Jump to content

thespaceinvader

Members
  • Content count

    13,443
  • Joined

  • Last visited

1 Follower

About thespaceinvader

  • Rank
    Member
  • Birthday

Recent Profile Visitors

2,360 profile views
  1. thespaceinvader

    Millenium Falcon for 2.0 (Rebel and Resistance version)

    See previous post, minus the bit about the escape craft. I could see them releasing together, but I doubt it.
  2. thespaceinvader

    Millenium Falcon for 2.0 (Rebel and Resistance version)

    They're different minis, with different stats, different ship names, and different factions (and one has an escape craft). They're going to be different SKUs.
  3. thespaceinvader

    Bomblet Generator; Second Edition

    Costs an action and your attack for the round. Seems like a bad deal.
  4. thespaceinvader

    Kyle, Crits and destruction.

    Because nothing says it should leave play.
  5. thespaceinvader

    Asajj, Guri and Sunny

    I dropped something (I think COuntermeasures? It was a while ago) to get FCS on Guri. I think I had Gyros as well - my experience with Asajj is that I got more defence out of the free action arc switches than out of CM, and by pure luck I tended not to face many missile alphas. I played it with Fenn at Euros and it worked better.
  6. thespaceinvader

    TIE/ln article is up

    For me, Howl, Iden, Del or Seyn, Wampa plus a decent ace or support ship.
  7. thespaceinvader

    Jam token, ISB Splicer, and PTL

    Yup. He gains the lock then immediately discards it. So he gains it so he gets the evade. But strictly in that order so he can't end up with lock focus and drop the evade to clear the jam.
  8. thespaceinvader

    2e Focus and Calculate

    We don't know for absolutely sure until the rules ref but Alex confirmed this one at Euros so I'm 99%
  9. In general, the answer is yes, but it makes very little difference in most cases. (the specific cases being basically, when an attack needs to hit, and when Gunner is involved)
  10. I'm not sure why. The maths are irrelevant to the correct answer you got in the second post.
  11. thespaceinvader

    Jam token, ISB Splicer, and PTL

    Currently* the only way to get more than one Jam token on a ship is Scrambler Missiles or Jamming Beam in combination with the action. *lol who am i kidding that's not going to change before 2e.
  12. thespaceinvader

    Reapers too dang hard to kill (rant)

    why pay for tubes if you're not using his ability, though?
  13. thespaceinvader

    An Opportunity for the Opinionated...

    Do we know if there will be any streaming for the Invitational? It's not like I'm going, so I really couldn't care less if not, and even if so I'm unlikely to watch it so meeeeeeehhhhhh.
  14. thespaceinvader

    Reapers too dang hard to kill (rant)

    It's only 1 agi if it's turning round, and if it's using its pilot ability at all, it's not getting focus/evade.
  15. thespaceinvader

    Reapers too dang hard to kill (rant)

    This exactly. If LWF said 'when you roll at least one, add one', dropping to 0 dice would kill it. But it doesn't.
×