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Posts posted by Microclicka
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One ship it would be Soontir with the usual set up.
Vicious.
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It's a cool list for sure, but it doesn't really do anything. It apparently just has cool pilots, cool ships, and cool upgrades.
If you need any verification on whether to use Anakin or Sidious with the space cow, Sidious all the way with no further upgrades. I would also recommend the rest of your list use higher agility ships potentially with gimmicky things for fun like Stealth Device so the palpmobile has some stuff to support. What do you think?
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Deathrain
1v1 lols
edit - when you can get close enough, dropping a proximity mine out the front guides directly onto an interceptor is enough to one-round explode it. 3 red dice and no defense dice is nasty on a shieldless ship.
Amusingly spoken like it's going to happen more than once out of a hundred games. Interceptors, be them Rebel, Imperial, or Scum have a dial designed to dog fight. You must have zero experienced players in your group if they can't arc dodge a single ship for an entire game, much less a TIE Punisher...
Stats, dice, jousting, none of that matters if you never even get an opportunity to apply any of it.
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I have experience with single ship builds and I can attest to the fact that any interceptor, Rebel or Imperial, is a go to for this format. An arc dodger against a single ship is never going to be hit unless there's a 360 arc (Autothrusters), or you're playing against another Rebel or Imperial interceptor, phantom, Inquisitor, or Anakin with Engine Upgrade.
Look into Turr Phenir, Fel, Vader, Jake Farrell, Tycho, Echo, Carnor Jax, and The Inquisitor. Don't forget Autothrusters, PTL, Veteran Instincts, and Engine Upgrade where needed. Having access to two actions is a must.
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Green Squad Pilot - 19
Test Pilot - 0
Refit - -2
Rage - 1
Wired - 1
Green Squad Pilot - 19
Test Pilot - 0
Refit - -2
Rage - 1
Wired - 1
Green Squad Pilot - 19
Test Pilot - 0
Refit - -2
Rage - 1
Wired - 1
Green Squad Pilot - 19
Test Pilot - 0
Refit - -2
Rage - 1
Wired - 1
Rookie Pilot - 23
Crackshot - 1
R2-D6 - 1
Integrated Astromech - 0
(99 Points)
Or you could try an even more expensive alternative but both are going to cost you an arm and a leg.
Green Squad Pilot - 20
Test Pilot - 0
Refit - -2
Crackshot - 1
Adaptability - 0
Auto Thrusters - 2
Green Squad Pilot - 20
Test Pilot - 0
Refit - -2
Crackshot - 1
Adaptability - 0
Auto Thrusters - 2
Green Squad Pilot - 20
Test Pilot - 0
Refit - -2
Crackshot - 1
Adaptability - 0
Auto Thrusters - 2
Green Squad Pilot - 20
Test Pilot - 0
Refit - -2
Crackshot - 1
Adaptability - 0
Auto Thrusters - 2
Green Squad Pilot - 20
Test Pilot - 0
Refit - -2
Crackshot - 1
Adaptability - 0
Auto Thrusters - 2
(100 Points)

Rebel Generations list
in X-Wing Squad Lists
Posted
Ridiculously cool, casual, and fun I love it.