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Flintlock Jazz

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  1. Like
    Flintlock Jazz reacted to That Blasted Samophlange in Episode 8 Rumors   
    There is no emotion, there is groot.
    There is no ignorance, is groot.
    There is no passion, I groot.
    There is no chaos, Groot
    I am groot.
    Is groot the missing entwife?
    Is he a total birtch?
    Is my entire post a larch? Or am I just trying to spruce up the conversation?
  2. Like
    Flintlock Jazz got a reaction from bradknowles in “A Jedi uses the force for knowledge and defense, never to attack.”   
    Yes, he attacks first because he lost control due to his anger.  The Emperor is constantly poking him to get him to do precisely that, and he only fights at that point when he loses control.  That is the point I am making: he only 'wins' while being angry because all other times he is refusing to fight at all.  Therefore, you cannot say that being angry was the only reason he was able to defeat Vader, because we do not see him fight Vader when he is not angry.  You are making a claim that Luke needed anger to win the duel, but we do not know that is the case since he wasn't trying to fight at all when he had control of his emotions because he knew he could not fight Vader in his current angry state and not risk falling to the Dark Side.  In fact, RotJ shows that Jedi could not fight while angry because they risked falling, as Luke almost does until he throws his lightsaber away.  
     
    The prequels seem to then ignore this, and is one of the criticisms of them but I am not discussing them, I am merely discussing Luke's situation, and his is that he only fights when angry in his duel, so we do not know whether his anger increased his capability or not.
  3. Like
    Flintlock Jazz reacted to GMRen in The Gear Locker: Security S-5 Heavy Blaster Pistol   
    What's that you need something special? Come in, come in, welcome to the gear locker. Now what do you need?
    Welcome to the first in a semi regular series talking about tools, weapons, and armour. Today we'll be talking about Security S-5 Heavy Blaster Pistol, with its 7 damage crit rating of 3, range of medium, and 1 Hard point. You might wonder "Why would I choose this over the normal Heavy blaster pistol? I mean it about twice as much." The ansewr is in the fluff section. Acording to the book it has a built in grappling hook which can be used to pull you to an object(or the object to you) and if you're willing another character as well. So with a decent Brawn and Agility, this might be a good way of justifying training your Ranged(Light) skill instead of Athletics, to get up those walls. And if you have Atetics as well, then you can pull up your teammates as well. You can help with the Hard point problem by picking up a rank in Tinkerer bringing it up to Two hard points.
     
    See you next time, when we continue looking at Keeping The peace and moving on to the Site-145 replica blaster pistol.
  4. Like
    Flintlock Jazz got a reaction from WeaponsFree in Dealing with loot ninjas.   
    Yeah, which was strange because normally he was actually a pretty good GM, it was just dealing with that player he seemed to have trouble.  I suspect he was worried about what we would do if given half a chance.  I was quite laid back about it but knowing what some of the others were like they were probably already lining up their weapons...
     
    I recall some of us challenging this at the time, but it was a long time ago I can barely remember, and I was young and stupid (as opposed to older and stupider now).  Can't imagine any of the guys I game with now taking that sort of thing.
  5. Like
    Flintlock Jazz got a reaction from WeaponsFree in Dealing with loot ninjas.   
    I remember a D&D game from years back (back when I used to play D&D games, which was a long time ago, in a city far, far away), where one of the other players was constantly stealing loot without the rest of us supposedly knowing.  For instance, one time he pushed his way in first into a room and claimed to loot everything in there before the rest of us, who were following right behind him, would enter so we wouldn't know what he took, which the DM let him do.  Didn't go down well with the other players, but thanks to the DM letting him get away with stuff like that we didn't know IC and couldn't do sod all about it.  Weren't even given rolls.  The last thing I remember about that game was him trying to use a bag of holding to steal a statue...
  6. Like
    Flintlock Jazz got a reaction from ema nymton in "Lightsaber Killed my Baby"   
    Just curious, but wouldn't this have still been an issue with a vibro-axe or similar weapon and lucky rolling?  A vibro-axe gets Vicious 3, so is even more deadly in that situation right?  Or am I missing something else, not really looked at lightsabers all that much so dunno what else they get.
  7. Like
    Flintlock Jazz reacted to edwardavern in Glowing Jawa Eyes... Natural, Cybernetic or just Goggles?   
    I came across this picture a while ago, which I loved.  I really liked the idea that Jawas are cyborgs collecting all the scrap to build themselves up beneath their robes.
     

     
    Source: http://moto.zombdrive.com/image-make/116-jawa-13.jpg.html 
  8. Like
    Flintlock Jazz got a reaction from awayputurwpn in "Lightsaber Killed my Baby"   
    Just curious, but wouldn't this have still been an issue with a vibro-axe or similar weapon and lucky rolling?  A vibro-axe gets Vicious 3, so is even more deadly in that situation right?  Or am I missing something else, not really looked at lightsabers all that much so dunno what else they get.
  9. Like
    Flintlock Jazz got a reaction from Tear44 in "Lightsaber Killed my Baby"   
    Just curious, but wouldn't this have still been an issue with a vibro-axe or similar weapon and lucky rolling?  A vibro-axe gets Vicious 3, so is even more deadly in that situation right?  Or am I missing something else, not really looked at lightsabers all that much so dunno what else they get.
  10. Like
    Flintlock Jazz got a reaction from Split Light in "Lightsaber Killed my Baby"   
    Just curious, but wouldn't this have still been an issue with a vibro-axe or similar weapon and lucky rolling?  A vibro-axe gets Vicious 3, so is even more deadly in that situation right?  Or am I missing something else, not really looked at lightsabers all that much so dunno what else they get.
  11. Like
    Flintlock Jazz reacted to Revanchist in Mama, Just Killed A Man   
    Because this hasn't been done yet and I can't stand not seeing this happen:
    Mama, just killed a man
    Put a gun against his head
    Pulled my trigger, now he's dead
    Mama, life had just begun
    But now I've gone and thrown it all away
    Mama, ooo
    Didn't mean to make you cry
    If I'm not back again this time tomorrow
    Carry on, carry on, as if nothing really matters
    Too late, my time has come
    Sends shivers down my spine
    Body's aching all the time
    Goodbye everybody I've got to go
    Gotta leave you all behind and face the truth
    Mama, ooo (anyway the wind blows)
    I don't want to die
    I sometimes wish I'd never been born at all
    I see a little silhouetto of a man
    Scaramouch, scaramouch will you do the fandango
    Thunderbolt and lightning very very frightening me
    Gallileo, Gallileo,
    Gallileo, Gallileo,
    Gallileo Figaro - magnifico
    But I'm just a poor boy and nobody loves me
    He's just a poor boy from a poor family
    Spare him his life from this monstrosity
    Easy come easy go will you let me go
    Bismillah! No we will not let you go - let him go
    Bismillah! We will not let you go - let him go
    Bismillah! We will not let you go let me go
    Will not let you go let me go (never)
    Never let you go let me go
    Never let me go ooo
    No, no, no, no, no, no, no
    Oh mama mia, mama mia, mama mia let me go
    Beelzebub has a devil put aside for me
    For me
    For me
    So you think you can stop me and spit in my eye
    So you think you can love me and leave me to die
    Oh baby can't do this to me baby
    Just gotta get out just gotta get right outta here
    Ooh yeah, ooh yeah
    Nothing really matters
    Anyone can see
    Nothing really matters nothing really matters to me
    Anyway the wind blows
  12. Like
    Flintlock Jazz reacted to SemperSarge in Nearing completing Beyond the Rim, which one next?   
    We did 'Jewel of Yavin' next. You can connect the two modules in various ways. For example, after the PC's return to Reom with the technology discovered on Cholgana, Isotech needs money to reverse engineer and mass produce what the PC's discovered... blah, blah. What better and quicker way to acquire that money than to steal it from someone who is an enemy to Reom? My group likes linking adventures in this way and having them seamlessly blending into one another. 
  13. Like
    Flintlock Jazz reacted to whafrog in Nearing completing Beyond the Rim, which one next?   
    I haven't run either, but JoY is pretty clearly set up for more advanced characters.  You might want to have accumulated 200+XP before using it.
     
    One thing you might consider is grabbing the Suns of Fortune and/or the Lords of Nal Hutta.  Both of them have several "modular encounters", which are kind of mini-adventures you can tailor to your needs.  Do that might give you ideas how to run or create your own modular encounters so that you can lead the group maybe more naturally into the next big adventure.
  14. Like
    Flintlock Jazz reacted to awayputurwpn in Mama, Just Killed A Man   
    I think a character that shoots someone for insulting him is a pretty cool concept. "Cool" in a dark, not-so-heroic, cold-blooded sort of way. 
     
    But man, you gotta play it like that. Not "Oh I didn't wanna kill him!" Rather, try these five words that will get you through 80%* of roleplaying situations: "I meant to do that." Own it, man. Either that, or spend your Destiny Points and retroactively influence the narrative. 
     
    On the flip side: Trying to rules-lawyer the situation and turn the GM into a bad guy is completely ignoring the fact that the dude shot another dude with his gun. There is no "safe way" to shoot someone with a gun. The GM did his "flipping job," and did it well. If the player doesn't want to play a character that murders people, then he shouldn't pull a gun on someone for running their mouth and then shoot them. 
     
    I'm sorry, but I am failing to see how "I shoot him with my blaster" is at all an attempt to scare or subdue the guy. What happens in Star Wars when characters get shot with blasters? In this situation, initiative would have been a terrible GM choice. You don't need to roll initiative every time someone pulls a gun or a knife. The GM made a good call. I say this with a caveat.
     
    --
     
    And here is the caveat: the thing that could have helped the situation is if the GM offered to let the player spend a Destiny Point and "have remembered to put the blaster on stun setting" or "the blaster bolts blows up the guy's drink" or something of that nature. I would have done that as the GM, since my players are not experts on the rules and they tend to forget things. I know that it's just perpetuating the problem, but being the resident rules expert, I want to allow them to have fun and feel like, in some way, they're actually accomplishing what they want to accomplish.
     
    The bad thing that happened was that a player, at this table, wasn't having fun. And the GM is there, in large part, to make sure that everyone's having a good time. Otherwise, why play the game in the first place?
     
    Now, not every table is for every player, and not all GMs and players get along with each other. But had it been me in the GM chair, I would have offered the Destiny Point to allow the player to continue being creative and shaping his portion of the story. 
     
    *Trust me, I'm a doctor.
     
    Edit: darned punctuation...
  15. Like
    Flintlock Jazz reacted to kaosoe in Mama, Just Killed A Man   
    Pretty much this.
     
    Rolling initiative tends to take me out of the RP. And frankly, I don't see the point vs "movie extras" like the one described in the OP. It's the equivalent of a lvl 10 character in Pathfinder/DnD wanting to stab a single goblin. I'd rather save the time of rolling initiative and cut to the chase. The goblin's going to lose, let's continue the story and set the mechanics aside.
     
     
    With that being said, I probably would have retconned the call and said "Oh. you meant to stun him. Okay he's stunned, but for future reference, let's be more specific". I feel, it's the most fair on both sides, and will help keep the game and story moving.
  16. Like
    Flintlock Jazz reacted to GreyMatter in Mama, Just Killed A Man   
    You are abdicating all authority in this scenario to the GM. That's dumb.
     
    The PC shot someone.
     
    To say "You shot someone and they died" isn't like saying "You give someone a donut and they died". There's a pretty obvious consequence in the former that is totally proportional to the action.
     
    Also, the PC initiated the action of shooting. He didn't say "I stun him". Stunning someone is a special action -- a setting -- that isn't a default condition of the weapon. It would be like saying "I attack him with my pistol" and requiring the GM to ask "Do you mean you try to pistol-whip him with the butt of the weapon or you shoot him?" Obviously the default is "shoot"; obviously the PC bears the brunt of the responsibility in the action.
     
    It's an RPG. You use words. Words have consequences. That's the whole point of an RPG. To expect a GM to intuit every possible nuance of an utterance is, frankly, a tiresome thought.
  17. Like
    Flintlock Jazz reacted to MaxKilljoy in Mama, Just Killed A Man   
    Shooting people runs a high risk of killing them, end of story.

    The PC pulled out the blaster, aimed it at another person, and pulled the trigger. If the player wanted to stun or wound the NPC, he should have said so as part of his statement of intent, up front. But he didn't, he just attacked him with his blaster.
     
    The PC killed the NPC.  
     
    A player having their character whip out a blaster and shoot someone, with no stated qualifiers, is leaving the result up to the random hand of the dice -- and expecting the GM to bail them out "because narrative" is weak.
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