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cra317

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  1. I'm absolutely loving the Ghost and It has quickly become one of my favorite ships in the game and I was looking to build something a bit different from what I normally play. but im not sure where to begin. I want to take a stab at a possible turn one cluster bomb(or conner net) drop right in front of my opponent. So to start, I normally play these lists: Kanan Jarrus- VCX 100 (48pts) Chopper VCX 100(45 pts) Autoblaster Turret Autoblaster Turret Accuracy Corrector Accuracy Corrector Tactical Jammer OR Anti Pursuit Laser Recon Specialist Zeb Orrelios Zeb Orrelios Ghost Ghost Ezra Bridger- Attack Shuttle(25 pts) Sabine Wren Attack Shuttle(29 pts) Push The Limit Twin Laser Turret Targeting Computer Tactician Chopper Phantom Phantom Biggs Darklighter -X Wing(26 pts) Biggs Darklighter- X Wing(27 pts) R4-D6 R3-A2 Integrated Astromech Inter grated Astromech Im looking to try this: Kanan Jarrus VCX-100(55 pts) Flechette Torpedoes Flechette Torpedoes Twin Laser Turret Fire Control Systems Guidance Chips Recon Specialist Tactician Ghost Ezra Bridger-Attack Shuttle(30 pts) Rage Dorsal Turret Sabine Wren Cluster Mines OR Conner Net Phantom Prototype Pilot-A Wing(15 pts) Chardaan Refit Goal is simple Turn 1 K turn with Ghost, Drop Phantom then drop bombs right in the opponents grill. I dont know how viable it would be because it so set up dependent. And if it does work yay for me, if not the Ghost isnt limited to a primary weapon and a range 1 turret. The A wing is there just to block and be a pain. Any thoughts or improvements( to any list would be great!)
  2. Well, I played the Han/Fringer...... annnnd, I went 3-1 finishing 2nd place!!! Got my coin, my range ruler ,3P0 and 50 smackers in store credit in which I bought a defender so I can have Predator and rebel aces, just because.
  3. Saturday is my first store championship and I really want to fly Han. I don't have 3P0(yet) or Predator. I was thinking this.. Han Solo-46 Swarm tactics-2 Chewbacca-4 Gunner-5 Falcon title-1 Wild space Fringer-30 HLC-7 Outrider title-5 OR this.. Han Solo-46 VI-1 Engine Upgrade-4 Chewbacca-4 Gunner-5 Falcon title-1 Poe Dameron-31 PTL-3 BB8-2 Interpreted Astromech-0 Weapons guidance-2 I'm still on the fence buy I'm leaning towards the Han/Fringer build. Any thoughts or suggestions? Thanks!
  4. Wes with VI R5-P9 and integrated Astromech Wedge with opportunist r2d2 and integrated. Astromech Hobbie with r2-d6 opportunist and integrated astromech. It's what I've been flying.
  5. I'll give the R3 unit a shot. Probably won't switch to porkins mainly because hobbie is one of my favorite characters(gotta play what I like right?)
  6. I did forget to list integrated Astromech on hobbie. I only have 1 and I had it on him.
  7. As the title says I played in my first tournament today using a Rogue Squadron list consisting of Wedge Antilles-29 Swarm tactics-2 R2-D2-4 Wes Janson-29 Veteran instinct-1 R5-P9-3 Hobbie Klivian-25 R2-D6-1 Opportunist -4 Flechette Torpedos-2 Total-100 pts. I did better than expected going 2-2 and I would like to continue using this list. I was wondering if anyone had any possible tweak ideas or thoughts. Please and thank you!
  8. What's up everyone. new to the game and the forums. I'm trying out my first squad tonight and I just wanted a bit of feedback. Here it is YT 1300- Lando Calrissian(44) Opportunist(4) Nien Numb (1) Luke Skywalker (7) Shield Upgrade (4) Millennium Falcon (1) T-65 X wing West Janson(29) Squad leader (2) Flechette Torpedo (2) Targeting Astromech (2) Engine Upgrade (4) The idea is simple, open up ships with wes finish up with lando. Use lando to give wes another action and when necessary have wes use squad leader to give lando an extra action if needed. I kinda want to strip a few things off to possibly add a Z-95 but I'm not sure. Any feedback and or thoughts would be rad.
  9. What's up everyone. new to the game and the forums. I'm trying out my first squad tonight and I just wanted a bit of feedback. Here it is YT 1300- Lando Calrissian(44) Opportunist(4) Nien Numb (1) Luke Skywalker (7) Shield Upgrade (4) Millennium Falcon (1) T-65 X wing West Janson(29) Squad leader (2) Flechette Torpedo (2) Targeting Astromech (2) Engine Upgrade (4) The idea is simple, open up ships with wes finish up with lando. Use lando to give wes another action and when necessary have wes use squad leader to give lando an extra action if needed. I kinda want to strip a few things off to possibly add a Z-95 but I'm not sure. Any feedback and or thoughts would be rad.
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