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killakan

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Posts posted by killakan


  1. There was the idea of a force sensitive kushiban going around in our group...

     

    http://starwars.wikia.com/wiki/Kushiban

    Kushiban

     

    B A  I  C W P

    1  3  2 2  2  3

     

    Wound Threshold: 7+ Brawn

    Strain Threshold: 11+ Willpower

    Starting XP: 90

    Silhouette 0

    Begins the Game with a rank in Charm

     

     

     

     

    Give us a take on those sexy Zeltrons.

    Link and pic please.

     

    Here you go. The picture is there as well.

     

    Zeltron

     

    B A  I  C W P

    2  2  2 2  1  3

     

    Wound Threshold: 10+ Brawn

    Strain Threshold: 10+ Willpower

    Starting XP: 100

     

    Begins the game with a rank of Charm and Kill With Kindness


  2. Going to try repainting a few of my minis but wondering wh as t I should look for as far as a good paint. Water bade, oil base, brand preference? Also what to avoid?

    Use house paints, I haven't tried it but they're good durable paints.


  3.  

     

    Okay, if I tried to Move one of those standing pillars, would it be like any other silhouette 2 object, or would there be some kind of penalty since they're standing strong?

    Do you have the proper control upgrade which allows you to pull objects from secure mountings?

     

    Yes I do.

     

    Then throw away!


  4.  

    Perception: 2eA+2eD 0 successes, 1 advantage
    a-s.pnga-a-a.pngd-th.pngd-f.png
     
    Naught doesn't see well enough to clearly distinguish their features. Not sure if that precludes the need for a Fear test, but I'll make one anyway.
     

    Fear: 1eA+3eP+3eD 0 successes, 4 advantage
    a-s.pngp-a-a.pngp-a-a.pngp-a-a.pngd-th.pngd--.pngd-f-th.png
     
    Naught is shaken by the looming figure that appears near her (Setback), but stands firm, inspiring the others (Boost die for everyone else's Fear check).
     
    Are any of the broken columns or pieces of debris large enough to be considered Silhouette 2?

     

    You didn't need the fear check but you can pass the boost die to the next guy's perception check, and yes, there are pillars of about silhouette 2, but they're all standing strong.


  5. I dunno if anyone has been takin' a look at these at all, but a close friend of mine has been keeping up with me on my progress and is liking what he see's so far. I'd really like feedback, if anyone is at all reading my rulebook.

    Keep 'em coming, though I need to view it in a google drive format.


  6. Ahh, they seem to be human, but everyone make a perception check of 2 purple.

     

    Perception check: 2eA+2eD 1 success
    a-a-a.pnga-s-a.pngd-th-th.pngd-th.png
     
    To me at least, they seem to be modified, a machine so thoroughly ingrained  in an organic being it is difficult to tell when the machine stops and the organic begins, it is terrifying, anyone who passes must make a fear check of 3 dice as the horrible sight before you is brought to revelation.
     
    Fear Check: 3eA+3eD 1 success, 1 threat
    a--.pnga-s-a.pnga-s.pngd-f.pngd-th.pngd-th.png
     
    I stand my ground, but I am still shaken, taking a setback die to my first attack against them.
    (Appearance-Minions)
    Codex_Husk.png
     
    (Apperence-Boss, pretend the non-gun arm holds a big shield.)
    ME3_Cannibal.png

  7. Costs- I'm OK with this, and I came from GW so that doesn't matter because of the sh*tty way they run their company.

     

    Lack of Locations PEOPLE to Play- There's only so many times you can beat your brother and then deal with meltdowns when he loses.

     

    Community- I got you folks, but not much else.

     

    Time- This I have in Spades.

     

    Other- Storage is not an issue, FFG already gives you **** convenient packiging, I carry all my sh*t in a cardboard box in a shopping bag and an Easter basket. 

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