Sadgit

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  1. This info is already present in the CRRG: Valor and elixir tokens and Valorous Strike have their own entries. which include this info. All these tokens are kept between encounters and discarded between quests. I assume for tokens on Protective Tonic it is the same, but I have not seen an uFAQ on it.
  2. I disagree. Karnon's Heroic feat may be used if a minion is targeted. If Whirlwind (or e.g. Tarha's Heroic feat) targets a minion monster along with other monsters that condition is fulfilled. Karnon may change the result of any die in his attack pool and may thus modify the entire attack accordingly.
  3. Using her Heroic feat Tarha may perform one single attack. An attack cannot miss and not miss that the same time. It is either a miss or not. If it is a miss no damage is dealt to any target. Based on rulings on Stealthy (see below) the attack from Tarha's Heroic feat is a miss if range to any target is not sufficient.
  4. The wolf is a familiar treated as a figure/hero. He can be targeted or affected by attacks, Monster actions, Hero abilities and feats, hero skills, abilities of items, relics, Search cards and Overlord cards. He is not affected by ally skills, quest rules that refer to heroes, Plot cards, travel events, Rumor cards and all other game effects unless specifically noted otherwise. As the wolf is considered to be a hero in respect to hero skills and Hero abilities all your examples are correct.
  5. Like Zaltyre, I think that corresponding rules from the official rule/quest books are examples for the general principle: "If an effect causes a figure to be placed in a blocked space, the figure is placed in the closest empty space instead." Numerous uFAQs support this stance: placing familiars, figures being placed in blocked spaced by quest effects, etc.
  6. You played it correctly. A knocked out hero may not • use abilities or benefit from passive abilities unless explicitly allowed. • trade with other heroes. • receive Condition cards; he is immune to all attacks. • suffer fatigue past his Stamina, nor [heart] past his Health. • recover fatigue unless simultaneously recovering [heart]. • discard elixir tokens. • be targeted by abilities (except healing abilities), as he is not on the map and spaces cannot be counted to him.
  7. I understand where you are coming from. However, when applying your "if conditions are not met, the effect does not happen"-stance to other situations, you run into serious problems. One example would be heroes blocking tiles where reinforcements are placed (=no reinforcements at all). That's why FFG ruled in the past that in all these situations figures are placed in the closest empty spaces instead. I understand that the situation I described in the OP does not occur very often and might be far-fetched, but I find it interesting to discuss hypothetical situations like this with like-minded people. I am a rules geek, after all.
  8. I recently played Heirs of Blood against Serena in a fairly good team to support her: Serena - Bard Reynhart - Champion Ravaella - Hexer Logan - Stalker Reynhart had good weapons and was generating valor tokens like crazy to be used for additional shields. Ravaella had Plague Cloud/Internal Rot and with her black defense die could efficiently protect Serena. Logan is just Logan, even though the Stalker class was lackluster. Still, Serena was the weakest link. Her low Speed together with the brown defense die and 8 Health is just terrible. She was always targeted and cost the team a lot of fatigue to protect her. When attacked by multiple monsters she still went down, as fatigue from her protectors was limiting. She cost the team LOTS of actions in the course of the that campaign.
  9. Syndrael can use her Heroic feat to provide movement points for Astarra. Astarra would be able to use her Hero ability using one of these movement points outside her own turn.
  10. Yes, that's what I thought, too. I think even if this happens, players should be able to get the general principle.
  11. I changed the entry for Oath of Honor in the CRRG: Oath of Honor The Knight performs the following: 1. Choose another hero within 3 spaces that is adjacent to a monster. Choose a monster adjacent to the hero. 2. Place the Knight in the closest empty space from his current position that is adjacent to the chosen monster. If there is no adjacent empty space, place the Knight in an empty space within 2 spaces of the chosen monster that is closest to the Knight's current position. 3. If possible perform an attack against the chosen monster. Any corrections or suggestions how to further improve clarity?
  12. Thank you for pointing that out. Looks like the automatic TOC tool messed up. I will correct it in the next version.
  13. Thanks again. Do you feel confident that it can go into the CRRG or do we need confirmation by FFG?
  14. Welcome to the board! The "closest" in Oath of Honor is actually in respect to the original position of the knight using Oath of Honor (not the hero adjacent to the monster). But as Zaltyre pointed out, this aspect is no longer relevant as soon as there are no empty spaces adjacent to the monster.
  15. Yes, both effects modify the attack as a whole. All figures affected by the attack suffer the additional Pierce and damage from hex tokens. Another example of this principle is the Hybrid Sentinels "Prey on the Weak" ability which adds 1 damage if the target has 2 or less Strength. If the master uses firebreath and targets a "weak" hero, all heroes affected by the attack suffer the additional damage, regardless if they have a Strength of more than 2.