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Everything posted by tonycanevaro

  1. I haven’t seen anything like this so far. No idea if it will live a long time or just lose. Thoughts? Being able to take a focus with a Y then have fenn Or ten coordinate the target lock and possibly shoot at I6 with a fully modded torp seems pretty strong. A/SF-01 B-wing - •Ten Numb - 58 •Ten Numb - Blue Five (50) •Squad Leader (4) Shield Upgrade (4) BTL-A4 Y-wing - Gray Squadron Bomber - 43 Gray Squadron Bomber - (32) Proton Torpedoes (9) R4 Astromech (2) BTL-A4 Y-wing - Gray Squadron Bomber - 43 Gray Squadron Bomber - (32) Proton Torpedoes (9) R4 Astromech (2) Sheathipede-class Shuttle - •Fenn Rau - 55 •Fenn Rau - Reluctant Rebel (52) Swarm Tactics (3) Total: 199/200
  2. so I flew this Y list you use last night twice. Against the same opponent and same list. I have flown it twice before against my son as well. My opponent last night is flat out better than me. No ifs or maybes. He plays a lot and wins a lot. Nice guy. His list: wedge with R4, naked ten numb, Nora Y with ion and veteran turret gunner plus Arvel with intimidation. we had the same point. First game he was moving last shooting last. Second was reversed. I put the biggest rock in the middle both matches, and the rocks were more or less in a cluster of range 1-2 around the central rock. i just couldn’t figure out how to time the maneuvering to get torpedos off. Shot one in the two matches. I don’t get it ? maybe my critical thinker is broken ?
  3. Flew this list tonight. I’m just not good enough for it. Destroyed in both games. Got one torp off total in both matches.
  4. Hey MasterShake, mind if I send you a DM? I’ve got a couple questions.
  5. Fenn seems pretty squishy and pretty important to the list. I kinda like it but seems extra fragile to me.
  6. What happens when fenn goes down?
  7. This makes me realize how little I know about this game. “The traditional setup for this list is to put a rock squarely in the middle and have the pair of Y-Wings navigate the asteroid field using it as a pseudo screen to make directly jousting them undesirable which makes it easier to line up the torps. Luke usually chills in the main jousting lane to tempt my opponent into a face-off that the Y-Wings can then turn into and get multiple torp shots on. Wedge has the highest initiative and can flex into the main lane or to assist the Y's depending on my opponent's deployment and frequently I'll drop him in a position where a turn 1 barrel roll can get him to either location.” what do you mean by main jousting lane? It sound like you deploy the two Y wings together and have wedge luke together as well?
  8. I’d be really interested to see what the top performing rebel lists are in your area? Whats their biggest weaknesses? How do you fly them? Etc? im a casual player and mostly play with my family but on occasion I get out to the flgs and would like to have some idea what’s working.
  9. Where do you get those sfoil indicator tokens?
  10. Sorry I don’t get it. How do you get two attacks out of this?
  11. I could have sworn I already had BTL in there. i was unsure about sensors as well in this list but couldn’t think of anything better. Adaptability was to get Horton and Kenyan to the same Ps. dont know how I feel about the ion token from pulsed ray shield... This fits as well: Y not (100) •Horton Salm (37) - Y-Wing Twin Laser Turret (6), Bomb Loadout (0), Extra Munitions (2), •"Chopper" (1), BTL-A4 Y-wing (0), Guidance Chips (0), Thermal Detonators (3) •Ezra Bridger (25) - Sheathipede-class Shuttle Wired (1), Gunner (5), •R3-A2 (2) •Keyan Farlander (38) - B-Wing Crack Shot (1), Sensor Jammer (4), B-Wing/E2 (1), •Maul (3)
  12. Looks fun. Will punch hard and make you pay for whomever you decide to take on first. Obvious improvements? Y not (98) •Horton Salm (37) - Y-Wing Twin Laser Turret (6), Bomb Loadout (0), Extra Munitions (2), •"Chopper" (1), Guidance Chips (0), Thermal Detonators (3) •Ezra Bridger (25) - Sheathipede-class Shuttle Wired (1), Gunner (5), •R3-A2 (2) •Keyan Farlander (36) - B-Wing Adaptability (0), Advanced Sensors (3), B-Wing/E2 (1), •Maul (3)
  13. I’m confused. Landing on an asteroid means no actions? How do you get an action from Fenn? Or is it only stress that shuts that down?
  14. What’s your current version of the list look like?
  15. I always TL Wedge & Poe turn 1. Being able to reroll one red dice each for free is awesome. Usually the coordinate is for Wedge Focus/TL If you have to K turn Wedge you still have the reroll from M9G8. Or: you use Fenn to give Poe a boost action prior to pulling a talon roll is pretty fun too Then with M9G8 reroll and perms focus from advanced optics you can still hit decently hard. im no where near good at flying this nor do I play in tournaments much but I really enjoy flying this. And it has won more than it’s lost, which in my inexperienced hands means it’s a pretty forgiving list.
  16. This is my favourite build right now. Aces (99) •Fenn Rau (27) - Sheathipede-class Shuttle Veteran Instincts (1), Weapons Engineer (3), •M9-G8 (3) •Wedge Antilles (31) - X-Wing Veteran Instincts (1), Flight-Assist Astromech (1), Integrated Astromech (0) •Poe Dameron (41) - T-70 X-Wing Veteran Instincts (1), •BB-8 (2), Advanced Optics (2), •Black One (1), Autothrusters (2)
  17. That’s what I was thinking. PS11 Poe and Han should do ok. A Ps11 wedge/Fenn/poe would be good too. Wedge would melt probably but there it lots of damage mitigation. No Regen on Poe though...
  18. What about this Kanan Fenn list? BigGhost (100) •Kanan Jarrus (55) - VCX-100 Advanced Sensors (3), Twin Laser Turret (6), Rey (2), Recon Specialist (3), •Ghost (0), Countermeasures (3) •"Zeb" Orrelios (18) - Attack Shuttle •Phantom (0) •Fenn Rau (27) - Sheathipede-class Shuttle Veteran Instincts (1), Weapons Engineer (3), •M9-G8 (3)
  19. That’s what I was thinking with Rex. If they take two shots on him that’s two less on Han. Also was thinking about a bandit with harpoons. Hard to ignore and if you do it could hurt.
  20. Is this crazy? Is this markedly worse than PS 11 Han/Poe? Lots token stripping and defense mods plus Fenn helping Han with extra actions. No tokens (99) •Han Solo (61) - YT-1300 Veteran Instincts (1), Gunner (5), Hotshot Co-pilot (4), •Millennium Falcon (1), Engine Upgrade (4) •Fenn Rau (22) - Sheathipede-class Shuttle Veteran Instincts (1), Courier Droid (0), •"Chopper" (1) •Captain Rex (16) - TIE Fighter Sabine's Masterpiece (1), Twin Ion Engine Mk. II (1)
  21. Your match against wedge poe Fenn, were they all ps11? Any idea what the Fenn build was?
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