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NakedDex

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  1. Like
    NakedDex got a reaction from 5050Saint in Does FFG Have Regrets??   
    The official app is both poorly layed out, and poorly optimised, both of which I imagine are a result of a misunderstanding of the cost of developing and maintaining such an app. I can't imagine it would take much for OP to just quietly give an approving nod toward the most popular third party apps for use in tournaments.
  2. Like
    NakedDex got a reaction from Punning Pundit in Does FFG Have Regrets??   
    The official app is both poorly layed out, and poorly optimised, both of which I imagine are a result of a misunderstanding of the cost of developing and maintaining such an app. I can't imagine it would take much for OP to just quietly give an approving nod toward the most popular third party apps for use in tournaments.
  3. Like
    NakedDex got a reaction from ScummyRebel in Does FFG Have Regrets??   
    The official app is both poorly layed out, and poorly optimised, both of which I imagine are a result of a misunderstanding of the cost of developing and maintaining such an app. I can't imagine it would take much for OP to just quietly give an approving nod toward the most popular third party apps for use in tournaments.
  4. Like
    NakedDex got a reaction from Hiemfire in Audacious balance: Should we try to balance generics out first? (now that the game has existed for a while)   
    I am joining this conversation late, and I will go back and dutifully read all the posts, and I may even contribute an opinion or two, but I want to just say this: @Blail Blerg, it has been a long time since I have been so triggered as I was when I read the words "best balance", "diversity", and "Starcraft 2" in the same sentence. I'm still a little shook...
  5. Like
    NakedDex reacted to theBitterFig in Pulling the Strings (Nantex article up)   
    Plenty of actual-human-people use "they" pronouns.  It isn't that weird.
  6. Like
    NakedDex reacted to Hiemfire in Onager Class Star Destroyer   
    🤨 This is named after the Roman siege weapon. That was named after the animal...
    https://en.wikipedia.org/wiki/Onager_(weapon)
  7. Like
    NakedDex got a reaction from Punning Pundit in Ethics Question: Concessions   
    People view concessions strangely, and rarely well. I was playing an Armada tournament that, frankly, I was having zero fun at because a plethora of very serious try-hards flew in for it. Long story short, mid way through the third round I knew I'd made an early missplay and was really hungry, so given the game state I offered to concede. The guy was literally offended, and in very clear terms told me I was worth more points to him by playing, and refused my concession, then spent the rest of the game criticising how I was playing, because I wasn't being aggressive, and then because I was apparently "needlessly sacrificing ships".
     
    This isn't an answer to your question, but just an example of how wildly weird the attitudes towards conceding can be.
  8. Like
    NakedDex got a reaction from Npmartian in points for the new stuff...   
    Because then people would just proxy everything like they did after every reveal in 1E, and give super competitive players a distinct tournament advantage on release, which is compounded by the new hyperspace format.
     
  9. Thanks
    NakedDex got a reaction from Icelom in points for the new stuff...   
    Because then people would just proxy everything like they did after every reveal in 1E, and give super competitive players a distinct tournament advantage on release, which is compounded by the new hyperspace format.
     
  10. Like
    NakedDex got a reaction from Archangelspiv in points for the new stuff...   
    Because then people would just proxy everything like they did after every reveal in 1E, and give super competitive players a distinct tournament advantage on release, which is compounded by the new hyperspace format.
     
  11. Like
    NakedDex got a reaction from XPav in points for the new stuff...   
    Because then people would just proxy everything like they did after every reveal in 1E, and give super competitive players a distinct tournament advantage on release, which is compounded by the new hyperspace format.
     
  12. Like
    NakedDex got a reaction from dsul413 in points for the new stuff...   
    Because then people would just proxy everything like they did after every reveal in 1E, and give super competitive players a distinct tournament advantage on release, which is compounded by the new hyperspace format.
     
  13. Like
    NakedDex got a reaction from JJ48 in points for the new stuff...   
    Because then people would just proxy everything like they did after every reveal in 1E, and give super competitive players a distinct tournament advantage on release, which is compounded by the new hyperspace format.
     
  14. Like
    NakedDex got a reaction from TasteTheRainbow in points for the new stuff...   
    Because then people would just proxy everything like they did after every reveal in 1E, and give super competitive players a distinct tournament advantage on release, which is compounded by the new hyperspace format.
     
  15. Like
    NakedDex got a reaction from Joakko in points for the new stuff...   
    Because then people would just proxy everything like they did after every reveal in 1E, and give super competitive players a distinct tournament advantage on release, which is compounded by the new hyperspace format.
     
  16. Like
    NakedDex reacted to ficklegreendice in Environment Cards! (TLDR: I like them!)   
    Competitive objects ala Armada, yes please
  17. Like
    NakedDex got a reaction from Tvboy in New Republic Starhawk   
    I mean, the Interdictor is an Armada ship built entirely around screwing with tractor/gravity effects that screw with enemy speed, and it's been there for a long time. This would only be new in that the Rebels would get it.
  18. Thanks
    NakedDex got a reaction from nitrobenz in New Republic Starhawk   
    Tractors have existed for both sides in Armada since wave 2 in the form of Phylon Q7 Tractor Beams. All it does is allow you to exhaust the card to slow down a target ship in range by 1, to a minimum of 1. It can be useful, but its rarely taken unless you're building with it in mind. The effect does stack if multiple ships hit one target, but you still have control of your own movement path. Only the Admiral Constantine commander card let's you speed anyone up, and only the Interdictor can use it's own special upgrades to bring anyone's speed down to zero, which is important enough to be a unique ability on an expensive(ish) frame.
    Tl;dr tractor shenanigans in Armada are rare because they're expensive and pretty situational. A 6-turn limit on what you do in the game doesn't allow you to go ion-tractoring someone off the board, like X-wing.
  19. Like
    NakedDex got a reaction from nitrobenz in New Republic Starhawk   
    I mean, the Interdictor is an Armada ship built entirely around screwing with tractor/gravity effects that screw with enemy speed, and it's been there for a long time. This would only be new in that the Rebels would get it.
  20. Like
    NakedDex got a reaction from JJ48 in New Republic Starhawk   
    Tractors have existed for both sides in Armada since wave 2 in the form of Phylon Q7 Tractor Beams. All it does is allow you to exhaust the card to slow down a target ship in range by 1, to a minimum of 1. It can be useful, but its rarely taken unless you're building with it in mind. The effect does stack if multiple ships hit one target, but you still have control of your own movement path. Only the Admiral Constantine commander card let's you speed anyone up, and only the Interdictor can use it's own special upgrades to bring anyone's speed down to zero, which is important enough to be a unique ability on an expensive(ish) frame.
    Tl;dr tractor shenanigans in Armada are rare because they're expensive and pretty situational. A 6-turn limit on what you do in the game doesn't allow you to go ion-tractoring someone off the board, like X-wing.
  21. Like
    NakedDex got a reaction from CaptainJaguarShark in New Republic Starhawk   
    Tractors have existed for both sides in Armada since wave 2 in the form of Phylon Q7 Tractor Beams. All it does is allow you to exhaust the card to slow down a target ship in range by 1, to a minimum of 1. It can be useful, but its rarely taken unless you're building with it in mind. The effect does stack if multiple ships hit one target, but you still have control of your own movement path. Only the Admiral Constantine commander card let's you speed anyone up, and only the Interdictor can use it's own special upgrades to bring anyone's speed down to zero, which is important enough to be a unique ability on an expensive(ish) frame.
    Tl;dr tractor shenanigans in Armada are rare because they're expensive and pretty situational. A 6-turn limit on what you do in the game doesn't allow you to go ion-tractoring someone off the board, like X-wing.
  22. Like
    NakedDex got a reaction from JJ48 in New Republic Starhawk   
    I mean, the Interdictor is an Armada ship built entirely around screwing with tractor/gravity effects that screw with enemy speed, and it's been there for a long time. This would only be new in that the Rebels would get it.
  23. Like
    NakedDex reacted to Marinealver in Why does Hyperspace exist?   
    Yeah I was one of the many that fell out of line. They didn't lose any money with less people buying their game, they just charging more per model so the people that are left are paying more to make up for people like me who decided to go a different route.
    Thing is that is the common trend for just about any popular game franchise. The publishers are making more money off of fewer players. 
  24. Like
    NakedDex got a reaction from Gilarius in Why does Hyperspace exist?   
    Games Workshop has done this a few times. There's an inevitable period of backlash before enough people fall in line and it happens anyway. I have an enormous Eldar war host for Epic which will apparently be utterly useless for the new edition as they're changing the scales.
    Same. Hyperspace hasn't even been particularly common around my area, even for events. There's been a few, but most of the new players have either bought old collections and a conversion kit, or just bought one of the prequel/sequel factions, so it hasn't made a major difference to them. Surplus upgrades from conversions or expansions are passed around readily. The attraction for players in Extended over Hyperspace isn't to get one over on a newbie, it's just pure experimentation. In Hyperspace format, you have five or six ship options per faction. For new players, that's a fair bit to explore. For seasoned players, much of that is explored territory, even within the setting of revised rules and abilities. Folks who have been playing the game for years use Extended format to try out strange things that would never make it to an event table, not because they're not Hyperspace compatible, but because they're not optimised for tournaments.
    tl;dr Hyperspace is a tournament setting. Extended is a sandbox. You have all the toys for a Hyperspace setting, but you don't need all the toys for a sandbox.
  25. Like
    NakedDex got a reaction from heychadwick in Why does Hyperspace exist?   
    Games Workshop has done this a few times. There's an inevitable period of backlash before enough people fall in line and it happens anyway. I have an enormous Eldar war host for Epic which will apparently be utterly useless for the new edition as they're changing the scales.
    Same. Hyperspace hasn't even been particularly common around my area, even for events. There's been a few, but most of the new players have either bought old collections and a conversion kit, or just bought one of the prequel/sequel factions, so it hasn't made a major difference to them. Surplus upgrades from conversions or expansions are passed around readily. The attraction for players in Extended over Hyperspace isn't to get one over on a newbie, it's just pure experimentation. In Hyperspace format, you have five or six ship options per faction. For new players, that's a fair bit to explore. For seasoned players, much of that is explored territory, even within the setting of revised rules and abilities. Folks who have been playing the game for years use Extended format to try out strange things that would never make it to an event table, not because they're not Hyperspace compatible, but because they're not optimised for tournaments.
    tl;dr Hyperspace is a tournament setting. Extended is a sandbox. You have all the toys for a Hyperspace setting, but you don't need all the toys for a sandbox.
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