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  1. Thanks for the response, I feared as much. Two of the players have moved away, so getting it from them isn't an option. I'll see if customer service can help. I wouldn't mind paying for just the folios, I just don't need the whole set.
  2. I'm taking a new group through the Beginner Box, but I just now realized that the previous group took their chosen character folios with them! Does anyone know where I can find replacements in PDF form?
  3. In that case, here's an idea: An Imperial agent is being sent on what he thinks is a wild goose chase for an old Jedi temple that Vader wants checked out. He thinks it's bull, but no one wants to get Force-choked, so he goes to check it out However, instead of a Jedi goose chase, he finds a forgotten Old Republic cache. Importantly, there are dozens of complete and functional, but mothballed Spaarti cloning cylinders. Depending what you want to do with the canon, this could present a dire threat to the Rebellion. If the cloning process has been lost to the Emperor, he'll want to lock the place down so he can start a cloning program. If the Emperor still has cloning cylinders, he might want to lock down this supply so the Rebels don't get their hands on it.
  4. Sorry, are you looking for ideas on why the Imperials are there? Or why the Rebels are there? Both?
  5. Thanks for the comprehensive answer! It's very helpful!
  6. Outside of the material in the FFG books themselves, do folks have any Star Wars books they recommend using for reference? I read Wookiepedia a lot, but frequently the information can be pretty minimal and awkwardly written.
  7. This is also a good point. I say go with what makes sense and feels right to the GM, so long as it's not OP.
  8. I had this same issue, but on the speed side. It's described as having amazing straight-line speed, but its speed stat is the same as the slow, doddering Y-Wing. When I brought this up elsewhere, someone said it makes sense because the Gain the Advantage Action difficulty is speed based, so it doesn't make sense for the B-Wing to have a higher speed and therefore be better at dogfighting. In the game I'm going to GM soon, I'm tempted to house rule the B-Wing's speed to 5. Maybe with an additional setback die if it tries to use Gain the Advantage.
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