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Maltar

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Posts posted by Maltar


  1. Well I kind of want to give the player the ability to navigate the warp, but the method behind it is quite open, I kind of want to avoid chaos rituals, but tech heresy, biological heresy, is quite open. Hmm, what about using the archaotech knowledge they have found to give the instructions for how to craft a mechanical equivalent of a warp cogitator, can't remember the name used in the fluff for this device right now. 

     

    Or keeping a navigator brain in a "jar" and the player hooking himself up to it, to make the navigator brain do the calculations, and the player just having the eyes, basically the result I am looking for is giving the player warp navigation, but the mechanic behind how being open. 

     

    None of the players are planning to reroll, and I want to have a player in command of the warp jumps, and warp jump tests. 

     

    The part about their inquisitor being radical, is more about that he is willing to use methods beyond what is usually acceptable, not a allowance for him to do anything he wants, he is not a chaos cultist, or pure heretic, at least not yet. 


  2. Well my player does have a few heretical tomes in his possession, a slaaneshi tome, and a nurgle tome, and a nice sprinkling of corruption points:P 

    Hmm, maybe transplanting part of navigators brain as well then, maybe the visual centre, and maybe if their brain has any unusual things about it, transplant some of those as well,, and then add inn some info from the nurgle tome about how to channel the eyes, their inquisitor is a radical, so not outside his slightly insane minds idea of a good idea. 


  3. I've been talking it over with the player, and he is quite positive about getting navigator eyes, plan is to have them be hidden behind something that looks like a normal bionic eye, but where the bionic can be "opened" to let the warp eye look out on the players command. 

     

    I am going to use it as his Inquisitor wants to keep some of the missions he does hidden even from the Navis Nobilite, and by some means he has gotten his hand on an eye. Also thinking of staffing the players ship with mind wiped, and reprogrammed inquisition crew, to remove any chance of a information leak about a non navigator controlling the ship in the warp. At least to begin with, once they start taking combat losses, and have to get crew outside the inquisition the situation will become more interesting. 

     

    Also morbiddon i don't quite see how your posts related to my current question or problem solving at all, did you post in the wrong thread? 


  4. I have a group we've been playing for about half a year, so the characters in the group are well established. 

    They've spent all that time on one planet. At the end boss battle of this adventure, one of my players got hit by a energy weapon and landed on a body 10 critical hit. Which burnt him horribly, set off all his grenades, and melted his eyes. 

     

    Now my players want to change to rogue trader adventures, and focus on space exploration. 

    They've defeated a Greater Demon of nurgle , though in weakened form, recovered a space marine relic weapon, destroyed a nurgle cult, and lots of other minor victories. They have also collected a archaotech depository that can contain certain heretical or unknown patterns. 

     

    So at the moment, they have one favor available from a space marine chapter, they have done a great deed in taking down a greater demon, their Inquisitor has gotten a boost in his renown from his good acolytes. He is also a radical inquisitor. 

     

    They will get their hands on a ship either through the inquisitor or the space marines, most likely the Inquisitor. They will also need a navigator, so my thought was to maybe replace the character that lost both eyes with a bionic, xenos or heretek technology, what I am looking for is a as lore friendly a way of giving this player the ability to navigate the warp as I can. 

     

    I am quite willing to bend the rules, but I prefer not breaking completely with the lore, so I at least need a small justification for how this comes about. The archaeotech depository they have could of course contain a pattern or location of a set of bionic eyes, maybe pre heresy experiments, any thoughts about alternatives I could use? 

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