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NeverBetTheFett

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  1. LOL!!! Well played sir. @cleardave
  2. NeverBetTheFett

    3-player Skirmish Map

    This is awesome. I think we should be doing more like this.
  3. NeverBetTheFett

    Worlds Waitlist

    Agreed. I have lost a lot of faith in them. I've been so not impressed with Organized Play. I still love the game better than any other star wars game.
  4. NeverBetTheFett

    Worlds Waitlist

    I wish I could go. It ended up being for the better as life plans came up. But I also didn't want to wait until a few weeks before to find out if I'm in or not. Good luck fellas!
  5. NeverBetTheFett

    Congratulations FFG!

    I tried it a month or two ago and honestly had fun. I've haven't seen much of rebels, so I could see a fan of the show loving this list even more. It really relies heavily on the SC card to be honest. Having that extra attack and move any time immediately after someone else goes, on top of an extra damage and block is HUGE! The weakness lies in the fact that chopper usually is mostly a wasted activation in my mind. It also relies heavily on the Ezra being able to do his shenanigans. I feel strongly that if you take out Ezra first, you're golden. Others argue Sabine is a major threat too, especially with Rebel grafitti. I don't disagree, but I would make Ezra target number one. He can do way too much damage if left alive. I agree with comments above that it will just take time to figure out good counters. Spy lists with tanky figures seems to be a good one. I don't blame people for playing with it as it's forgiving and super fun to play, but I appreciate and respect the community for not overusing it. We're better than taking internets and meta lists to win. I would respect someone more for finding the counters that take meta lists down! Go down swinging!
  6. They deserved some truth telling from @Masterchiefspiff. I have been trying for the past year to communicate with these bozos in some way or another and got exactly zero responses. They need a serious overhaul of their customer service department or risk losing their gaming market share. Our distributor is even worse. Asmodee has managed to take what little customer service FFG had left and flush it down the toilette.
  7. NeverBetTheFett

    Congratulations FFG!

    I played it with 2 e-deaths with cross training, 1 officer and zillo. It was very effective and even dealt well with Spectre Cell.
  8. NeverBetTheFett

    Your History with IA

    I remember when I was playing X-wing and now IA, I always felt proud that I was into something that really doesn't cost a lot of money in the grand scheme of things. I'd tell my girlfriend, ya I spend money playing with star wars toys with other grown men, but I could be wasting it in so many other ways. The reality is that a night of fun playing skirmish, or campaign for you folk, costs next to nothing over time. **** I could be at home playing Fortnite right? (cue floss dance). Frankly, I mostly enjoy the social aspect of gaming. Having a slow influx of IA doesn't phase me too much as long as it keeps coming. I fully plan to make a fan made campaign someday too.
  9. NeverBetTheFett

    Your History with IA

    I was int to x-wing at the time and was told that this new Star Wars game was better because it had better dice. I didn't like how you had to paint the figures (see later). I was spoiled by x-wing being played out of the box but also felt like painting was a waste of time since I always sucked at art (see later). My friend who got me into IA did not like how skirmish did not attract the crowds that x-wing did. I was successful at x-wing, but always felt uneasy about the looseness of the game. I'm a stickler for rules, so a game where an accidental bump can change the whole game bothered me. I started a casual play league with another x-winger, but left after I felt it got too competitive, aka people were cheating. Funny enough, this league is alive today and is well known to one of the biggest X-wing dojos in the world. They have a bad reputation with people outside of group. Anyway, my friend who bailed from IA urged me to paint and even gave me all of his paint supplies and some tips on how to get started. I started first with colouring figures with sharpies and realized that was not a good idea. So, I jumped in and started painting the trandoshan hunters. I loved what they looked like and felt like maybe I had a hidden skill? I just had to try it! I also found that it made playing the game more enjoyable. I painted those! Also, you can paint them whatever way you want! I love that freedom. I recall playing against a dude who painted a lot of his figures in neon like colours. But in all honestly I felt like, go for it! Express yourself. I found over time that playing IA made me happy as there are very few ways to cheat, you get to sit down when you play, you get 3 games in one, you get to play with iconic characters, the meta can be reigned in with map rotation and scenario variety, it's not overwhelmed by Magic players like x-wing was/is. I think the barriers to entrance into the game are what keeps it nice for me. You're not going to just pick it out of the box and play like you can with X-wing. I remember interviewing Paul Heaver one time and asking about his love of both games. Admittedly he did not like that IA was not a more popular game, but he also admitted that with IA you could not leave the game for a while and just expect to walk back in without practice. You need to know each map and scenario before you even think about a meta list. With X-wing he felt he could walk in and still win a tournament with very little practice. Yes, the future of IA looks bleak some days, but until it dies, I have no reason to stop supporting it. I'm happy with every single wave, even the last one. They've done nothing but bring iconic figures into the game! What's wrong with that? I'm going to enjoy it while it lasts. Not all games last forever.
  10. NeverBetTheFett

    Canadian national prizes

    I got mine 2 weeks ago. I was under the impression that they were sending out the prizes to all of the top 16 first. So, my guess is others will get theirs soon.
  11. NeverBetTheFett

    Spectre Cell command cards...

    Honestly, I'm more impressed with your willingness to think outside the SC box. This list looks super fun. I played SC last week and felt like the best parts were Sabine and Ezra. The rest I could give or take. I also love your command deck. I'm often trying to make decks that are not limited. This is pretty solid. Great job!
  12. NeverBetTheFett

    Spectre Cell command cards...

    WHAT A TEASE!!! gimme gimme gimme!
  13. NeverBetTheFett

    Spectre Cell command cards...

    Totally agree. Chopper is no where near vital following turn 1. What is vital is getting to use pummel with Ezra before he's eventually taken down.
  14. NeverBetTheFett

    Game defining command cards

    Ya I used to always put urgency in because I was told it's mandatory. I often found I didn't need it (or only needed 1 space) and it was stuck in my hand. When I started using brawler lists recently, which I frackin' love playing now, I found fleet footed was great because you didn't need the action to get that extra movement. This could set up pummel nicely or work well with face to face.
  15. NeverBetTheFett

    Game defining command cards

    Tough luck. There's so re-rolling. It can save a life.
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