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About KrisWall

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  1. KrisWall

    End of Netrunner

    We don't know that. The tone of the articles suggest that FFG wanted to continue the game, but that the license wasn't renewed. Let's not jump to conclusions. This may be an example of WotC wanting too much extra money to renew the license. It's happened before with them.
  2. KrisWall

    The Deep Gate Shortages

    It's fair to assume that these books have a long lead time. In that sense, FFG should know EXACTLY how many books they have available to sell. They should have told their sole distributor EXACTLY how many books would be available to distribute. The distributor should know EXACTLY how many orders they could take before running out of stock. So, we have a few issues. FFG isn't making enough supply to cover demand. The lead time is such that correcting a production shortage issue can take 6 months or more. FFG's distributor is taking WAY too many orders. This might actually be more of a distributor issue, compounded by FFG's under production issue.
  3. KrisWall

    The Deep Gate Shortages

    This is the core of the issue. I've successfully acquired the last three books and am expecting The Deep Gate to arrive today. The first three a ton of effort with orders from my FLGS unfulfilled and scouring eBay/Amazon for availability. This last one was from Team Covenant and I got lucky with 70% of their orders being unfulfilled. On average, I've spent about $25 each for a product that I should be able to EASILY buy at my local store on release date for $15. At least I don't have to deal with international issues.
  4. KrisWall

    The Deep Gate Shortages

    This is how I feel. I'll give them a pass for the first and second books. They don't get the same pass for the third and fourth. Also... I'd love to know what went wrong that the distributor took so many orders that they weren't able to fulfill. Was this an example of the distributor taking way too many orders, or was it an example of FFG screwing up production and under-supplying the distributor? Ultimately, FFG has chosen to work with a single distributor, so any distributor shenanigans fall on FFG's head.
  5. KrisWall

    The Next LCG

    Looks like a Warhammer Quest reskin. WQ was a good game and I'm glad to see it revived with what will hopefully be more content in the future. I'm still hoping to see a proper AH style Star Wars coop LCG.
  6. Wanted to let everyone know that I just got an email from Team Convenant saying that FFG underproduced The Deep Gate and had to allocate product through their sole distributor. TC's order was cut by 70%, meaning they only received 30% of what they ordered. Luckily, I'm in the 30% and will be getting my book on Friday, according to tracking. FFG seems really bad at gauging demand and producing adequately for many of their product lines. This is just another example.
  7. KrisWall

    Resolution 3 of The Gathering

    The new Investigators don't exist when you're dealing with the resolutions. If all of your Investigators die, Lita is lost. If at least one lives via resigning, Lita gets to stick around.
  8. I'm not sure why they'd bother. The X-Wing ones seem to be sold with the intent to allow you to differentiate your squadron using a different colored set of bases. With Legion, the expectation is that you'll be painting the bases if you want a way to easily differentiate.
  9. The OP kits have more or less killed the game for me. I'm on the east coast of the US and play a lot of Armada. I'm used to being able to drive to one of many stores in the area on a weekend with some friends and have a nice day of gaming where performance dictates what you go home with. The Legion OP kits have underwhelming prize support and seem to be focused more on single store month long campaign play. It's a shame. I really want to like this game, but without an Armada style OP system, I have no motivation to play. The game is good, but it's not better than any number of other table top games or board games I have access to. Legion is expensive and time intensive enough to be a primary game. Unfortunately, it doesn't have enough appeal right now to be a primary game. With more units and a different OP system down the road... maybe. Really a shame because I really wanted to love this game.
  10. KrisWall

    3D Printer Models Question

    To throw my 2 cents in... I have a Prusa i3 Mk2S. Generally speaking, I'll print war gaming related vehicles and terrain at either a 0.15mm or 0.20mm layer height. My printer can go down to 0.05mm, or 50 microns, but the printing becomes crazy slow. I generally just take the model off the printer, do a quick filing down of any snags or burrs and then prime/paint. I've never had anyone complain about the quality. 99% of the time people will just say "oh, that looks super cool". Also, good to know your printer and how best to print models. A few things to keep in mind... 1. Not all parts of a model need to be printed at a super high resolution. I tend to cut the model up into pieces and print the detailed areas at a higher quality. I glue everything together when done. 2. If your printer is properly calibrated, vertical surfaces tend to look smoother than horizontal surfaces. Diagonal surfaces really show the layers. When splitting up a model, I try to keep this in mind and orient the different pieces appropriately. I recently made a custom wheeled troop transport for Warhammer 40k. I printed the sides of the tank separate from the body to get a better print. 3. Curved surfaces show layer lines more so than straight lines. All else equal, I'll avoid curves when possible. If I'm making a satellite dish, I might make the dish look more like this... \_/ than a traditional bowl. Looks just as good on the table, but so much easier to get a quality print. 4. Avoid overhangs if possible. Ideally, every layer should be the same size or smaller than the layer below it. Most printers have a "supports" option that creates a scaffolding used to print parts that are "hovering in space". The top of these parts will look great. The underside, resting on the supports, will typically look terrible. I only use supports for times where I know nobody will ever see the underside. In other words, understand the limitations of 3D printing tech and design with those limitations in mind. If you're using models from a site like Thingiverse, it'll be a bit of a crap shoot. Not everything on that site was actually designed to be printed. A lot of it was just designed.
  11. Game edition changes are more or less painful depending on how you approach the game. Examples... Warhammer Fantasy/Warhammer 40k... If you're a mostly casual player who plays one faction and mostly ignores the tournament meta, instead taking a variety of units, an edition change means a rulebook, an army book and a few tweaks to your army. If you're a tournament player, you'll need more rule books to cover all possible unit options and will likely be replacing your entire army multiple times throughout any edition just to keep up with meta shifts. Magic the Gathering... MtG hasn't really had editions, per se, but they do have cards rotating in and out of legality all the time. In that sense, it's almost as if there is a new edition of the game every year that locks out half the legal card pool. If you're a casual player, this can largely be ignored as you'll just play with your friends however you want. If you're a tournament player, you'll have to constantly chase new cards to stay relevant. Etc, etc. I don't feel like typing more. My point is that if you're a casual player, edition changes are mostly painless and open up new options. If you're a tournament player, edition changes can be painful because it generally means you "have to" buy a ton of new stuff to maintain your position at the top of whichever meta you care about. To tie this back to X-Wing... I remember when Triple Jumpmasters were the new thing. I bought one because it looked cool and I wanted to see the upgrade cards. Two of my friends immediately bought three each and played the meta lists for a month or so before moving on. Fast forward to today, and I, the casual player, am fine with my reasonable collection which can be updated with a single upgrade box. My two competitive friends are complaining that one upgrade box won't cover them... despite the fact that those Jumpmasters have sat unused on their shelves since that one month of heavy play. The pain level of an edition change is much lower for me because I have a reasonable and varied collection of units. They both have the spammy results of purchases always chasing meta shifts.
  12. KrisWall

    Man people are really nasty on here if you arent converting

    In fairness, the fact that 2.0 is coming out will mean that most store based 1.0 communities will naturally shift to 2.0. If you relied on a healthy community of 1.0 players to find opponents, I think you'll have some issues once 2.0 comes out. Playing with the latest rules (including the latest editions) usually makes life easier when looking for an actual game. The app thing is non issue. If you don't want to use it, use the printable paper list instead. The conversion kit is also a non issue for a lot of people. Everyone should expect some sort of cost involved when moving to a new edition. If you want to play with multiple factions, you should expect your cost to be higher than someone who wants to play with only one faction. If you have a particularly large collection, you should expect your cost to be higher than someone who has a more average collection. If you have particularly large collections of all three factions, you should expect to be in the highest cost category. These are generally known things about table top gaming edition changes. I have an average sized collection of all three factions. I only really ever play Imperials, so I'll buy a single Imperial Conversion Kit and will be fine. I'll shelve the other ships. If I ever want to play them, I'll buy a new upgrade kit.
  13. KrisWall

    Release Schedule Best Guess

    June is part of Q2. A June release would be a late Q2 release.
  14. I will add the comment for those who are not aware... FFG has a history of releasing the Lord of the Rings LCG Gencon standalones as Print on Demand retail packs. My local store has most of them. There is a very high likelihood that we'll see this as a retail product down the line, just like the much anticipated Labyrinth of Lunacy. Unlike LoL, this one is a 1-4 player standalone, so it should slot into a campaign just like Curse of the Rougarou and Carnevale of Horrors.
  15. I'm assuming that this will EVENTUALLY be available for general sale, like most of their other Gencon "exclusive" stuff. "Event registration closes at the listed event time. Participants will be free to form their own groups to play through the scenario, there will be support staff on hand to help put people into groups. The special Gen Con scenario deck "The Eternal Slumber" will be provided to each participant. Something strange is happening in Cairo, Egypt. Seemingly random victims all throughout the city have fallen into comas, leaving doctors baffled. When Jessie Burke comes to you desperate for help, you find yourself obligated to assist, even though you may never again wake from a night of sleep. In this special event scenario for Arkham Horror: The Card Game, 1–4 investigators must search throughout Cairo and the ruins of ancient Egypt in order to find a way to lift this curse… and in the process, unveil a sinister machination between two forces far beyond our comprehension." https://www.gencon.com/events/129372