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Archangelspiv

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About Archangelspiv

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  • Birthday 11/18/1974

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  1. Like a lot of players I play on odds. I should get x hits etc. but I don’t do something banking on the odds being average. I have lost Scum Fenn to a range 3 shot from Escape Shuttle Lando, he rolled hit, crit. I rolled 4 blanks. Crit was direct hit. You wouldn’t bank on that happening, but it did, I laughed at the BS odds, but that’s X Wing. Dice are dice. They hate you no matter who you are 🙂
  2. Archangelspiv

    Upsilon on sale

    Is there a link available? I can’t seem to find it.
  3. Archangelspiv

    Outryder Cup ... wait, wut?

    That someone decided to point out the Pittsburgh's teams mistake shows that this sentiment is not true.
  4. Archangelspiv

    Outryder Cup ... wait, wut?

    I am thinking there are a lot of people that don’t play or understand higher tier competition. @Rinehart ensured everyone at the tournament played under the same rules and guidelines. He even stated that the cards were not game breaking and may not have made a big difference. What he did ensure though that everyone that played, played with the lists submitted a week earlier. That there was a level playing field. I don’t care if you understand or accept it, but all players being treated the same is important as a TO. It rules out favouritism and any calls of unfair play. This is the reason why lists are submitted early, so that lists cannot be changed, so it takes away advantage of list spying. I think what Rinehart did was commendable and showed good leadership.
  5. Archangelspiv

    Outryder Cup ... wait, wut?

    The TO’s have a **** tonne more to worry about whether you got your list right. From Scoring, complaints and judgments, noise etc etc. Obviously for some people it is too hard. I could say I accidentally added a modification to give me an initiative advantage. If a TO says no adjustments to any list then that’s the rule to play under, regardless of how petty you think it is. It is up to a TO to judge, not have ******* common sense as you put it. It is up to the player to have common sense and get their list right.
  6. Archangelspiv

    Outryder Cup ... wait, wut?

    It is not up to a TO to think on what 300 people were thinking when they were making a list. Take some basic responsibility when you are making the list you want to fly. How hard can it be?
  7. Archangelspiv

    Outryder Cup ... wait, wut?

    I think with all tournaments, well the ones I have been part of, you play the list as submitted, not as intended. Maybe it saves TO’s hassle later? No idea, but this isn’t a new thing. Happened with Guidance Chimps too in 1.0. No chimps in the list, no chimps in the game even though it was 0 points.
  8. Archangelspiv

    "Null" and setup

    It is Schrodinger's Ability. Simply is an ability in play before or after deployment. Only FFG will clear this up as neither of us can point to a specific rules reference to support an argument
  9. Archangelspiv

    "Null" and setup

    Can you show me in the rules where it says all abilities are in play even before deployment? I have time, but like a lot of things, I believe people are assuming it works before deployment as much as I am assuming it works after deployment.
  10. Archangelspiv

    "Null" and setup

    You are arguing the same non existent rule that all abilities exist, even before any playmat has been rolled out. You have completely misunderstood my line of discussion. I am not saying ignore abilities at all. I am saying their effect does not enter play until the little plastic space ship is in play, unless specified by the pilot card itself
  11. Archangelspiv

    "Null" and setup

    It doesn’t count if examples aren’t used. If if you are saying that weapon hardpoint is the same as the Null scenario.... please let it not be that. Is it that? Or are you unsure what I mean by evidence backed argument?
  12. Archangelspiv

    "Null" and setup

    Where does it say that an ability is always on during set up? I could not find it in the rules reference. As to ships not in play, their abilities are clearly labelled that they are still in use. Phantom 1 - Locked and Loaded: While you are docked, after your carrier ship performs a primary (Front Arc) or (Turret) attack, it may perform a bonus primary (Rear Arc) attack. Phantom 2 - Comms Shuttle: While you are docked, your carrier ship gains (Coordinate) . Before your carrier ship activates, it may perform a (Coordinate) action. Moralo Eval - If you would flee, you may spend 1 (Energy). If you do, place yourself in reserves instead. At the start of the next Planning Phase, place yourself within range 1 of the edge of the play area that you fled from. Just some examples of what to do when a ship is not in play. Why does it make sense that an ability is always on? It makes more sense that an ability is on when it is in play, unless stated in cards like the Phantom Shuttles, but they are technically in play anyway. If he was to deploy at Int 7 I believe the card would have been written Int 7, when you are damaged you Int goes to 0, or however FFG would write it.
  13. Archangelspiv

    "Null" and setup

    Resistance Han is a good example of this. His text says setup, Null does not. Han - Setup: You can be placed anywhere in the play area beyond range 3 of enemy ships. Null - While you are not damaged, treat your initiative value as 7.
  14. Archangelspiv

    Belbullab-22

    I was thinking 4-6, given the low agility on the Bulbasaur and the highest Int pilot is a 4.
  15. Archangelspiv

    Servants of Strife Preview Article

    If the shortest point to shortest point goes over the obstacle then I would say yes.
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