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Soulless

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  1. There is A LOT going on in any single turn of TI though But I agree, I dont think beginner players is the only or even biggest problem for time, but experienced players that overthink everything they do. And in a game as wide as TI, there is so much you can do at every single moment that I would argue beginners probably are the fastest players at the table
  2. Soulless

    Monster cards

    Unpredictability is one of the things I enjoy most with games, and you would still know what investigator is best suited for monster hunting or not. Seems as though AH3 might have a compromise as you do know what monster is present but possibly the duplicates have different effects/stats on their flipside at least offering some variety,
  3. Soulless

    Monster cards

    Yeah that might be something to try out, like we sometimes do with gates keeping them facedown until someone goes through them
  4. Soulless

    Monster cards

    In one of the articles it says that once a monster and investigator is engaged the monster card is flipped to "unveil its true horror" or something like that. This sounds very interesting but one thing that would be awesome is if the monster in completely unknown until its been engaged, youll never know what you will be facing (aside from conclusions based on the monster deck build). I really hope this is the case!
  5. As long as the game isnt turned into a 1hour "quickfix".
  6. From what Ive heard, any retailer that is taking pre-orders should also be able to supply the promo book with it. Best you can do is ask your local store(s) about it and make sure. Or you could order it directly from FFGs website. Will probably end up slightly more expensive but at least youll be sure to get the book
  7. Soulless

    Modular gameboard?

    Yeah its not something that will stop me enjoying the game I just found it to be a weird decision for a game set in a fixed location. But all is well now, FFG has seldom let me down over the years and considering how important AH has been to them I have a lot of trust in them that they will treat it right. But what would a game announcement be without some complaints
  8. Soulless

    Modular gameboard?

    The scenarios will probably detail exactly how to arrange the board for the scenario chosen which means only parts of arkham will be available for each mission, and im also guessing we will find the same part of arkham neighbouring different parts depending on the scenario. Which is the reason im not overly excited about this tile setup.
  9. While im eager to see what AH3 may bring to the table, the last edition being the game that brought me back to tabletop gaming, im not overly impressed with the new pussle-style gameboard. Ignoring the fact that it (imo) looks horrible, which might end up a null-problem if it looks better in real life, im just wondering why the streets and locations of Arkham would change position? Of course as a game it can be argued its simply to offer some variety and unpredictability but I dont think rearranging how the town looks is a good solution to that.
  10. Soulless

    Boundless Ambition, oh my...

    Thank you for the reply and for your superb work! Its a great homage to Christopher Lee and a straight up beautiful image on its own!
  11. Soulless

    D00M X Legion

    DOOMSLAYER, 1 model, 666pts (Leader) Ranged 1-4, 18 red dice, pierce 18. Melee 24 red dice, pierce 24
  12. Soulless

    D00M X Legion

    It is time...Rip and Tear, until it is done! Send in the slayer!
  13. Soulless

    Additional trooper upgrade, future?

    Yes and that is why I was hoping they would try and sway a little from that path with Legion. Yes, and they could have done this just as easily by simply adding two point values to the unit card, and a hard rule that says troopper units with double values can take one additional trooper for the value of the second number. No need for slots, no need for cards, that simple common option could have been build into the card itself. But, as been mentioned, if they plan on releasing options for this slot to take troopers that are NOT regular troopers but come with some effect or the other, then this makes sense. And no matter if we get it or not, I guess its a good way to future proof for the future if/when they do decide to do something with the slot. But I really wish they had tried keeping cards and tokens to a minimum, im not completely against them but the extent of them in Legion is too much for my taste and I have a hard time enjoying a table looking like a cluttered mess, as it will unless you have A LOT of extra space...Which I dont 😕
  14. Soulless

    Additional trooper upgrade, future?

    I never said it was an issue, but if a unit has a single option of adding an additional standard trooper, restricted to this very unit and the slot, it could have been handled more simple without the need for cards and slots. The leader slot thing was just a tangent. There is already a ton of tokens and cards to keep track off, and with the latest announcement we get even more. I dislike this for a number of reason though this is a personal preference.
  15. Do you think we will get new type of trooper upgrades for various units in the future? Im not talking about the heavy weapons or such, but the upgrades that simply adds another trooper of that type. I never understood why they needed a card and slot for this if every unit was only gonna have a single option for this, they could just as easily have stated two costs for the unit, one with X troopers and another with Y troopers. But if we get some kind of additional options for this slot down the line, it would make sense. A "veteran stormtrooper" that adds a black attack dice and sharpshooter 1 to the attack pool, just as a quick example. But this leads me to think that they should have made the leader trooper the one with a slot. Think we will get additional options for these upgrades down the line?
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