Hail to all roleplayers and forum members!
In advance: I'm sorry if my English sometimes will be bad or not understandable, I'm trying my best!
I and my friends riecently got the Core set of WFRP 3rd Edition and with very high enthusiasm we're going to play it soon. And before we start(i think it will be in a 2-3 weeks), i want to ask more compitent people for some help/advices/suggestions with my starting character.
I realy like dwarfs and warriors(yea, its sooo common...but i still find it interesting) and i've picked a Soldier career, because in Core set isn't any other dwarf militia related ones. I've wrote down my character's short story, where he was in tunnel forces of Karak Azgaraz with his brother. My character after some years got an unit under his command, so he has some commanding skills.
Some time later i want to advance to the Ironbraker.
Finaly i've came up with this:
Talents: 1 talent, but i don't know what better suits to character...
Actions: don't know too, but mind about advanced block or Bash
Skills: Leadership, Ballistic skill, Weapon skill, Discipline and Resilence as a dwarf's race bonus
Specializations: mind to take Hand Weapon for Weapon Skill and one for either Resilence or Discipline
After some forum surfing I think about to make To 4 and Fe 3, so it is better suits my character, adds more talents/action cards and makes him more than just absorbtion machine(but To 5 would very good at combat i think=( ).
What do you guys think about this? What is better to take at the begining: stats, talents or action cards?
With all respect,