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Kunitzu San

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About Kunitzu San

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  1. I am two minds of it, personally. On the one hand, having a set of cards and abilities that you manage can arguably allow for your character to become distinct and work toward his/her strengths, allowing for greater coordination and team-play with your party members and allowing for a hero to truly shine. From what the preview has shown us, each character has skills that suit them better for different tests and scenarios, and it allows a chance for everyone to have a great moment that is in keeping with their character. Conversely, while not everyone enjoys the random element that dice add, that uncertainty allows for greater communal investment as players around the table lean in to see if a players action was strong enough. While it can be crushing when the dice don't roll to your favor, the room absolutely erupts in cheers when you make the perfect roll against all odds. For games with this sort of system, the progression becomes one of ultimately mitigating the odds. It's a different mechanism, but both options result in the players to become more powerful so that they can take on tougher challenges. It honestly boils down to how it is used. Since that this is a co-operative game against an AI Overlord, I would imagine that the designers wanted to afford the players more agency over their actions instead of having us contend with both the deviousness of the AI and random chance. I'm not a game designer by any means, merely an enthusiastic player, so take that analysis/speculation with a grain of salt.
  2. Kunitzu San

    New App Campaign: Hoth now available

    Wampa's are no joke! I remember when we played Return to Hoth last year and whenever a Wampa showed up the Rebels immediately concentrated fire on the furious frozen furies. SPOILERS There was a mission where the Rebels speeder crashed, separating them. As they progressed further in they fought an Elite Wampa with special modifiers that turned it into a boss. We affectionately referred to it as the Wampa Queen, imagining this terrifying mother protective of her territory. Maybe they're more of like den mothers?
  3. Kunitzu San

    Other good gaming companies?

    It's interesting, because I believe that the app has some of these aspects of story and encounters that involve player agency and choice, at least in Legends of the Alliance, if I recall correctly. It's been a while, but I could have sworn that when I played it we were making certain dialogue options. I really can't say how much they added to the trajectory of the story, if any, but they were fun little personal moments that gave us some investment. Fascinatingly, I believe Gloomhaven has a similar sort of encounter system where there's a scenario that isn't predicated on combat, but rather on the decisions of the group. It's really fascinating to see these crop up in more of these dungeon-crawlers, but you notice that it's only for cooperative games. I guess it would be remiss if there was a way to include the Imperial Player in some way.
  4. Kunitzu San

    Happy Friday SSD is one day closer

    I applaud you for what can best be described as a sensible purchase strategy. ☺️
  5. Kunitzu San

    Set-up time

    If anyone is interested, I attached a spreadsheet from our current campaign that I created to help keep track of everyone's items and skills. I have found it especially useful ahead of time, as I can refer to it as I'm preparing the next mission. Once I know what I'm getting and planning for, I set aside the tiles, cards, and tokens that will be needed for the mission and place them in their own bag. It works out great because everything is consolidated together. Core Log, Winter 2018.xlsx
  6. If so, that makes me eager with anticipation! Although I do recall waiting a while between the announcements for Eldritch Horror Expansions and then release. Is that a more recent change, or just symptomatic of my impatience? lol
  7. https://www.youtube.com/watch?v=2u29y63otRs Adventure forth!
  8. Kunitzu San

    First Impressions

    Good to hear some insight into this game! I have checked out a few reviews, and they seem to be less than enthused. My local comic/game store has a copy that I have been thinking of checking out as a demo. I just love the survival theme of the game!
  9. Kunitzu San

    Chain of Command Question!

    Short and sweet, I love it!
  10. Hey folks, Just a question on the mission "Chain of Command", one of the penultimate missions of the core campaign. Can the Imperial player interact with the doors? The campaign guide says that it's locked to Rebel players, so I would assume that the Imperial Player can interact with it, as they can also interact with the terminals in the mission. We have done the mission in two campaigns now, and we have generally house-ruled it so that the Elite Officer (Weiss) can get out and scurry to the walker. A formal answer would be great, though!
  11. Kunitzu San

    New App Campaign: Hoth now available

    I know it's only been live for a few days now, but I'm curious to hear players initial impressions of it. I have been itching of playing the app again!
  12. Kunitzu San

    West Michigan IA

    Funny enough, I'm in Ann Arbor and I'm looking for new players myself (my regular group loves IA, but it is also nice to play with new people). Would love to play you friend, although Muskegon is a bit of a hike for me.
  13. I would wager that July would be likely, as well. May would be great, but it's probably best to take the view of 'hope for the best, expect the worse.'
  14. Kunitzu San

    IA SE Michigan

    Anyone know if there are any active IA Community's in Southeast Michigan? I'm in the Ann Arbor area, and I'm looking for cool people to play with!
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