PastrySandwich

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About PastrySandwich

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  1. Single Games

    I don't know if they would build that, but you could pretty easily. You could take the order commands for each unit, (modified a little to have an objective line) and then just randomize the order they activate and what command card you pull (using a simple RNG) you could effectively build your own AI with pretty minimal effort.
  2. Any Word on Another Campaign?

    I would be pretty sure they are, but there has not been any news (that I have heard of when). Before that we will likely see full ally integration. My guess is that the digital team (where I would guess the app dev is located) is probably a little light right now, 1) because they recently reorganized into a digital only team 2) they are focused on getting out the much fuller LOTR card game on Steam. As that project wraps and they get their feet under them I think we could expect a little more love on the app. Personally, I would expect that they build in at least 1 campaign for each big box (at some point, but it wouldn't surprise me to see at least 2 show up in the second half of the year).
  3. Remote Play

    My group needs to move to remote play. I was looking around and it seems like the way to go was via Google Hangouts with the plugins for dice and Roll20, but that is down now. Have people found a good solution around this? What are the some tools people have been using (recently) for remote play?
  4. Reprints

    Yeah I can find a piece here and there, but the collections are tough, either too much or too little, would be such a hassle to build that way. I want to just pick them up, was just wondering when the last print was, if anyone remembered, to hopeful at least get a sense of the timeline I am looking at (for Wave I). Woulda thought someone would have planned a reprint to match with the app release....
  5. Reprints

    I had been waiting on buying IA after the app was finalized (as I wanted the solo variant before I bought in) now, of course, I needs them all. The earlier stuff is sold out all over and there is no news of IA at the printers or anywhere on the Upcoming list (which really seems like someone dropped the ball on planning that one). Does anyone remember where about the last run was for older IA stuff, just was hoping to get SOME idea of when a fresh set will hit the stores, my wallet is getting too full right now.
  6. The "leak" negatively impacted the game

    I mean there is always another FAQ coming, and its always gonna nerf certain builds and indirect boosts to others so... I guess this one has more reality, but in the end if you don't know if its true or when it releases how is it any different than just assuming a meta list is gonna get FAQ'd next?
  7. Scum Han, Chewy, and Lando Abilities?

    Sabine Falcon or riot.
  8. Scarcity makes a collectors market, not quality. There was far more garbage produced for the films before Disney took over, While I wouldn't call all of what the House of Mouse drops out as great quality items, it sure as **** isn't worse than when Lucas ran the show.
  9. Wider playtesting of cards

    The biggest reason they won't is they don't feel they need to. They are happy with the play test process as of now, or at least happy with any changes they have made over time to that process. Regardless of what this forum states, they know the customer-base a bit better, and if play testing is sufficient/insufficient they will make those adjustments as they think its needed. Besides it isn't like just add more play testing is some magical panacea that just fixes everything.
  10. Target lock vs focus vs both on attack dice

    Rly -- Han Starwalker, Bounty Hunter
  11. No X-Wing news in nearly a month ...

    Stuff won't release for a long time and FFG has like 30 new products that are releasing before then, its time to let those breathe. Or, Clearly the game is dead, there are no more ship ideas, Disney is stifling all things x-wing, etc, etc.
  12. Hate for net listing???

    I don't have any hate for a netlister I just don't understand it. Building a list is like half the fun of the game. Its deck building and that's great. It is so much fun to find a combo and build around it or find some great synergy. Also when you THINK you have a great combo and its an utter trash fire on the mat can be equally as fun (for other reasons). I will amend my point to account for these. I have no problem with a netlister, but I will agree netlisters tend to have, anecdotally, far more sore losers. Netlisting seems far more in line with the WAAC mentality. Seems people that went out of their way to make sure they brought the "best" list to the mat get very upset if that list doesn't just auto win. I find this especially true if they simply get outflown or are totally unprepared to face a list made of "random garbage". End of the day fly whatever the **** you want, but its a game with toys, so have fun about it.
  13. What if we doubled all ship stats.

    So double the number of crits needed? Two crits for a card.
  14. What if we doubled all ship stats.

    It actually seems surprisingly balanced for such a simple solution. Clearly there would need some other tweaks, but it seems close.
  15. Pre-order from FFG

    You realize that is like exactly what Lucas did right? In the early days Lucas had very little power to enforce his "vision" (which you can see when he had no one question his ideas we got the turds that were the prequels). About 90% of all the things people love about star wars was not due to Lucas but to the many others that worked on the project, but they rarely receive any credit. And Lucas was always about the M.O.N.E.Y. His decisions during the entire process were totally motivated around selling toys he held the **** merchandising rights. Empire quite literally invented the merchandising marketing for movies that is so commonplace today. Star Wars has been a toy franchise, not a movie one, since day one. Even with Disney's, recent, uptick in marketing and merchandising items, they have nothing on the amount of garbage Lucas put his brand on. And not to say any of that is bad. Just you can't pretend that Lucas was doing this for the art of the situation, he was in it for the money as much as Disney is.