Runko
-
Content Count
126 -
Joined
-
Last visited
Reputation Activity
-
Runko got a reaction from Stanza987 in Build Generator - Rebellionbuild.com
The new layout looks awesome. Excellent work.
-
Runko got a reaction from The Cocky Rooster in is this game dead?
This game will never be dead, to me.
-
-
Runko got a reaction from Duciris in Well, this was....sort of unexpected.
Looks like Nikki Valens designed one more game before leaving FFG.
Since she was the mastermind behind Eldritch Horror I have high hopes for this too.
-
Runko got a reaction from Soakman in Well, this was....sort of unexpected.
Looks like Nikki Valens designed one more game before leaving FFG.
Since she was the mastermind behind Eldritch Horror I have high hopes for this too.
-
-
Runko reacted to chico2323 in Lost in Time and Space AND Personal Stories?
I would play it as the personal story doesn't trigger. There are a multitude of both positive and negative effects which you would dodge when you're Lost in Time and Space.
This personal story just seems to be another one of those cases.
Of course I'm not the definitive source of rules but I feel I do understand them quite well and that's how I would play it.
-
Runko reacted to NICOLIAN in Shining Aquas' Creation Workshop - Eldritch Horror Edition!
Nicole: Ian and I were inspired by ShiningAquas to try making our own investigators for EH. Here is just one of the 7 we created so far. It has been a lot of fun working on them.
Ian: Pretty cool, eh? Would you believe that for a game set in the roaring twenties, they didn't have a single supermodel? Quite the travesty. So we made one. She's an intelligent supermodel, which enables her to actually use the Glamours. We think she looks awesome and are excited to try her out. What do you think?
I tried to upload the back but the forum only allowed for a limited amount of MB and it is not allowing me to upload the back of the sheet now. Does anyone know how I can get around this?
We tried lowering the size through making it a jpeg, but since we are now only allowed to upload "0.49" mb (nothing), even after deleting this upload in an edit, we still couldn't upload anything else (we then undid our deletion). Does it refresh every day? If so, how would you upload multiple pictures as many other members have done when showcasing their work? Why is there even a limit?
-
Runko got a reaction from aaandrew152 in Shining Aquas' Creation Workshop - Eldritch Horror Edition!
Let's get back on topic please. We don't need a flame war here.
-
Runko reacted to Eldan985 in The Omen track proposal
I haven't tested it, but I feel that both a random or a player-controlled omen mess with a lot of things. The Syzygy ancient one awakens when a certain number of red omens can show up. If this becomes random, it might just happen a lot earlier. On the other hand, this makes it very difficult to predict when doom will advance. I like the strategic component in the base game that some gates are just much more dangerous than others and that the players can say "Okay, we have two turns to close this one, but this one needs to be closed now."
-
Runko got a reaction from Soakman in Essential Roles
Essential role is effectively closing Gates and be mobile. Pretty much anything else can be "cheesed" somehow or avoided completely.
-
Runko got a reaction from Tibs in Eldritch Horror Statistics
Yo @Tibs. New stuff
Expansion Name
Masks of Nyarlathotep Investigators
Agatha Crane Calvin Wright Carson Sinclair Daniela Reyes Father Mateo Preston Fairmont Sefina Rousseau Preludes
Aid of the Elder Gods Army of Darkness Father of Serpents Harbinger of the Outer Gods In the Lightless Chamber Temptation The Archives The Stars Align Unto the Breach Wondrous Curios Rumors
Spreading Corruption Epic Monsters
Bloated Woman God of the Bloody Tongue Ancient Ones
Antediluvium Nyarlathotep
-
Runko got a reaction from hengst2404 in New expansion and mind Blown
I like the intentional or unintentional typo here
-
Runko got a reaction from Duciris in New expansion and mind Blown
I like the intentional or unintentional typo here
-
Runko got a reaction from Soakman in New expansion and mind Blown
I like the intentional or unintentional typo here
-
Runko got a reaction from jhaelen in Mask's of Nyarlathotep sideboard
Render of The Veils That's the best mechanic ever made, followed only by Reversal of Fortune. (both are in Dreamlands I believe)
-
Runko got a reaction from tsuma534 in Mask's of Nyarlathotep sideboard
I agree.
Even though they impact the game much more than any mechanic ever created to date.
-
Runko got a reaction from Krysmo in Masks of Nyarlathotep
I hope they will balance Top tier characters and weak characters by giving
Strong characters - hard/punishing Reward/Consequence cards
Weak characters - easy/minor Reward/Consequence cards
Father Mateo seems like a strong character (but we can never know for sure until played) and he seems to have a very punishing Consequence Card so I hope they continue this balancing with all Investigators
-
Runko got a reaction from Soakman in Masks of Nyarlathotep
I hope they will balance Top tier characters and weak characters by giving
Strong characters - hard/punishing Reward/Consequence cards
Weak characters - easy/minor Reward/Consequence cards
Father Mateo seems like a strong character (but we can never know for sure until played) and he seems to have a very punishing Consequence Card so I hope they continue this balancing with all Investigators
-
Runko reacted to droidscotty in New Expansion Ideas: New Units+White Dice
Hi! I made such an fanmade expansion by myself but I've no time to translate it to english.
-
Runko reacted to Constrictor in Coach Me , Win ratio at 0%
I have played EH for hundreds of hours and own every expansion. I currently have around a 70% win rate when I solo play (I control 4 investigators). This is even with choosing fully random investigators. Here are some tips:
- Pick an even number of investigators (4 or 6 is best). You can control multiple investigators per player since there is no hidden knowledge between players and it's cooperative.
- Focus tokens. Try to have at least one on each character at all times. Know when to use a focus token and when to hang on to it. Don't use focus tokens on tests where there's no fail penalty or the stakes are low. Blowing a focus token or two on trying to get an extra success during an acquire assets action is almost always counterproductive. When you fail encounter tests, you not only lose a reward, you often eat a penalty, which is why you should use focus tokens on these sorts of tests. There are also some events that require focus tokens to pass.
- Clues. Try to hoard clues but don't waste encounters picking them up off the board unless you really need to do it to solve the mystery or rumours. There are ways to get clues during the game outside of spending an encounter on it. Closing gates, acquiring assets, performing tasks, and investigator special abilities all can generate clues or spend other stats in place of clues. Don't waste clues on rerolls unless in some sort of dire circumstances or you're at the end of the game sitting on 10 spare clues or something.
- Tasks. Tasks can be a time sink or super useful depending on the task. Don't waste 6 actions on a courier run or treasure map if you can help it. Try to flip/spend them when you've supplied them three times if possible, that will give you the most benefit. In general, I avoid tasks or ignore them unless they're easy to complete.
- Acquire assets. It's an art form in and of itself. With the expansions added, debt can be a real game loser sometimes. Use debt sparingly and if you have a 3-4 influence character, it is usually worth it to spend an action clearing the debt before the next reckoning. Avoid performing acquire assets actions on your 1 or 2 influence characters unless you have a dire need of a specific item. Make sure the right items get to the right characters. Allies with stat boosts and re-rolls are extremely useful on investigators with weaknesses in those stats. Try to get everyone at least one decent weapon in case of ambushes.
- Dark pacts. In general, don't take them if you can help it. If you do have to take one and can't get it removed by 'Sanctuary' or some other means, be ready for that character or another character to be crippled or devoured. Dying before the dark pact comes due is often a good strategy. Don't waste actions to rest or improve stats on a doomed soul. Same goes for agreements. Agreements are almost worse because they are likely to kill your investigator and have double the chance to come due per reckoning.
- Buff your investigators. Work on patching weaknesses on your investigators via improvements and assets. You should be buffing up as much as possible the first several turns. Do not attempt difficult encounters such as strong monsters, sealing gates, or expeditions without first being prepared with nice equipment, spells, focus tokens, and clues if possible. Trinkets that help you pass any tests via re-rolls, adding one to a test result, or granting additional dice are incredibly useful. I believe the best item in the game is the lucky cigarette case. Spread nice items around. Weak investigators are a liability to the team.
- Know when to die. Sometimes an investigator will hit a patch of nasty luck. Failure after failure, tons of negative status conditions, weak items, lots of damage and sanity loss. Don't be afraid to send investigators like this into danger and get them killed. Wasting rest actions on a doomed investigator is usually a bad move. Keep the 'lead investigator' token on the weakest investigator, as mythos cards can frequently harm the leader. You don't want your most effective investigator taking needless damage or getting cursed during a critical moment in the game.
- Keep gates closed. Close gates when you can, as long as it's safe and you're prepared. If the monster's too strong for you, you'll just take damage and lose an encounter. Having more than three gates open is a bad sign. Having more than 5 gates open at a time is a very bad sign.
-
Runko got a reaction from Krysmo in Difficulty on expansions.
I have around 400 games under my belt,
The game was most difficult with Base + Forsaken Lore. All other expansions make the game easier.
Here are some easy to implement solutions:
1. Starting Rumor option
2. Pick suboptimal Investigators (Mark Harrigan for example) / Avoid picking top tier Investigators (Ursula Downs for example)
3. Change the Investigator count / Play with Revised reference cards
4. Whenever you draw a Monster from the cup, draw 2 and choose the "worse" option.
-
Runko got a reaction from xodarap in Anything new at Gen Con
Don't forget Preludes, that mechanic is absolutely fantastic.
-
Runko got a reaction from WaitingForRedPlanet in Best expansions to make the game harder
Try using all hard mythos cards.
If you win consistently even then, something is definitely not right.
-
Runko got a reaction from PzVIE in This one or Arkham ?
Never forget Arkham Horror.
Play Eldritch Horror.
