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The Envoy

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  1. Intending to reward my group with the following item in the next adventure. Trueflight Shortbow: https://www.dropbox.com/s/aam1y4fepq1go66/TrueflightShortbow.pdf?dl=0
  2. You're welcome! Looking forward to seeing the final party sheet.
  3. Possible effects: Exhaust a socketed talent card to add [1 x Success] to a charm check When haggling successfully, get an additional 5% benefit in price Whenever the party gets at least 50 silver as a reward or after selling something, each party member may recover 1 stress Party tension trigger possibilities: Everyone loses 5% of his current money by spending it in a useless way The next charm check gains [1 x Misfortune Die] Add two recharge tokens to the socketed reputation card Hope there is something of use.
  4. Added a new Bright Order spell - Flaming Enchantment: https://www.dropbox.com/s/uifrsce35xe0j0e/FlamingEnchantment.pdf?dl=0 And this spell, too - Burning Heart: https://www.dropbox.com/s/2tjesd0m85uogf0/BurningHeart.pdf?dl=0
  5. Interesting idea. Would love to watch it, but given that I live in Germany, the timezones are a bad match.
  6. Sure, you can add some difficulty to these cards if that suits your game style better. ^^ My group is rather "heroic" and therefore, the players are a bit more competent than the usual starting characters, which is also reflected by our custom cards. Are you able to adjust these cards yourself or do you want me to do it for you?
  7. Thanks! And yes, another name would fit better, but at least to my players, "overwatch" is a very common term from other games (i.e. the videogame "XCOM"). Just named it like that so that no further explanation is required. xD
  8. Hey, I used Strange Eons to create individual cards for my group and I would like to share them. Mind that I took illustrations from the Interwebz to make the cards look cooler. :> Barrage of Aqshy (Rank 2 Bright Order Spell): https://www.dropbox.com/s/dyf28nqvrbxdmwf/BarrageofAqshy.pdf?dl=0 Elvish Aethyric Control (Focus Talent): https://www.dropbox.com/s/414mqiph8b76z4s/ElvishAethyricControl.pdf?dl=0 Overwatch (Melee Reaction): https://www.dropbox.com/s/ffhlitnqyca6bhr/Overwatch.pdf?dl=0 Your End is Nigh (Judgment Melee Card): https://www.dropbox.com/s/fv5b3sluh27k4bd/YourEndisNigh.pdf?dl=0
  9. Cool, thanks. Now, let's see if and how my player's can assemble a defense against such a combined force.
  10. Hey! I still don't know enough about the Warhammer lore, but I'm trying my best. In my current adventure, the players are facing a champion of Khorne who is preparing an assault against three different villages. There is an orc camp in the area, as well as some beastmen. Would it be possible for the Khorne champion to win both, the Orcs and the beastmen, to aid his cause in razing those villages?
  11. How do you handle ranged characters shooting a group of henchmen regarding their ammo? Example: An archer is shooting into a group of snotlings. Considering his damage dealt, he will kill off four snotlings at once. However, in terms of rules, he just shot a single arrow. How would a single arrow kill four snotlings? This might happen once in a million times (they are perfectly standing in a row), but with EVERY successful hit? I am inclined to just force to player to lose 1 ammo per enemy killed, telling him that he shot multiple projectiles in quick succession. Yet again, this will not work well for players with blackpowder weapons. I feel a little lost here. Help!
  12. Thanks for all the insights! It's really helpful.
  13. Thanks. It's just from what I read, hedge wizards are usually given a choice. But "death or a really cool education" is not a choice, as I guess most hedge wizards would be pretty happy to become an apprentice in a college. At least, no sane person would be inclined to accept death.
  14. Hey, I do have a general question about the setting. If a hedge wizard or some other low magic user is being found i.e. by a witch hunter, they are given a choice: "Let yourself be tested by one of the colleges to become an official wizard or I burn the **** out of you right now!" Why would ANYONE take the latter?
  15. Of course I won't let them kill henchmen all the time. It also doesn't make sense to have it like this. At rank 1, the only enemies being eligible to spawn as henchmen (if you ask me) will be snotlings, smaller animals, skaven slaves or a mob of peasants. Since those enemies will not be there all the time, quite many fights will happen without any henchmen at all!
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