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Mrsuitcase

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Posts posted by Mrsuitcase


  1. Well, Gencon came and went.  Looks like FFG is pulling a "fight club" motto on this one.  "First rule of BSG: We don't talk about BSG".

    I'm actually starting to grow a little disenchanted.  Their corporate attitude to such things is probably technically "correct", but it lacks the heart and community engagement that many of their rivals are open to adopting.  FFG seems to be moving in the direction of Asmodee's policies, which can be summarized as  "the only time we talk to the public about games is via authorized upcoming product previews".

     


  2. 1 hour ago, DailyRich said:

    At first glance this looked like the Game of Thrones board game with a Rokugan coat of paint.  Reading the article, glad to see it's its own beast.

    Well... at first glance I'd say this looks almost EXACTLY like CMON's Rising Sun!  It has almost identical look to the board and components - even down to the player screens!  If I didn't know FFG was previously working on L5R, I'd have sworn they used the same artists!
     

    That said, there need to be more games of this type.  I look forward to seeing how this one's mechanics and overall feel distinguishes itself from the competition.


  3. 15 hours ago, HansZiegler said:

    I mean, I understand it offends some people's sensibilities, but the quickest solution is to sleeve up your character deck,print some proxies (at whatever quality you want), and play. 

    If the experience is enjoyable, keep playing. If the proxies are off putting, it's a great place to jump in with "maybe we can pool for another box". Use the extra encounter cards as backing for fan created scenarios. 

    Yes.  This is a good alternative.  Allows me to give the group a chance to play and enjoy the game before asking them to dive into it with me.

     


  4. @General Zodd I don't think the poster above you was complaining so much as giving reasons why there's a perception that the model is that a "group buys one copy".

    I think to some extent the idea of that perception is accurate.  You'll use only one set of tokens and act/agenda/encounter cards, no matter what the player count.  So, the crossover piece is limited to a portion of the core box - just the character cards.  That looks a bit odd to someone new to LCGs.

    The best solution seems to be how FFG packages this up.  To your point, though - FFG just didn't make this kind of core set plus solution available.  So, nothing we can do.  If we want to only use 1 core, we must get out the bubble gum and duct tape and make sub-optimal decks. 


  5. Now that I've got 1 of each, and I have constructed the decks, I see what everything is talking about when they believe 2 cores is "required".

    I've got an easier time constructing for 3 players, than for the other forum-goers here looking for 4, but I managed to construct the default decks for Roland and Agnes.  I used Jenny as the 3rd deck, because she can use 5 cards from outside her cycle.  I also added a lot of the "extra" neutral cards from the expansions into Jenny's deck.  I'd say without optimizing, everything is "okay".

    I'd say Roland and Agnes are fine, but Jenny's "leftover" deck could use a bit of "help".  I think that by shuffling a few of her neutrals from the expansions to the Roland/Agnes decks in exchange for a few meat and potatoes cards (like one knife/flashlight), it spreads the wealth and evens things out.  Then I've got 3 pretty good decks.  Not great, but pretty good.  I haven't looked at upgrades yet (and I know that might be the next issue), but I've got enough to play the beginning of the Night of the Zealot, and get my folks hooked.

    Once they taste the Kool-Aid and ask to play again, then I can Sigh and say "but, you know... if you want to build a great deck for the character, you're going to need....", etc.

     


  6. 23 hours ago, mwmcintyre said:

    Also, FFG distribution in Canada is atrocious. It's limited to only one distributor and my FLGS has said they are horrible to deal with. I'm also given to understand they might be switching because of the Asmodee consolidation and the new one is also a bad one to work with. Never mind how switching over will affect immediate accessibility of products.

    Maybe not that atrocious.  Available at 401 games right now.  I just checked their site.  Good news if you're in Toronto.


  7. 1 hour ago, CEOWolf said:

    Whoa hey now. I have only Core Dunwhich and Miskatonic (I want all six cycle sets but not gotten to Essex in terms of having money) and I built three decks and I couldn't have an easier time. I kicked the crap out of all three scenes. I'm sure with enough you can easily build a 4th deck.

    Thanks.  That's exactly what I need to know to give my folks a fix... (Hey!  The first one's free!)


  8. 2 hours ago, Khudzlin said:

    To be frank, I don't get why people object to buying multiple core sets for multiple people. In Arkham Horror, you only need 1 playset (2 core sets, 1 of each other box/pack) for each pair of players (which comes up to 1 core set for each player), rather than for each player (as you would in a competitive game).

    I guess it's because it's a cooperative game.  With MTG or Netrunner, you're at home, creating your own deck, etc. and it feels like you want to work on it to get the edge on your opponents.  It makes sense to have your own card pool

    Cooperative games feel more like the board game model.  You bring it out - everyone plays together.  You're not frantically thinking for hours on end about the optimal deck.

    Also, there are examples of cooperative card games that FFG has produced that don't require more than one set.  E.g. Warhammer Quest.  And that's the one I'm "Graduating" from.

    I've got 3 players, not 4 like the OP.  I don't mind asking the other players buy their own copies... but we come from the boardgaming side, and I have to "convince" them to do so.  The best way to convince them is to get them playing the game.  If I can make 3 fun decks out of my own set - which is the core (and hopefully Dunwich), that brings me a step closer to convincing them that this is a system they should purchase a core for.


  9. If you want to successfully get her for the scenario, you don't have to evade the Ghoul Priest.  Just move to her and take an opportunity attack.  (It's nice to have the dog as an ally to soak up and deal some damage, btw).  Note that a parlay with Lita does not trigger an attack by the ghoul priest.  Then for action #3, you attack Mr. Ghoul.

    Just make sure you are prepared.  Don't spend the clues to break the barrier until you've cycled through and got the gear you need (e.g. .38 special), and make sure your horror is topped before you try this.  You have a few extra turns here, I find, and you can probably deal with most random happenings in the deck.


  10. On ‎2‎/‎5‎/‎2017 at 8:33 AM, SuperMarino said:

    People have shown some math that if you have 1 core and 1 Dunwich Legacy you can play with 3 players.  2 of them have to be from the core set and don't overlap (like Roland and Wendy), and the 3rd player has to be the Dunwich Legacy character that uses the 5th class (Jim Culver, in this example).  You'd have very limited options in what cards each character uses, but you could make it playable, and as you buy more packs it'll become better.  You could also do it as 3 Dunwich Legacy characters, but it would still be very tight.

    You don't have enough for 4 players, but after 2-3 packs, you should be able to make it work, again, taking every single card available to you.

    Is there somewhere with those decklists?  I just bought the game. 

    I'd love to be able to introduce it to the group to convince someone else to get a core set as well, but I'd have to make it a playable experience for them.  I don't mind buying Dunwich if it makes this possible.

     


  11. 23 hours ago, Majushi said:

    I feel like this is turning into Half Life 3.

    Every time the app is mentioned it's actual arrival is postponed by another month.

    Kinda like every time someone asks George RR Martin when the next book will come out, he kills a Stark?

    Back on topic - I'm also eagerly awaiting this.  My group's not keen on 1 vs many, but I think when the app can convert this into a coop, it will breathe new life into the game.


  12. For anyone speculating on the legalities of when it can no longer be sold, it is pretty telling that there is not a single GW licensed game in the "At the Printer" or "Awaiting Reprint" state on the "Upcoming" page. 

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