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Darth Sanguis

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  1. Like
    Darth Sanguis reacted to Sekac in Squadron Command Plate (UPDATE)   
    I almost came to the same conclusion. I'm notorious for talking myself out of impulse buys; which is often a good thing but can also be really boring. But then I received my $100 prepaid debit card from work for doing a wellness exam in the mail. I can't be certain, but I could swear the wind whispered, "Live a littllllle." 
    And now I'm really excited to get mine!
  2. Like
    Darth Sanguis got a reaction from Cactus in Speaking of absurd peripherals   
  3. Like
    Darth Sanguis got a reaction from OldYogi in Speaking of absurd peripherals   
  4. Like
    Darth Sanguis got a reaction from Flengin in Speaking of absurd peripherals   
    Yeah, it's gonna be another one of those ideas. 

    While discussing the Squadron Command Plates the idea of having information readily available in the play area came up. Personally, I've never had an issue with squadron info being available, but ships have always been a bit of a nuisance. Now, I've never played at any event formal enough to require dials/cards/tokens in the play area next to the ship, but I hear that's a thing. I've seen a lot of card holders designed to facilitate the ease of placement, but they're all designed to sit directly next to the ship, or off the play area on the player's edge. 

    With that said, the idea of having information available on the ship itself got me thinking about how much I enjoyed Vassal's system where defense tokens, hull value, speed, and other elements are directly on the ship.  Of course the biggest issue of using a device that does so in an actual game of Armada is that it would cover the card attached to the base, blocking arc lines and dice armaments making the game bore difficult to play. 

    But what if the device was attached to the support fin? The way I see it, those fins are easily large enough (at least on large ships) to support a little holder that could have slots for the defense tokens, command tokens or even a dial for speed and HP...

    I sketched something up, obviously not a literal interpretation, but an idea. 

    Thoughts?


  5. Like
    Darth Sanguis got a reaction from Ardaedhel in Speaking of absurd peripherals   
  6. Like
    Darth Sanguis got a reaction from Sekac in Squadron Command Plate (UPDATE)   
    I dig the color choice!
  7. Like
    Darth Sanguis got a reaction from Maturin in Speaking of absurd peripherals   
  8. Like
    Darth Sanguis got a reaction from Thraug in Speaking of absurd peripherals   
    Well, it may not be an issue for long. After the discussions I've had over my command plates, I'm looking at a tech solution to have LED lights and a small digital counter in the base of my squad infills. My tech guy seems confident that I can develop a hands free infill that will electronically display all the information needed on squads.

    That said, that's all still very hypothetical, but should it turn out for my squadron command plates, you can bet I'd find a solution for ships... until then, I'm gonna try to do it the ole fashion way... thermoplastics and resin! lol
  9. Like
    Darth Sanguis got a reaction from Maturin in Speaking of absurd peripherals   
    Yeah, it's gonna be another one of those ideas. 

    While discussing the Squadron Command Plates the idea of having information readily available in the play area came up. Personally, I've never had an issue with squadron info being available, but ships have always been a bit of a nuisance. Now, I've never played at any event formal enough to require dials/cards/tokens in the play area next to the ship, but I hear that's a thing. I've seen a lot of card holders designed to facilitate the ease of placement, but they're all designed to sit directly next to the ship, or off the play area on the player's edge. 

    With that said, the idea of having information available on the ship itself got me thinking about how much I enjoyed Vassal's system where defense tokens, hull value, speed, and other elements are directly on the ship.  Of course the biggest issue of using a device that does so in an actual game of Armada is that it would cover the card attached to the base, blocking arc lines and dice armaments making the game bore difficult to play. 

    But what if the device was attached to the support fin? The way I see it, those fins are easily large enough (at least on large ships) to support a little holder that could have slots for the defense tokens, command tokens or even a dial for speed and HP...

    I sketched something up, obviously not a literal interpretation, but an idea. 

    Thoughts?


  10. Like
    Darth Sanguis reacted to Critias in Squadron Command Plate (UPDATE)   
    These are looking very cool.  I'm afraid I can't afford 'em right now, but I've got your Etsy shop bookmarked and maybe after tax season or something I'll snag a couple.
    Neat idea, keep up the good work!
  11. Like
    Darth Sanguis reacted to Sekac in Squadron Command Plate (UPDATE)   
    I just placed an order for a set last night.
     
    Looking forward to the mad nerd cred I'll reap when these things show up!
  12. Like
    Darth Sanguis got a reaction from Undeadguy in Speaking of absurd peripherals   
    It may be difficult to see, because these sketches are crap lol but this is actually the design. The "shelf" would fit on the support fin and inch or more off the cardboard as to leave the base unobstructed.

    Actually, since this thread started I've reconceptualized the design to sit atop the fin as a fin extender that would branch out just past the model and leave the tokens seemingly floating to the right or left of the ship... completely legal in my mind and unobstructive. there will be more pictures to follow over the next few days...

    But thank you, very much for your input!
  13. Like
    Darth Sanguis reacted to Undeadguy in Speaking of absurd peripherals   
    If you make it from clear plastic you can still see the arcs and lasers should be able to go through it un-refracted. I'm indifferent about this design. I know some people follow the RRG to the letter and use their dials and tokens on the base of the ship, but my girlfriend just got me 6 command decks so I keep my dials and tokens on those. So I see command decks as a competitor with your product.
    If you can't get clear plastic, I see this as a definite violation of the modification rules since you are modifying the function of the components, in this case, seeing the arcs on the ship template. Just something to keep in mind, as judges may rule them illegal. Also, the template may cover the "ID" slot where you place numbers and flag ship tokens, which again, can prevent either player from easily seeing it since it looks like it slides right above the slot.
    Have you thought about recreating the fin and including some little "shelves" for the tokens to go on? This means you can also get tokens on the peg ships like the CR90 and flotillas. And it's tournament legal: "Ship fins or pegs (including the connecting pegs affixed to ship models) may be modified or replaced with a different connecting method."
    Or you can create ones that have command token slots associated with the amount of command tokens they can hold. No need to use more plastic for 4 command tokens when we can only hold 3, and I don't think anyone would object to reducing the size (cheaper and looks better). Also, you can make the large base ones have slots for 4 defense tokens, since they are the only ones able to hold 4 D tokens except for the Arq. So again, you reduce size on the rest of the products. I'm not sure how your manufacturing process is, but hopefully you can create multiple designs without increasing cost, compared to a single price for a single design (I know some places want as few design changes as possible so they can streamline production).
    Just throwing ideas out there to help you.
  14. Like
    Darth Sanguis reacted to Ginkapo in Speaking of absurd peripherals   
    A butterfly so it only ever sits in the broadside arcs....
  15. Like
    Darth Sanguis reacted to AdmiralYor in Speaking of absurd peripherals   
    My vote is for tracking command tokens, small hats.  Since larger ships tend to higher command, they can wear more hats.  Not sure what to do about the pelta title...
  16. Like
    Darth Sanguis got a reaction from Ardaedhel in Speaking of absurd peripherals   
    Well, I have my sights on a digital display that's only .25" long and almost as wide, if I can design a very small chip to allow it to toggle between numbers and feed an LED into  a separate toggle on the same board, it could be done. right now, that board may be my biggest set back... but, again, I haven't even begun to discuss this with my tech guy, so right now it's all theory.
  17. Like
    Darth Sanguis got a reaction from Greatfrito in Speaking of absurd peripherals   
    "If your fleet were from where my fleet's from, it'd be freakin' dead." -MC30 Scout Frigate- 

    lol That's pretty funny. 

    The design is definitely subject to change here
  18. Like
    Darth Sanguis reacted to homedrone in Speaking of absurd peripherals   
    I was thinking of a similar thing for squads. A bracket that clips on the stem (like a lego man hand might) that holds a tiny little D6 (or D8). The die would be used to track the squad health instead of dial. I was trying to think how it could also track activation in an easy way, I thought it had the potential to make it possible to do the book keeping without having to pick the squad up, but still have the info on the field. 
  19. Like
    Darth Sanguis reacted to Ardaedhel in Speaking of absurd peripherals   
    The challenge will be the receiver on the base.  You'll have very limited space to work with, particularly on the squadron bases.  Not that it can't be done technically, but finding an off-the-shelf solution could be a challenge.
  20. Like
    Darth Sanguis got a reaction from homedrone in Speaking of absurd peripherals   
    Yeah, it's gonna be another one of those ideas. 

    While discussing the Squadron Command Plates the idea of having information readily available in the play area came up. Personally, I've never had an issue with squadron info being available, but ships have always been a bit of a nuisance. Now, I've never played at any event formal enough to require dials/cards/tokens in the play area next to the ship, but I hear that's a thing. I've seen a lot of card holders designed to facilitate the ease of placement, but they're all designed to sit directly next to the ship, or off the play area on the player's edge. 

    With that said, the idea of having information available on the ship itself got me thinking about how much I enjoyed Vassal's system where defense tokens, hull value, speed, and other elements are directly on the ship.  Of course the biggest issue of using a device that does so in an actual game of Armada is that it would cover the card attached to the base, blocking arc lines and dice armaments making the game bore difficult to play. 

    But what if the device was attached to the support fin? The way I see it, those fins are easily large enough (at least on large ships) to support a little holder that could have slots for the defense tokens, command tokens or even a dial for speed and HP...

    I sketched something up, obviously not a literal interpretation, but an idea. 

    Thoughts?


  21. Like
    Darth Sanguis reacted to Ardaedhel in Speaking of absurd peripherals   
    Yeah, I've been trying to come up with a good solution to this myself since... pretty much day 1.  Particularly the command tokens, which spend a lot of time just chilling on the bases, with lots of opportunity to fall off and get lost/forgotten about.  Unfortunately, I'm not a particularly creative person, so I have no good solutions.

    The more I think about it, the more I want some kind of electronic solution with LEDs that lets you adjust values from the side of the table, but displays them on the ship base.  This would obviously not be a cheap solution, but would be the cleanest.
  22. Like
    Darth Sanguis reacted to Drasnighta in Speaking of absurd peripherals   
    They play hardcore over there.
  23. Like
    Darth Sanguis reacted to Greatfrito in Speaking of absurd peripherals   
    I have to admit that I saw the first sketch and immediately thought: 
    Why does that ship have a set of brass knuckles?
  24. Like
    Darth Sanguis reacted to Ardaedhel in Current Outstanding FAQs   
    I built this document for my TO at San Antonio Regionals to help him wrangle all the outstanding questions from Wave 5.  Just dropping it here in case anybody else has use for it.  If you see anything that I missed, please feel free to pipe up and let me know so I can add it.

    Please do not feel free to argue about rulings on any of these issues here.  If you have something to contribute to the discussion, please follow the links in the document to the appropriate topic and leave your opinions there.
  25. Like
    Darth Sanguis reacted to AllWingsStandyingBy in Speaking of absurd peripherals   
    This would actually be kind of handy, as long as it didn't obstruct from seeing arc lines or line of sight dots, which might be hard on a small-based or even medium-based ship.
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