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Posts posted by teddygundam
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I'm running Twin Suns for some friends in a few days, and I'm having trouble wrapping my head around Forced Missions and Side Missions from Imperial Agenda cards.
Since the mini campaign only contains story missions, do the missions from the the Agenda cards even get played? If they don't, do I automatically get the reward for them?
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The Ocho
“Omega Leader” + Comm Relay + Juke + Stealth Device (29)
Colonel Vessery + Tractor beam + Veteran Instincts + TIE/D + Stealth Device (40)
The Inquisitor + Push the Limit + TIE/v1 + Autothrusters (31)
PilotinControl reacted to this -
What do you think of this?
Captain Jonus (22)
Gamma Squadron Veteran (26) x 2
TIE Bomber (19), Deadeye (1), Extra Munitions (2), Cluster Missiles (4), Guidance Chips (0)
Gamma Squadron Veteran (26)
TIE Bomber (19), Deadeye (1), Extra Munitions (2), Concussion Missiles (4), Guidance Chips (0)
This is what I was thinking of running but with concussion on all of them and adaptability on Jonus. I call it the Jonus Brothers.
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What's your favorite list to run with the new Imperial Veterans pilots/upgrades?
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Awesome thanks. So rerolling defense dice is considered modifying them? Interesting.
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I've run into this situation a couple of times recently and wanted a clarification. When exactly does Boba's reroll occur and when does Juke change it?

Any experiences on Onar and Vinto?
in Imperial Assault Campaign
Posted
Vinto with Rapid Fire vs me as the Imperial player.