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Thundershield

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About Thundershield

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  1. fair enough, and I don't think star wars has actually jumped the shark. The joke was just too hard to resist.
  2. It was a play on words of the expression "jumped the shark", the definition of which is "reach a point at which far-fetched events are included merely for the sake of novelty, indicative of a decline in quality."
  3. Star Wars has officially jumped the tie interceptor.
  4. The clone wars are coming! And along with them a big decision. What legion/group/company am I going to paint my clones to belong to? There's so many options! The 501st, the 212th, the wolf pack, green company, corusant clone troopers, normal clone troopers, the list of variants goes on and on. I personally think I'm going to go for a mix of 212th and 501st. What are you guys going to paint your clones as, if anything?
  5. There are three poses, but you can only build one per core.
  6. Yup, they do say that at 20:20. That's a bit annoying.
  7. This is news to me. May I ask where you where you found this out?
  8. My wishlist: AT-TE walker magnaguards! Anakin and Ahsoka.
  9. I'm thinking on making Umbara, though I may want to wait till they release Umbarans first.
  10. Hello all, I just recently picked up talisman and the highland expac. With talisman expacs being prohibitively expensive due to being out of print I decided to make my own. And so, I give you the Sandstorm! The Sandstorm card itself will be a modified terrain card that moves around the middle region. Here's its text: Draw 1 Storm card even if there are already cards in this space. Whenever a player gets a six for movement roll a die and move the the sandstorm that many spaces in a random direction. any adventure cards it lands on is discarded. When you start your turn here, roll 1 die: 1: Lose 1 life and draw a Storm card. 2-5: Draw a Storm card. 6: Move as normal. For the storm deck I think it would be fun to have it be nasty, something you want to avoid. To this end I'm planning on having a very high number of events, very few of which will be good. Also a small number of medium to large enemies, nothing small. One important enemy would be the Master of the storm, who is the one driving this whole sandstorm. If he is killed, the sandstorm dissipates, leaving you with an epic artifact. The Next part would be various places the sandstorm could uncover, such as the cave, or a buried city. Lastly, artifacts and various odds and ends of items and strangers. You can see the excel with all the cards on it here: https://docs.google.com/spreadsheets/d/11Y-2-jE5aTHFINt0rXevR30_TkJiKm-sVi1sUMNnYHc/edit?usp=sharing Also, I've mocked some of the cards up in Strange eons. Currently, You can see them here: Card Deck 1.eonCard Deck 1.eon So what do you guys think? This is my first time homebrewing for talisman, so I'm certain I've made some mistakes and there are some things I could improve on. Any suggestions would be greatly appreciated. Also if anyone else wants to add anything to this idea, feel free to.
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