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About MrHedgehogMan

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  1. So I took 3 arcs and Obi Wan to a game night last night and really struggled. What's the best way to play the arcs, just drive up and joust things? Obi Wan didn't get touched in any games but at 62 points with Sense R2 CLT he's no threat to anyone.
  2. I was thinking about Resistance Chewbacca with Trick Shot and Rey, and 3A's with Heroic and Optics. Throw the A's right at the opponent and hang at Range 3 with Chewie. Might not be good but sounds fun. I think you want as many friendly ships as possible with Chewie and 3As is the most you can get.
  3. So I played a small tourney last weekend with Selfless Biggs UXYY (Saw, Biggs 2vtg ion Y). It worked very well in the hyperspace which the event was. However I don't think it will do well in Extended. Any thoughts?
  4. Saw is probably the way to go. It messes up your opponent's targeting priority more than Magva I think.
  5. If I take Garven instead of Evaan then it means that I can't get Selfless on Saw. I think 3 copies are needed for best performance. Bumping the Red to Garven and dropping Biggs's mech means that I can keep Evaan and pass Garven's focus to her if needed. It means that I can keep the list at 3 copies of Selfless.
  6. I have a Hyperspace event coming up and I wanted to try a Selfless Rebels list. I have cobbled this together, but I'm not sure it's right (choice of pilots etc.) Biggs has a regen droid as he will be pulling more fire from other ships. Saw is there as his ability will start proccing once ships have used Selfless/Biggs. Evaan is there to give Biggs an extra agility (though that might be a waste). Not sure I need the Ion turret, but in my testing it was handy to have more than one arc. Selfless Rebels (199/200) ===================== T-65 X-wing: Biggs Darklighter (48 + 4) + R2 Astromech (4) + Servomotor S-foils (0) T-65 X-wing: Red Squadron Veteran (43 + 3) + Selfless (3) + Servomotor S-foils (0) U-wing: Saw Gerrera (52 + 7) + Selfless (3) + Leia Organa (2) + Tactical Officer (2) + Pivot Wing (0) Y-wing: Evaan Verlaine (35 + 7) + Selfless (3) + Ion Cannon Turret (4)
  7. @Brunas is again underestimating The Will To Win(TM)
  8. Ah my bad, I didn't know you guys were talking about Hyperspace. What about Hot Shot Gunner? Serves me right for trying to be clever. I should just go back to my trench run list.
  9. Or Kanan Jarrus means you can keep boosting and open up your dial, although 3 points bid probably won't be enough.
  10. Derp. At least I can still give Kylo range infinite barrel rolls at initiative 7...
  11. From some theorycrafting, is Null with Squad Leader and Biohexacrypt Codes approaching 1.0 Fenn Rau levels of cheese? Just as well there are no large base boosting ships in First Order...
  12. I'm going to a tournament at the weekend and as practice I have been playing Poe a lot recently after getting HOTR. I really enjoy flying PtL Poe (trying BB8 and R2D2), but I'm struggling to find a good complementing ship. I have tried Rey with Kanan, Finn, sloop title and ID, but I'm struggling to like it. The Poe builds are: Build 1: PS9 Poe, BB8, PtL, Autothrusters, Sensor Cluster and Black One (43pts). Build 2: PS9 Poe, R2D2, PtL, Integrated Astromech, Sensor Cluster and Black One (43pts). I'm anticipating a meta heavy with Scum large base ships (YV, Firespray) and X7 Defenders (oh how much I hate these) and perhaps the odd decimator or two. What would be the best thing to take? Han with Gunner and HSCP? I was thinking either Super Miranda, Super Dash, or Shara Bey with Veteran Instincts, M9-G8, Weapons Engineer, and Alliance Overhaul (plus a Z).
  13. Am I right in thinking that Dengar's ability on the J5K allows him to return fire in 360 degrees (as he is a turretted ship) or is it only within the forward arc?
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