robertpolson

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  1. Best Gameplay To Introduce New Players?

    Which gameplay would you recommend for four players? 1. Follow the team play rules in the rulebook? 2. Borrow some ideas for team play from the rulebook? 3. Ignore the team play from the rulebook and just play like 1 vs 1 while sharing decisions and ideas?
  2. I have played SWR about three times so far and really enjoyed. The problem is that due to work and other priorities, I haven't played in a while. I will have some family coming over the Christmas break and want to play two vs two. I haven't even played RoTE yet. Everything is painted and magnetized though What is the best way for everyone to have fun? SWR or RoTE or SWR with combat system from RoTE?
  3. The Last Jedi SPOILER Thread

    What NeverBetTheFett said and this: https://www.youtube.com/watch?v=Rl-hE0hLI8M https://www.youtube.com/watch?v=ZQ8ir66M5XU
  4. The Last Jedi SPOILER Thread

    I wish this movie was never made. - Luke has been an inspiration and a legend for the past several decades. Disney Star Wars just flushed his legacy down the toilet. - Leia resurrecting herself from the dead and flying through space? WTF? - Ray, Finn, and Rose - feel like byproducts of the Disney corporation. I could not connect with them at all. - Kylo Ran is more annoying than needy than a terrifying villain like Vader. - Snoke is not even a villain. Sitting in a sauna coat on a throne babbling about his power? Snoke is no Palpatine. - The Force was sacred and philosophical phenomena in the original trilogy. Disney turned the force into a Wi-Fi hotspot. - Yoda was a teacher full of wisdom. The CGI Yoda that popped out of nowhere is more annoying than anything else. - Overall, the whole movie seemed to me like a diarrhea combined with CGI. The only new Star Wars that I really enjoyed was Rogue One. It feels like an actual Star Wars movie. Interesting ships, vehicles, worlds, and characters. Good humour and villains. Good thing we have Star Wars Imperial Assault and Star Wars rebellion to create our own proper stories. 😊
  5. Thank you. Really looking forward to the new 4 player map.
  6. Can we all agree to avoid spoiling TLJ?

    I hope that FFG will stick to the original trilogy for as long as possible and then tap into Rogue One. The OT and Rogue One are the only Star Wars that I love and appreciate.
  7. Can we all agree to avoid spoiling TLJ?

    After feeling from watching the movie. I felt a disturbance in the force. It is like someone took one of the best memories of my childhood, Disneyfied it, and the added a lot of CGI farts around it. 😞 I am grateful that I grew up during the times of the original trilogy.
  8. SW: IA - APP - Bug Report

    Feature request: the iOS app is missing toggle all expansions for those of us who have every expansion for IA.
  9. Multiple Expansions in APP

    A better question is how do you tell the all that you have everything and select all rather than tap each expansion.
  10. 88-Z Rules

    "88-Z activates at the start or end of an Imperial activation." Does this mean that the droid works like a junk droid that can activate multiple times per round as long as there is an imperial figure to activate? OR does the droid card gets exhausted once the imperial player activates 88-Z?
  11. Force Lightning: Choose a figure within 4 spaces and line of sight. That figure suffers 3 and becomes Weakened. Each figure adjacent to that figure suffers 1 damage. This means that if the Emperor is attacking an adjacent figure he gets affected by lightning himself. Makes no sense thematically. Shouldn't this be every other figure?
  12. super recovery

    You can play Single purpose on MHD-19 to recover 6.
  13. Reduce the size of the banner Star Wars Imperial Assault Army Builder or better yet move it to fill the empty space on the dark bar at the top between Games and Contact. Play around with colours. I personally like white and light grey of IA armies better than black, dark grey, light grey, and red at TableTop. It would be great to see a filter of lists other people made based on a specific figure. If possible, it would be great to choose more than one figure to see what kind of lists other people came up with. Maybe move the Deployment Cards/Command Cards button above the factions menu or before the Show Packs button at the top. Have you considered removing the black background and bars on the sides? Just a few thoughts.
  14. Your site is good overall but I have been using IA-armies just because of his simple and fast it is. Please keep in mind user interface simplicity while updating your site. Thank you for a great resource.
  15. 1. For strategy discussion purpose my teammate and I sit next to each other. The rules indicate that the setup must be such so that the player to your left is your opponent. What is the logic behind this? Just to make the passing of the initiative token easier (circular rather than zig-zag)? 2. Can the teammates openly look at each other's command cards and discuss (strategy) or each player keeps his/her command cards secret for everyone? 3. I understand that I can use a command card that affects friendly figures on my teammates figures. However, I cannot give something like element of surprise to my teammate while one of his figures is activating and making an attack. Correct? 4. What exactly is the rule for passing when one of the players has fewer activation cards than other players? Do we count passing as total activation of team A vs team B or player with fewest activations against the player on the opposite team with fewest activations? 5. When a player plays Take Initiative, he/she still follows the exhaust a figure rules. Correct?