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MalanTai

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Everything posted by MalanTai

  1. No, his ability only works with Elite pilot talebts with the ACTION: header. Marksmanship for example.
  2. God this is disgusting. At least you don't get to shoot twice with your turret LOL
  3. I have tested it and I actually prefer it that way. It allows you to reroll in defense too, and that is one heck of a bonus. It only helps against lower pilot skill though. You don't get stress until Zeta Leader attacks (at PS7), so any shots at you at PS8 or higher are made before wired kicks in. Given how common high PS is, I would think that's a significant downside...In that case you are free to use your focus for defense and then reroll the eyeballs on red dice.
  4. I have tested it and I actually prefer it that way. It allows you to reroll in defense too, and that is one heck of a bonus.
  5. I'm thinking about bringing this squad to the store championship (if the /fos ever arrive before it). What do you think of it? TIE Fighter: Black Squadron Pilot (14) Crack Shot (1) TIE Fighter: Black Squadron Pilot (14) Crack Shot (1) TIE Fighter: · "Howlrunner" (18) Crack Shot (1) TIE/fo Fighter: · "Zeta Leader" (20) Wired (1) Twin Ion Engine Mk. II (1) Weapons Guidance (2) TIE/fo Fighter: · "Omega Leader" (21) Juke (2) Comm Relay (3) -- TOTAL ------- 99/100p. --
  6. It forces you to perform a focus action, while Artoo allow you to boost into position or acquire a target lock and still regen.
  7. So if I roll crit + blank, and the defender rolls evade+ evade. I can cancel my dice and deal the crit card? Yes and No. You can Cancel your dice but you don't deal a 'crit card', you deal a face down card.^^^ This
  8. No it really doesn't. First off PWT are not nearly that powerful, and second it takes time before the nuances of flying start to become apparent.Also anyone who doesn't find Luke, Han and Chewie fighting off some Tie Fighters to be one of the more iconic things you can do in this game... They can't be much of a Star Wars fan. 100% agree with you, seeing Han, Chewie and Luke going pew pew pew against TIEs in an asteroid field is the most beautiful thing ever. Although I would prefer the Rebel scum died
  9. Try not to use PWT. That would give a kind of no-brainer image to the game.
  10. TIE Fighter: Black Squadron Pilot (14) Crack Shot (1) TIE Fighter: Black Squadron Pilot (14) Crack Shot (1) TIE Fighter: · "Howlrunner" (18) Crack Shot (1) TIE/fo Fighter: · "Zeta Leader" (20) Wired (1) Twin Ion Engine Mk. II (1) Weapons Guidance (2) TIE/fo Fighter: · "Omega Leader" (21) Juke (2) Comm Relay (3) -- TOTAL ------- 99/100p. -- Destroy all them rebel scum!
  11. When attacking, Wampa rolls red dice, then the defender modifies red dice, then Wampa do. Then the defender rolls green dice, Wampa modifies them, then the defender does. And THEN Wampa can choose to cancel his dice to push a damage through (note that the card is facedown, not faceup). So he can basically check if his attack hits before he chooses to use his ability or not. Ninja'd
  12. Don't ask me why, because I have no idea, but I can't help but call Omega leader "she".
  13. I love S&V, but it isn't competitive enough out of brobots or quad TLT, and all these are so fun, I love them all! Great job mate
  14. True, maybe you could make it work with a Bandit and a 50 point Dengar. Title, K-4, VI and Intertial Dampeners? I have made a nice list with them :G-1A Starfighter: · Zuckuss (28) Juke (2) Fire Control System (2) Stygium Particle Accelerator (2) · 4-LOM (1) · Mist Hunter (0) · Cloaking Device (2) Tractor Beam (1) JumpMaster 5000: · Dengar (33) Veteran Instincts (1) Proton Torpedoes (4) Extra Munitions (2) Guidance Chips (0) · Bossk (2) · Punishing One (12) Glitterstim (2) Unhinged Astromech (1) -- TOTAL ------- 95/100p. --
  15. True, but with a fat turretwing such as Dengar, it could work.
  16. This works, and I'm pretty sure it would do great.
  17. G-1A Starfighter: · Zuckuss (28) Juke (2) Fire Control System (2) Stygium Particle Accelerator (2) · 4-LOM (1) · Mist Hunter (0) · Cloaking Device (2) Tractor Beam (1) Deal huge damage, and if you ionized yourself and can't shoot anyone even with the barrel roll, cloak!
  18. Too costly. Without ruthlessness on Vessery you would be at 101 points.
  19. Juke plus 4lom crew anyone?
  20. Maybe Vessery with tie/D and tractor beam? No? Isn't it strong enough?
  21. And makes sense with the name : you adapt in function of the enemy list.
  22. Also both Zuckuss + 4-LOM variants are FUN
  23. We don't know yet what exactly is a dual upgrade right? Looks like you choose which one of the 2 versions you want. But when, this is the question. Ninja'd
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