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Caduceus01

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About Caduceus01

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  1. These huge ships are looking like they are going to be real beasts like they should be. It looks like they took their time and really did a great job with epic. I wasn’t a fan in 1.0 but I will definitely try out a few epic games once it is rereleased.
  2. I don’t know if it will be quite that expensive. It should definitely be the most expensive missile. It also might be the first secondary weapon to scale with Initiative because Jam and Deplete both benefit so much by shooting first.
  3. While we are on the topic of Vonreg’s tie how much to you all see Mag Pulse costing? It’s only 1 damage but the control elements of it are fantastic.
  4. Sun Fac gets an extra dice against tractored defenders and I believe the bit about networked calc was talking about the vulture having access to it not the Nantex
  5. Pretty much every pilot with an ability ignores some of the rules and the Nantex is no different. People dislike it because it feels bad but so does Juke, Regen etc
  6. I said the same thing the first time I played with them. You have to pop the turret arc off to even see the arc lines around the peg. No great design but I still had a blast with them. My opponent sadly did not.
  7. I played a similar list tonight. I had impervium on Grievous instead of the second talent on the Nantex. Man the Nantex are weird to fly but they just murder lower initiative ships. My opponent played a sinker swarm and I killed sinker on the second round of combat after passing him a tractor both turns so he had no agility. I really like the I4’s and will be interested to see them up against higher initiative ships.
  8. In my area I6’s are pretty common and they all come with at least a 5 point bid so Sun Fac just isn’t feasible at his current cost. If he is not moving last you might as well save 30 points and bring Chertek. I actually cannot remember the last game I played where my opponent didn’t have an I6 or two.
  9. Another fun fact. Sun Fac quick build card comes out to 94 points for 3 threat.
  10. Then why even make it a separate card? They should be priced to make it an actual choice. The lower initiative guys could be okay with just grav deflection but really that just makes then worse RZ-2s.
  11. You can sub in Wedge then. It looks just as bad for Sun Fac. His base price is one point lower but he has no way to trigger his ability, has to tractor himself to repo, has two less health(both shields), and only has a bullseye 3 attack. For all that he gains a two dice turret that again he has to tractor himself to move so it’s even worse than a dorsal turret.
  12. I just look at naked Sun Fac and Soontir and am like WTF. Yeah high initiative ensnare may be to good but that doesn’t mean his base cost needs to be that far out of line.
  13. Grievous really needs the Soulless One title. Those three just are not going to fit together well was currently costed
  14. We finally got a high initiative ace the FFG comes in and says nope just kidding you are stuck at I4 and your gonna like it.
  15. Yeah probably because you need that punch. You can’t rely on a ship that is 4 hull and tractoring itself every turn to live long. One mistake and the Nantex is dead and you basically lost
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