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ThatRobHuman

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Everything posted by ThatRobHuman

  1. New Feature: Default Tags. Any new pieces of content will have the Tags field pre-filled with your default tags setting, which you can further tweak. You can set your Default Tags field by going to your settings page. Comma-separated, and no special characters allowed. Edit: One more thing! I've changed the way the high-res cards look for titles and commanders. I was thinking about doing something different for officers too, but I decided against it.
  2. I really like the new one - it's the direct opposite of Bomber. I'll be adding it to KDY shortly.
  3. That's it, that's it. By Odin's eyeball, I'm going to just spam every wave-3 thread with lyrics to 1970s pop songs until everyone's metaphorical ears bleed.
  4. Lions lost awhile ago. Red Wings are doing well. Yours? I'm from New Jersey, all my times are universally reviled, when they are even OUR teams and not New York's. The team I root for though? Arsenal seems to be having a good season, especially against Sunderland. Kinda irked that they tied with both liverpool and southhams though.
  5. Great story, your daughter is cool, but, um, why is she well versed in one of the most deadly plants on the planet? What are you people doing with your spare time? You are asking a person who has a daughter who is well versed in poisonous botany to explain themselves... I question the wisdom of this decision...
  6. How about them local sports team?
  7. But guys, what about wave 5?!?
  8. If you go to the Print Queue, there is already a "token sheet", but it does print out one page per token. Let me run some magic tomorrow and see if I can condense it to one page. (Also going to eventually get around to faction tokens, too, because why not)
  9. What did you use to add the bits onto the CR-90?
  10. As the creator of Decoy, I have played it a few times. It basically pans out as being roughly equal to a brace. I don't know if it will be everyone's cup of tea, but it can be a lot of fun. I'm looking forward to other folks giving it a shot.
  11. I like everything about Large-X except the name, but I can't think of another term "Autonomous X" is too wordy... btw, going to repost my thoughts on cloak here. I'm not opposed to the idea of generic squadrons having defense tokens - in fact, I like breaking molds in that way - however, my only concern is table-logistics. We can achieve the same mechanics of a scatter token without using an actual scatter token.
  12. I have 3 AF2s sitting here. Can I just ship them to you and have you mod them, because this looks amazing.
  13. I'm totally down, and take your time. I'm at your disposal
  14. My $0.02. I'm not opposed to the idea of generic squadrons having defense tokens - in fact, I like breaking molds in that way - however, my only concern is table-logistics. We can achieve the same mechanics of a scatter token without using a scatter token. Cloak: Once per turn, if you have not made an attack this turn, you may cancel all attack dice against you from a single attack. Still lets you move around, but the benefit is negated if you've made an attack this turn. Encourages a "wait and see" approach to a cloaked ship, which fits. Thoughts?
  15. Hey Cynan, I don't suppose you have an Xg-1 Starwing silhouette lying around, do you?
  16. I haven't decided what I want to do with Huge Bases, yet. Truthfully, it'll be a lot of work on my end because of the Arc System I had to build. I kind of want to see what FFG does about it, first, but if enough people nudge me (and can come to a consensus on what 'huge' ship bases should be sized as), I'll consider a large base.
  17. I was thinking about this, too, as prompted by the Mobquet - I think it might make sense to have the option.
  18. Cool beans, I wasn't ragging on you, just wasn't sure if you'd missed it.
  19. After sleeping on it, that's what I'll go with. Changes to some of my objective bonus cards as well as the first post as soon as I get home.
  20. Fixed the bug and also delete the ship version of those three (I don't see the lambda in the squadron sil list though)
  21. Looks like you have some sils in the Ship Sils that should be Squad Sils: The Lambda, the DX-9, and the ATR-6.
  22. I can accept your word on it - I think he'd yell at you when it came back otherwise I'll get started on doing some silhouettes and rendering tonight. Also going to be adding faction tokens and MAYBE adding the ability to have custom squadron markers, too. (the ones that you can slot into pegs)
  23. I would definitely prefer that DA add DA's stuff. The only other alternative that I will accept is, and DA has to sign off on this publically, is that someone could add items from the shipyards, and then when DA creates an account, I can transfer ownership of all the items to him - but that's logistically annoying - we're better off waiting for him to return. EDIT: I have a copy of 3ds Max handy and I might be looking into grabbing 3d Models from games like SWG. So, if I can get the importer working right, I will be able to quickly generate both renders of fighters and silhouettes. I'm not much of a 3d modeler these days, so I'm not going to offer that particular skill.
  24. I've been pondering doing something like that instead of perma-death. Or perhaps a two-stage death, where they are "Injured" for 3 rounds, if they "die" while they are "Injured" they are dead dead.
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