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ThreeJay

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Posts posted by ThreeJay


  1. I would drop Jan Ors and take another X-Wing Squadron instead for added anti-fighter firepower. If you desire so, take Wedge. T65 is right here...4 Braces are enough, he is going to die from the 1-damage attrition before you can make use of these added braces.

     

    I also reckon that your Initative Bid is rather low. Since you actually want to use these black dice you absolutely need to be first player. Maybe take an ordinary X-Wing instead of Wedge then ;-)


  2.  

    I tried a similar list with only one MC80 however. What happened is that it got blasted by 3 very lucky shots in a single turn - with no chance to repair. What I learned from this is: Let the redundant shields go and take ECMs instead. That Brace you use on that lucky shot can be worth more damage than your redundant shields are able to regenerate in the whole game. Other than that, it worked very well up to that point.

     

     

    Can you provide a complete list?

     

     

    Sure...the corvette is used mostly to provide repair tokens for the MC80/the AFMK2 and as an additional emergency shield supply. You have to keep her out of harms way though. 

     

    Faction: Rebel Alliance  

    Points: 397/400  

    Commander: Admiral Ackbar 

    Assault Objective: Advanced Gunnery  

    Defense Objective: Fleet Ambush  

    Navigation Objective: Superior Positions  

    [ flagship ] MC80 Assault Cruiser (114 points)

    -  Admiral Ackbar  ( 38  points) 

    -  Defiance   ( 5  points) 

    -  Engineering Captain  ( 6  points) 

    -  Engineering Team  ( 5  points) 

    -  Advanced Projectors  ( 6  points) 

    -  Electronic Countermeasures  ( 7  points) 

    -  XI7 Turbolasers  ( 6  points) 

    -  Leading Shots  ( 4  points) 

    Assault Frigate Mark II B (72 points)

    -  Paragon   ( 5  points) 

    -  Engineering Captain  ( 6  points) 

    -  Gunnery Team  ( 7  points) 

    -  Electronic Countermeasures  ( 7  points) 

    CR90 Corvette A (44 points)

    -  Tantive IV   ( 3  points) 

    -  Raymus Antilles  ( 7  points) 

    -  Projection Experts  ( 6  points) 

    1  Tycho Celchu ( 16 points) 

    3  A-Wing Squadrons ( 33 points) 

     


  3. I tried a similar list with only one MC80 however. What happened is that it got blasted by 3 very lucky shots in a single turn - with no chance to repair. What I learned from this is: Let the redundant shields go and take ECMs instead. That Brace you use on that lucky shot can be worth more damage than your redundant shields are able to regenerate in the whole game. Other than that, it worked very well up to that point.


  4. Faction: Rebel Alliance  

    Points: 399/400  

    Commander: Admiral Ackbar 

    Assault Objective: Advanced Gunnery  
    Defense Objective: Contested Outpost  
    Navigation Objective: Superior Positions  

    [ flagship ] MC80 Assault Cruiser (114 points)
    -  Admiral Ackbar  ( 38  points) 
    -  Defiance   ( 5  points) 
    -  Engineering Captain  ( 6  points) 
    -  Engineering Team  ( 5  points) 
    -  Advanced Projectors  ( 6  points) 
    -  Electronic Countermeasures  ( 7  points) 
    -  Turbolaser Reroute Circuits  ( 7  points) 
    -  Leading Shots  ( 4  points) 

    MC30c Scout Frigate (69 points)
    -  Foresight   ( 8  points) 
    -  Gunnery Team  ( 7  points) 
    -  Turbolaser Reroute Circuits  ( 7  points) 

    MC30c Scout Frigate (69 points)
    -  Gunnery Team  ( 7  points) 
    -  Turbolaser Reroute Circuits  ( 7  points) 

    3  A-Wing Squadrons ( 33 points)

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