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Aegil

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About Aegil

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  • Birthday 07/04/1978

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    32° 00' 28" S, 115° 56' 19" E, ~4.55mamsl
  1. When not only have the Hereteks converted two entire broadsides into Daemon Weapons, but have embedded explosive charges into them as "emergency anti-boarding options." When the sign over the gellar field generators reads, "Days since last warp incursion: -6." When your group is challenged to a duel by a Champion of Khorne CSM, and the human heretek wins using only the powersword that was crafted as a physical representation of the cabal's fate-binding pact. While taking no damage themselves until the champion's seven retainers rush him in blind fury at how easily the duel was won. Said heretek wipes out the 7 CSMs with no intervention from the rest of the party. (Seriously, the flesh-crafting ritual is OMG-OP-PLZ-NERF-NOW-THX-BAI.) I am actually gearing up to run a BC game. I read over the Flesh Crafting ritual and I just shook my head in disgust. Some of the other rituals in other books are just as bad. At best I wouldn't let things stack, as others have said if you have Unnatural Strength 6 from CSM, getting 4 from ritual is still Unnatural Strength 6, not 10. I would also probably restrict players heavily in usage. If I allowed it at all. The Bloodtide ritual in the Tome of Blood is just as poorly written. The problem isn't stacking, as all of our group are humans, not CSMs. But the ritual just allows for some serious cheeze as it's not difficult for a character to quickly become expert at the skills involved. But one restriction that I've been entertaining is that one of the sacrifices must have the trait that you're looking to acquire.
  2. Apologies for the mild thread necromancy, but if I might chime in a little here. Might I suggest a (to me) simpler set of talents. Novice Psychic Warrior Tier: 1 Prerequisite: Psy Rating 3 The character is so in tune with aggressive warp powers that he can summon a bolt of energy with the point of a finger or flick of a wrist. So long as the Psyker has a free hand, he may manifest a psychic bolt (but not a psychic barrage, psychic storm or other psychic power with the attack subtype] as if it were a pistol for the purposes of using Two Weapon Fighting.The psyker suffers a penalty to his focus power test equal to any penalty he would have suffered for using a pistol in such a manner. The character may not use blasphemous incantation or corpus conversion in conjuction with this talent, nor may he push his psychic strength. Additionally, the psyker may only manifest one psychic power in this manner during his turn. Initiate Psychic Warrior Tier: 2 Prerequisite: Psy Rating 5, Novice Psychic Warrior The character has refined his affinity with aggressive warp powers so that he can now unleash a brief torrent of energy with practiced eased. So long as the Psyker has a free hand, he may manifest a psychic bolt or psychic barrage (but not a psychic storm or other psychic power with the attack subtype] as if it were a pistol for the purposes of using Two Weapon Fighting. The psyker suffers a penalty to his focus power test equal to any penalty he would have suffered for using a pistol in such a manner. The character may not use blasphemous incantation or corpus conversion in conjuction with this talent, nor may he push his psychic strength. Additionally, the psyker may only manifest one psychic power in this manner during his turn. Master Psychic Warrior Tier: 3 Prerequisite: Psy Rating 7, Initiate Psychic Warrior The character has refined his affinity with aggressive warp powers to their very limit, such that he can now unleash furious torrent of energy as easily as one would squeeze the trigger of a gun. So long as the Psyker has a free hand, he may manifest a psychic bolt, psychic barrage or a psychic storm (but not any other psychic power with the attack subtype] as if it were a pistol for the purposes of using Two Weapon Fighting. The psyker suffers a penalty to his focus power test equal to any penalty he would have suffered for using a pistol in such a manner. The character may not use blasphemous incantation or corpus conversion in conjuction with this talent, nor may he push his psychic strength. Additionally, the psyker may only manifest one psychic power in this manner during his turn. Simply put, I prefer an approach that works alongside the existing talent structure and explains why this approach isn't more widely spread. It takes serious effort and dedication to this style of fighting in order to truly master it. Effort that most psykers prefer to spend on other abilities.
  3. When not only have the Hereteks converted two entire broadsides into Daemon Weapons, but have embedded explosive charges into them as "emergency anti-boarding options." When the sign over the gellar field generators reads, "Days since last warp incursion: -6." When your group is challenged to a duel by a Champion of Khorne CSM, and the human heretek wins using only the powersword that was crafted as a physical representation of the cabal's fate-binding pact. While taking no damage themselves until the champion's seven retainers rush him in blind fury at how easily the duel was won. Said heretek wipes out the 7 CSMs with no intervention from the rest of the party. (Seriously, the flesh-crafting ritual is OMG-OP-PLZ-NERF-NOW-THX-BAI.)
  4. And 10 points to you if your warmaster was Capt. Buck. E. O'Hair, a Slaanesh devotee with fantastic hair. We actually kept the name, "Chains of Judgement." We would raid Imperial ships and colonies, round everyone up and subject them to a twisted mockery of the inquisition. Those whose faith in the Corpse-God was strong where sacrificed to the Dark Gods. Those whose faith was lacking was pressed into service as slaves/crew.
  5. As WilliamAsher said ealier in this thread, a decent PC navigator can bring that time down on their own. Heck, in one of our campaigns, with only a starchart collection we were managing to make journeys that should have taken months in under a week. But I think that SCKoNi hit the nail right on the head. We've played a grand total of 3 RT campaigns so far, and the Miloslav has shown up on one ship. In our Black Crusade campaign. Yeah, that "believed to be cursed" thing was noted and, well, we avoided it as a result. I'm beginning to think that the problem here is more one of ROLE-playing vs. ROLL-playing. Again.
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