I'd say Barons, if only for the sake of my personal bias to the TAP and the increased lifespan you get from the ability to effectively arc dodge because of a barrel roll to get ATs. I would find a way to squeeze in the V1 title on them for that first engagement at range 3. I recommend making one a sienar TAP or a cheap /fo ace for harassment which can even allow you to have a fun flanker. I know it moves away from the archetype slightly but it makes the list a little more tanky when you need it.
Also a corollary- if you drop the prockets and AT entirely you can give them all V/1 and have a 5th TAP. you lose AT(obviously) but gain another body with the simultaneous attack and defense buff of V/1.
Green Squadron Pilot x2 (19)
-Push The Limit(3)
The whole point is to use Leebo's pilot ability to the max whilst relying upon the dice gods and RNJesus to get help from Lando Crew to pile on damage and survive a little longer. The A-wings seemed like a really good
pair to run interference and give a headache to anyone they can. I am considering changing PtL and Juke over to opportunist and Wired for the same point, but I don't know how reliable that can be. Thoughts?