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chervorlovesu

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Everything posted by chervorlovesu

  1. Actually, @Brunas bring back that *** fan noise. It made me stronger and gave me focus. Agency
  2. Are Krayts and OCX making up 5 out of the top 10? Truly making x-wing great again!!!
  3. The one that wins the most games would win, I presume
  4. I have the iphone 7 plus, the built in speakers are perfect when sitting in my office and desk at home.
  5. Speaking of control, thank god someone fixed that ******* fan noise that plagued you guys a few episodes ago. Episodes 16 and 17 were a little ragged. I guess it's all part of the experience.
  6. The weird calling everything control was kind of lost on me, but then again I sort of stopped listening to it at that point. Nice episode, as always audio was quite shaky and salt was thick and caked on and crumbly. I expect nothing more and nothing less. And I will continue to listen to every episode as this is the best podcast. rekt/10
  7. If they aren't close friends, don't tell them. Just tell them you had a nice weekend with friends. Explanation invites criticism.
  8. War machine is doing a community play test and it's driven the game into the dirt. Please be careful what you wish for.
  9. Yep. I wonder if it was formatted properly more people would read it and pay attention to the team covenant aces. I honestly had no idea that was still a thing.
  10. @Marinealver the site is not mobile friendly and difficult to navigate. If you only choose x wing tag and then filter by date you'll see there are some nice articles in there
  11. I am not knocking the idea in a casual sense at all. Just super hard to implement and balance. If it was in epic and scenario that would be awesome! Honestly, that'd be a great way to beta test it out
  12. Rules like these killed warhammer 40k 7th ed, and have absolutely decimated any competitive warmachine scene. Sorry, terrible idea. FFG does not have the time, resources, or talent to design this effectively.
  13. It's fine to play to win at all costs. That's how you will most likely grow in skill with x-wing in it's current state. As the game grows, you will most likely need to get whatever competitive edge you can find. And, as you said, you were purely playing to win, not have fun. That being said, after a few years of playing you will want your opponent to fix that move, as you are seeking to get in the best games you can.
  14. winning with a jumpmaster
  15. Sorry, but I can't stand the ship. Pros: cool action bar, nice model, backwards is nice, and 2 pt action mod is funny. Cons: Dial is terrible, 5 hull with 2 evade is terrible, 2 primary non turret is garbage, and pilot abilities are boarderline unplayable. Its funny looking which is great. From the movie -- cool. It can set up the lols in a casual game. Otherwise it just a ship with close to zero offense and no staying power.
  16. There's hope my main moisture man. I've been playing since 2014 and won my first SC recently
  17. 1. rolling natty evades 2. arc dodging with a lambda 3. boba'ing off a punishing one title or emperor
  18. FFG could mail many of the active forum users a $20 bill in the mail and they would complain that it was folded. Meanwhile I'm here like where's the gunship?
  19. Hey team, had a great weekend where I to'd a champs, then played in one. Champs and runner up lists below: June 17th at Gamenight.Net in West Barnstable, MA: Champion: Bryan L TIE/sf Fighter: "Quickdraw" (29) Adaptability (Increase) (0) Fire Control System (2) Lightweight Frame (2) Special Ops Training (0) Upsilon-class Shuttle: Starkiller Base Pilot (30) Electronic Baffle (1) · Emperor Palpatine (8) · Kylo Ren's Shuttle (2) TIE/fo Fighter: "Omega Leader" (21) Juke (2) Comm Relay (3) Runner Up: Erich R Miranda Doni — K-Wing Twin Laser Turret 6 Extra Munitions 2 Sabine Wren 2 Cluster Mines 4 Thermal Detonators 3 Advanced SLAM 2 Ship Total: 48 Dash Rendar — YT-2400 Lone Wolf 2 Heavy Laser Cannon 7 Rey 2 Outrider 5 ------------------------- Store champ the following day June 18th, at Medieval Starship in Kingston, MA Champion: Trevor W Contracted Scout — JumpMaster 5000 25 Attanni Mindlink 1 Extra Munitions 2 Proton Torpedoes 4 Boba Fett 1 R4 Agromech 2 Guidance Chips 0 Ship Total: 35 Contracted Scout — JumpMaster 5000 25 Attanni Mindlink 1 Extra Munitions 2 Plasma Torpedoes 3 R4 Agromech 2 Guidance Chips 0 Ship Total: 33 Fenn Rau — Protectorate Starfighter 28 Attanni Mindlink 1 Autothrusters 2 Concord Dawn Protector 1 Ship Total: 32 Runner Up: Jon S Green Squadron Pilot — A-Wing 19 Wingman 2 Chardaan Refit -2 Push the Limit 3 Hull Upgrade 3 A-Wing Test Pilot 0 Ship Total: 25 Green Squadron Pilot — A-Wing 19 Wingman 2 Chardaan Refit -2 Push the Limit 3 Hull Upgrade 3 A-Wing Test Pilot 0 Ship Total: 25 Green Squadron Pilot — A-Wing 19 Wingman 2 Chardaan Refit -2 Push the Limit 3 Hull Upgrade 3 A-Wing Test Pilot 0 Ship Total: 25 Green Squadron Pilot — A-Wing 19 Wingman 2 Chardaan Refit -2 Push the Limit 3 Hull Upgrade 3 A-Wing Test Pilot 0
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