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Everything posted by AugustineS
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That's a little extreme, especially since it's the only ship in the movie pretty enough for X-Wing
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Thought exercise- Make a top tier Imperial list without using these upgrades-
AugustineS replied to Kdubb's topic in X-Wing
Oh man, buzzsaw Rear Admiral Chiraneau would be even better with Hotshot Copilot, but the points aren't there... Maybe trade Engine Upgrade? That's tough. RAC, really, really needs engine. Think I would drop Ysanne before that. I'd drop Gunner for HotCop, and use the extra point to give Vader Lone Wolf so he's a little tougher. -
Thought exercise- Make a top tier Imperial list without using these upgrades-
AugustineS replied to Kdubb's topic in X-Wing
6-TIE BSP+Howl swarm, all with Snap Shot? Maybe Juke on Howl. With how much of a bumping furball the swarm gets into, they might as well have 3-4 extra ships firing, and Howl's still useful in combat/. -
Thought exercise- Make a top tier Imperial list without using these upgrades-
AugustineS replied to Kdubb's topic in X-Wing
[45] "Whisper" (Veteran Instincts, Hotshot Copilot, Sensor Jammer, Advanced Cloaking Device) [36] Darth Vader (Lone Wolf, Engine Upgrade, TIE/x1, Advanced Targeting Computer) [19] Mauler Mithel(Snap Shot) [i0] Honestly there's a lot of lists I just want to cram Snap Shot into, like replacing Crack Shot on BSPs. Works really well on Mauler and Scourge, though -
It's expensive, but I have to wonder about the synergy between Hotshot Copilot and Sensor Jammer on VI Whisper. She's shooting early, so whoever she's shooting spends their focus before they could use it on their SJ-modified result. Not going to hit as hard as the usual FCS version but 4 dice is no joke.
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I kind of want to see it as an Extra Munitions variant. missile slot, 1pt, add 1 ordnance token to each equipped <bomb> upgrade, you may drop bombs from the front guides of your ship using the 5-<forward> template. Actually, why the heck didn't they reference-card Extra Munitions to define token function off the card? There's some neat effects that could use EM, like "when you perform an attack from a <torpedo> or <missile> secondary weapon, you may discard 1 ordance token to acquire a target lock on the defender"
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I just want to see an adaption of the bomb rules in Veterans - drop bombs with a 5-forward. In the game's abstraction, torps and missiles hit same turn, really no reason bombs shouldn't be able to coast 2 range bands in that time.
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PTL+BB-8 enabling is okay I guess.
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Considering how much success I've gotten from Zuckuss (and without FCS, I run Sensor Jammer), I think the probability is worth it. Shoot, Trick Shot on Zuckuss with AdvS and the title/tractor feels like it should work really well. Not that that's a PWT.
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Punisher needs Reinforce. Cost is totes seat-of-pants, but something like this: [Mod] Chaff Ejector (2pts) (TIE Punisher only. Once per round when defending, if you have a <torpedo> or <missile> secondary weapon equipped, assign 1 reinforce token to your ship.) Once the magazines are empty it stops working, could otherwise be more expensive. It's specific to secondary weapon cards so that you can't just use Extra Munitions to satisfy it, though I guess you could hold XX-23s forever.
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Looks like an "I looked at the reference once and painted it from memory" QuadJumper canopy frame.
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What? All reports (prior to the rumor of renewed interest) were that a big consideration was that twitter is a toxic free-fire zone that'll damage any brand its attached to. You haven't thought this through. Literally every community has standards, unspoken or otherwise, and everyone knows that repeated or significant violation of those standards will have negative social consequences, and everyone is okay with this. The only point of contention is what exactly the standards should be. Only a handful of absolutists will argue, for instance, that if you repeatedly make crude sexual remarks to your boss about your boss's spouse you shouldn't be subject to disciplinary action up to and including termination. And I'm sure you can furnish your own examples, in the workplace or in any community you choose. If you're leading into "free speech is okay, but..." then this is a pointless conversation. Good day.
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Except that they're losing all that because they aren't allowing it.
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ftfy! I still don't get why they banned someone who actually contributed to the game - and in a mostly positive way unlike PGS.
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I feel like the title would be a better place to put the "can equip Imperial Crew" bit, with a 3- or 4-point limit? 0-0-0 and BT-1 for the other named pilots, with idk, "Rimworld Explorer" or something for the generic? Should probably have 2 turret slots, but idk on cannon slot, Scum already have a lot of that (and the stats for this feel too much like "Firespray with more hull and slots", which could do with differentiation). How about 3V/1/5/6, with Focus/TL/SLAM, Turret/Turret/Illicit/Crew/Crew, and a dial like: 5. 4. 3. _/_/W/_/_ 2. _/W/G/W/_ 1. R/G/G/G/R 0. R
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Dammit. You're right, I got my icons confused. Coordinate isn't bad but reinforce would have been awesome. Holding out for Punisher/Phantom aces pack. Coordinate is really good on this thing though, given it's essentially remote AdvS that can get some really weird things out of existing aces.
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^It's Coordinate, not Reinforce.
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Uh oh, we are already starting to say it will be "good in epic" The Upsilon is tier 2, confirmed already. This is yet another reason official tournaments need to move to 120 point lists. That's the only way this behemoth has a chance. "We"
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Upsilon shuttle upsilondated. =]
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Shuttles, Firesprays, and YV-666s I grant you. Tell that to the ships with 1-hards turns, like the YT-1300, YT-2400, Jumpmaster, Aggressor though ... Well the Aggressor was meant to be able to do silly maneuvers due to the fact that the pilot wasn't living so it had a lot of the inertia safeties turned off. The Jumpmaster has a red 1 turn in one direction, but again was the ship of a Bounty hunter and not particularly slow, it was really a pursuit craft... The YT-1300 and YT-2400 suffer from more or less being the Falcon and Outrider which were very maneuverable. I always wish the ships had been more average with really expensive titles.. maybe a red 1-turn with the title making it white. TBH I wish they had also had 2/1/6/4 on all the YT-1300 ships, and then multiple expensive titles, so the Falcon would have brought it up to the standard stats. There are so many semi-famous YT-1300 you could have had 3 or 4 unique titles. I kind of wish we'd get more "bog" large ships in general, the way we have plenty of small ships that don't really have an iconically titled version, but it doesn't seem to fit the way they want to sell large ships.
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If it doesn't come down to the last hitpoint on either side, neither player is playing hard enough
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Thing is, she's ioned. The 1-forward maneuver doesn't reveal a dial, and the Proton Bomb drop condition starts with 'when you reveal your maneuver dial'
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^The TIE dial (and as far as we can tell it's the standard Imperial one) doesn't have a 1-forward though.
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[Dislike This] Wait OMG, they really did it?
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Assuming Zeb is 13pts and it's got the usual TIE dial, first Wave 10 expansion is completely spoiled!
