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Whippoorwills

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Posts posted by Whippoorwills


  1. 1 hour ago, Jaysnipesinc said:

    Of course there's a cap :(

    No howlrunner, wampa, or night beast. No crackshot, or marksmanship ept. No sloan, and not even moff jerjerrod. Academy lowered to 22pts but I forgot about the 8 ship limit. It is what is, I'll have to find a diffetent list, no bigs. But it does seem that you are correct and they dont want tie swarms to be in full force for at least this hyperspace cycle. :(

    Sloan has never been in Hyperspace. But you can fit 8 Epsilon Squadron cadet (F/O) in a swarm. Really looking forward to trying this.


  2. So, I was thinking that supression might be a good way to win, if the opponent can't act or flees the battlefield I'm winning. What do you think?

    795/800
    Director Orson Krennic (90 + 5 = 95)
    --Esteemed Leader (5)

    Shoretroopers (52 + 45 = 97)
    --T-21B Trooper (32), Shoretrooper (13)

    Shoretroopers (52 + 45 = 97)
    --T-21B Trooper (32), Shoretrooper (13)

    Shoretroopers (52 + 45 = 97)
    --T-21B Trooper (32), Shoretrooper (13)

    DF-90 Mortar Trooper (36 + 0 = 36)

    DF-90 Mortar Trooper (36 + 0 = 36)

    DF-90 Mortar Trooper (36 + 0 = 36)

    Imperial Death Troopers (76 + 42 = 118)
    --DLT-19D Trooper (34), E-11D Focused Fire Config (8)

    TX-225 GAVw Occupier Combat Assault Tank (155 + 28 = 183)
    --Imperial Hammers Elite Armor Pilot (10), DLT-19 Rifle Pintle (18)

    Commands:
    Voracious Ambition (1), Covert Observation (1), Deploy the Garrison (2), Pinned Down (2), Coordinated Fire (3), Annihilation Looms (3), Standing Orders (4)

  3. I've been running this to some good success:

    Planetary Sentinel (34)    
    Ship total: 34  Half Points: 17  Threshold: 2    
        
    Planetary Sentinel (34)    
    Ship total: 34  Half Points: 17  Threshold: 2    
        
    Planetary Sentinel (34)    
    Ship total: 34  Half Points: 17  Threshold: 2    
        
    Scarif Base Pilot (41)    
        Death Troopers (6)    
        
    Ship total: 47  Half Points: 24  Threshold: 4    
        
    Scarif Base Pilot (41)    
        Admiral Sloane (9)    
        
    Ship total: 50  Half Points: 25  Threshold: 4    
        
        
    Total: 199


  4. I've been toying around a bit with Oicunn and two inquisitors. They idea is to bump with Oicunn and shoot with him and the rest of the list. I've done decent with it, won 3 out of 4 games but I'm not sure what do equip Oicunn with. I've tried with Seventh sister and Veteran Gunner but it seems like 0-0-0 and Seventh Sister harmonies very well.

    Any suggestions?

    Captain Oicunn (74)    
        Intimidation (3)    
        Darth Vader (14)    
        Seventh Sister (9)    
        0-0-0 (5)    
        Tactical Scrambler (2)    
        Dauntless (4)    
        
    Ship total: 111  Half Points: 56  Threshold: 8    
        
    Inquisitor (35)    
        Instinctive Aim (1)    
        Fire-Control System (2)    
        Cluster Missiles (5)    
        
    Ship total: 43  Half Points: 22  Threshold: 2    
        
    Inquisitor (35)    
        Instinctive Aim (1)    
        Fire-Control System (2)    
        Cluster Missiles (5)    
        
    Ship total: 43  Half Points: 22  Threshold: 2    
        
        
    Total: 197


  5. I tried this last night and it went really well. I just threw it together so there might be room for improvement.

    Lieutenant Tavson (62)    
        Captain Phasma (5)    
        
    Ship total: 67  Half Points: 34  Threshold: 6    
        
    Kylo Ren (76)    
        Advanced Optics (4)    
        
    Ship total: 80  Half Points: 40  Threshold: 3    
        
    "Quickdraw" (45)    
        Fanatical (2)    
        Advanced Optics (4)    
        Fire-Control System (2)    
        
    Ship total: 53  Half Points: 27  Threshold: 3    
        
        
    Total: 200


  6. I'm thinking about taking this list to my Store Championship this sunday, any suggestions on improvments?

    Store Champ? (199)
    Cutlass Squadron Pilot — TIE Punisher     36
    Trajectory Simulator     3
    Skilled Bombardier     2
    Proximity Mines     6
    Proton Bombs     5
    Ship Total: 52
         
    Soontir Fel — TIE Interceptor     52
    Predator     2
    Ship Total: 54
         
    Darth Vader — TIE Advanced     70
    Supernatural Reflexes     12
    Fire-Control System     3
    Afterburners     8
    Ship Total: 93


  7. Quite old list, but fun.

    Rac & Ryad (100)
    Rear Admiral Chiraneau — VT-49 Decimator     46
    Predator     3
    Hotshot Co-pilot     4
    Darth Vader     3
    Gunner     5
    Engine Upgrade     4
    Ship Total: 65
         
    Countess Ryad — TIE Defender     34
    Juke     2
    Twin Ion Engine Mk. II     1
    TIE/x7     -2
    Ship Total: 35

     

    Use predator to reroll hits with RAC and then with the gunner shot go all in. Use Vader when needed and Ryad can juke the same ship since they'll be tokenless after the HotCop.


  8. I've held several tournaments in my local area and since we seldom fill the 16 spots there's usually AA cards left that I collect to a new pool to give to those who finish last in a tournament. They are usually new(er) players and I think it's important to encourage them to stay in the game.

    We haven't had the problem that @Icelom mentioned that players purposley try to finish last to claim the last place prize.


  9. I've been playing around with this, which is quite fun. It's been a while since I made the list so some things might be upgraded.

    Stridan's strikers v2 (99)

    Major Stridan — Upsilon-class Shuttle     32
    Fire-Control System     2
    Weapons Engineer     3
    Systems Officer     2
    Pattern Analyzer     2
    Targeting Synchronizer     3
    Ship Total: 44
         
    Imperial Trainee — TIE Striker     17
    Lightweight Frame     2
    Adaptive Ailerons     0
    Ship Total: 19
         
    Imperial Trainee — TIE Striker     17
    Lightweight Frame     2
    Adaptive Ailerons     0
    Ship Total: 19
         
    Imperial Trainee — TIE Striker     17
    Adaptive Ailerons     0
    Ship Total: 17


  10. I was toying around with something like this:


    Unnamed Squadron (99)
    Kylo Ren (TIE Silencer) — TIE Silencer     35
    Push the Limit     3
    Advanced Sensors     3
    Primed Thrusters     1
    Autothrusters     2
    First Order Vanguard     2
    Ship Total: 46
         
    "Deathrain" — TIE Punisher     26
    Trajectory Simulator     1
    Unguided Rockets     2
    Bomblet Generator     3
    Ship Total: 32
         
    "Omega Leader" — TIE/fo Fighter     21
    A Score to Settle     0
    Ship Total: 21

     

    Orgininally OL was an other ship and Deathrain had LWF, but I thought it would be fun to squeeze OL into the mix.


  11. Omega leader with "A score to settle" is that a good combination? IF OL have someone locked with the condition, they can't change an eye to crit back on OL.

     

    Good or Bad idea? I know juke is better but if I want to play her cheap?


  12. Hello hivemind,

    I’m gonna introduce x-wing to new players and I was wondering if anyone have any ideas for lists to play. Was thinking rebels vs empire with some iconic pilots like Vader and Skywalker. Those I’m introducing have none/small knowledge of boardgames/minatures games so I want to keep it simple.

    Rebels

    Skywalker

    Y-wing with TLT

    Random X-wing?

     

    Empire:

    Vader

    Named TIE pilots to fill up?

     

    Or maybe 65pts list is better?


  13. I've been running this which is quite fun to play. I need to practice the list a bit more but I think it has potential:

    Have one Trainee as blocker (the one without LWF) and line up the rest, Stridan makes a green move and gives a TL to a Striker. He then fires first and acquires a target lock with FCS that an other striker can use on his attack. With Hux everyone gets a focus. Rinse and repeat ;)

    Stridan's strikers (100)
    Major Stridan — Upsilon-class Shuttle     32
    Fire-Control System     2
    General Hux     5
    Systems Officer     2
    Targeting Synchronizer     3
    Tactical Jammer     1
    Ship Total: 45
         
    Imperial Trainee — TIE Striker     17
    Lightweight Frame     2
    Adaptive Ailerons     0
    Ship Total: 19
         
    Imperial Trainee — TIE Striker     17
    Lightweight Frame     2
    Adaptive Ailerons     0
    Ship Total: 19
         
    Imperial Trainee — TIE Striker     17
    Adaptive Ailerons     0
    Ship Total: 17


  14. 2 minutes ago, Dwing said:

    Because its going on an already expensive ship, and as you say, its only a semi predator... ad the rest og the card is green dice reliant, so = void ;)!

    I disagree. I think Kylo will be the new wingmate to RAC instead of Whisper/Vader. With the EU on RAC it'll be quite easy to have him out of arc for the title to proc.

    And re-rolling all green dice on a bad roll with say focus and/or palp might be a life saver.


  15. 11 minutes ago, Dwing said:

    You guys think the title is worth it?

    Yes, semi predator and semi counter measures for 2 points.

    How can that not be worth it?


  16. I would love to see videos of some tactics in the game.

    • How to set up the asteroids/debris and what to think about when doing so
    • The first few turns, what to think about and when do one decide to engage the enemy? How do I choose when to do that.
    • Tutorials on how to play in formation?

    There's enough videos about people just playing with other people commentating on what they think the players are doing. I would like to see the players commentating their own game afterwards and give their opinions on why they did what they did.


  17. Not sure if this has been posted before, couldn't find anything about it.

    Another Action EPT, something that Youngser could use?

     

    Small ship only

    Action

    1 evade to [...]
    for each [...]
    1, to a ma[ximum ...]

     

    Anyone got any ideas?


  18. Vader and Inquisitor loves Cruise Missiles.

    I've run this list, which also has won an store championship, not by me though.

    Darth Vader — TIE Advanced     29
    Veteran Instincts     1
    Cruise Missiles     3
    Advanced Targeting Computer     1
    Guidance Chips     0
    TIE/x1     0
    Ship Total: 34
         
    The Inquisitor — TIE Advanced Prototype     25
    Veteran Instincts     1
    Cruise Missiles     3
    Guidance Chips     0
    TIE/v1     1
    Ship Total: 30
         
    "Quickdraw" — TIE/sf Fighter     29
    Veteran Instincts     1
    Fire-Control System     2
    Cruise Missiles     3
    Guidance Chips     0
    Special Ops Training     0
    Ship Total: 35


  19. Could this list work? Maybe RAC is better that Stridan. Give blinded pilot with Kylo and always flip it back with Lt. Colzet. Whisper is there just to hammer down your opponent.

    New Squadron (99)

    Lieutenant Colzet — TIE Advanced 23
    Accuracy Corrector 0
    TIE/x1 0
    Ship Total: 23
       
    Major Stridan — Upsilon-class Shuttle 32
    Kylo Ren 3
    Kylo Ren's Shuttle 2
    Ship Total: 37
       
    "Whisper" — TIE Phantom 32
    Veteran Instincts 1
    Fire-Control System 2
    Advanced Cloaking Device 4
    Ship Total: 39
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