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oda204

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  1. Alrighty, gotten a bunch of data from this thread and the players! Enjoy looking over the lists, the most popular units, etc!
  2. What?! no prizes! Heresy! Message me (Rebel Light Works) on etsy, cover shipping, and i'll send you some cool swag to give out
  3. Not a single player dropped last year, even players with 1-3 records (there was a bye). I highly doubt we'll see players drop this year as well. With no other real events to compete for you time (and you can't just go pop into a qualifier for GoT or L5R, you have to have already purchased a ticket for those events). It's not Gencon or Adepticon where theres a complete other con to go see. As for having 5 rounds, that increases value. I'm guaranteed to get 5 games of Runewars in, possibly 7 if I make the top 4 cut and advance. That's a massive amount of value compared to other events. We've been discussing the average # of points needed to make the cut over on the Init1 discord, and with the data that we have from Regionals, USA/Canada/UK nationals, NA champs, and Worlds 2017, we've been reluctantly saying you need to average 7.5 pts a round to reliably make the cut. So, lets say I don't have my list submitted on time and suffer a rd 1 loss, that means I need to score atleast 38 points out of 50. That's doable across 4 games. Yes, you would need to have a score of no lower than 8-3, but that has been done before!
  4. Email from FFG As we approach the date of this exciting event, we will need you to submit your army list beforehand. Please upload a printable PDF of your army list using the link below no later than 11:59 PM on Monday, October 29th. If we do not receive your list by this time, you will receive a 1st Round unpaired match loss. Better go submit your list if you haven't already.
  5. UTHUK LISTS Church - 200/200 Ravos the Everhungry - 50 pts -Viscera Goblet -Insatiable Hunger Spined Threshers - 2x1 - 31 pts -Scuttling Horror Spined Threshers - 2x2 - 51 pts -Scuttling Horror Berserkers - 3x3 - 68 pts -Tempered Steel -Frontline Spined Thresher -Warsprinter -Aggressive Shrieker S Ivins - 187/200 Spined Threshers - 3x2 - 94 pts -Ravos the Everhungry -Shane Rune -Scuttling Horror Kethra A'Laak - 47 pts -Shield of Margath -Kingsbone Armor Flesh Rippers - 2x2 - 46 pts -Rank Discipline -Dead Sprint JJ - 198/200 Ravos the Everhungry - 43 pts -Insatiable Hunger Kethra A'laak - 34 pts Spined Threshers - 2x1` - 31 pts -Scuttling Horror Spined Threshers - 2x1` - 31 pts -Scuttling Horror Spined Threshers - 2x1` - 31 pts -Scuttling Horror Spined Threshers - 2x1` - 28 pts T Gall - 200/200 Kethra A'laak - 42 pts -Bonecaster Berserkers - 2x2 - 34 pts -Dispatch Runner Berserkers - 2x2 - 34 pts -Dispatch Runner Spined Threshers - 2x1 - 31 pts -Scuttling Horror Spined Threshers - 2x1 - 31 pts -Devouring Maws Spined Threshers - 2x1 - 28 pts B Fox - 198/200 Ravos the Everhungry - 43 pts -Insatiable Hunger Spined Threshers - 2x1 - 31 pts -Scuttling Horror Spined Threshers - 2x1 - 31 pts -Scuttling Horror Spined Threshers - 2x1 - 31 pts -Scuttling Horror Spined Threshers - 1x1 - 18 pts Spined Threshers - 1x1 - 18 pts Flesh Rippers - 2x1 - 26 pts -Dead Sprint
  6. LATARI LISTS Jukey - 196/200 Maegan Cyndewin - 42 pts -Malcorne's Bequest Deepwood Archers - 2x1 - 24 pts -Fire Rune Deepwood Archers - 2x1 - 24 pts -Fire Rune Darnati Warriors - 2x1 - 28 pts -Corruption Rune -Hedge Shroud -Verdant Sorceress Darnati Warriors - 2x1 - 25 pts -Corruption Rune -Hedge Shroud Ventala Skirmishers - 2x2 - 39 pts -Fire Rune -Hedge Shroud Aymhelin Scion - 1x1 - 14 pts M Gazda - 195/200 Prince Faolan - 47 pts -The Spirit Sword -Legendary Prowess Ventala Skirmishers - 2x3 - 60 pts -Maegan Cyndewin -Tempered Steel -Metered March -Flank Fire Deepwood Archers - 2x1 - 20 pts -Tempered Steel Deepwood Archers - 2x1 - 20 pts -Tempered Steel Deepwood Archers - 2x1 - 20 pts -Tempered Steel Amyhelin Scion - 1x1 - 14 pts Amyhelin Scion - 1x1 - 14 pts A Miller - 199/200 Aliana of Summersong - 44 pts -Packleader's Spear -Ambush Predator Prince Faolan - 47 pts -Macorne's Bequest -Etharyon of the Ailatar Deepwood Archers - 3x2 - 61 pts -Dispatch Runner -Wind Rune -Rallying Starling -Simultaneous Orders Leonx Riders - 2x3 - 47 pts -Raven Tabards -Moment of Inspiration
  7. DAQAN LISTS C Chappell - 200-200 Kari Wraithstalker - 38 pts -Fortunas Dice Heavy Crossbowmen - 3x1 - 36 pts -Tempered Steel -Marching Cornicern -Rank Discipline Heavy Crossbowmen - 3x1 - 36 pts -Tempered Steel -Marching Cornicern -Rank Discipline Spearmen - 3x2 - 48 pts -Lance Corporal -Raven Tabards Outland Scouts - 2x1 - 21 pts Outland Scouts - 2x1 - 21 pts B Ries - 195/200 Lord Hawthorne - 38 pts -Might of Daqan Spearmen - 3x2 - 58 pts -Lance Corporal -Wind Rune -Eagle-Banner Bearer -Metered March Oathsworn Cavalry - 2x3 - 63 pts -Forged in Battle -Wind Rune -Raven Tabards -Moment of Inspiration Heavy Crossbowmen - 3x1 - 36 pts -Tempered Steel -Marching Cornicern -Rank Discipline S Boyes - 195/200 Baron Zachareth - 52 pts -Heartseeker -Nerekhal Training Oathsworn Cavalry - 2x2 - 40 pts -Wind Rune Heavy Crossbowmen - 3x1 - 36 pts -Tempered Steel -Marching Cornicern -Rank Discipline Outland Scouts - 2x2 - 50 pts -Kari Wraithstalker Rune Golem - 1x1 - 17 pts Luke F - 197/200 Kari Wraithstalker - 38 pts -Fortunas Dice Baron Zachareth - 42 pts -Nerekhall Training Heavy Crossbowmen - 3x1 - 36 pts -Tempered Steel -Marching Cornicern -Rank Discipl Heavy Crossbowmen - 3x1 - 36 pts -Tempered Steel -Marching Cornicern -Rank Discipline Rune Golems - 2x1 - 28 pts Rune Golems - 1x1 - 17 pts N Illies - 199/200 Baron Zachareth - 42 pts -Greyhaven Runelord Outland Scouts - 3x2 - 65 pts -Kari Wraithstalker -Rank Discipline Spearmen - 2x2 - 41 pts -Dispatch Runner -Rallying Cornicern Heavy Crossbowmen - 3x1 - 34 pts -Tempered Steel -Rank Discipline Rune Golems - 1x1 - 17 pts T Backhaus - 198/200 -UNCONFIRMED LIST- Baron Zachareth - 46 pts -Reaping Blade -Nerekhall Training Kari Wraithstalker - 39 pts -Fortunas Dice -Wraith Step Heavy Crossbowmen - 3x1 - 36 pts -Tempered Steel -Marching Cornicen -Rank Discipline Heavy Crossbowmen - 3x1 - 36 pts -Tempered Steel -Marching Cornicen -Rank Discipline Oathsworn Cavalry - 2x1 - 24 pts -Rank Discipline Rune Golems - 1x1 - 17 pts
  8. WAIQAR LISTS G Young - 197/200 Lord Vorun'Thul - 49 pts -Dimodian Blades - Entrancing Gaze Ankaur Maro - 52 pts -Fortunas Dice -Violent Forces Carrion Lancers - 2x1 - 31 pts -Rank Discipline Carrion Lancers - 2x1 - 31 pts -Rank Discipline Heavy Crossbowmen - 3x1 - 34 pts -Tempered Steel -Rank Discipline D Sayles - 200/200 Lord Vorun'Thul - 50 pts -Fortunas Dice -Entrancing Gaze Death Knights - 2x3 - 65 pts -Reaping Blade -Raven Tabards -Column Tactics Reanimate Archers - 3x2 - 54 pts -Raven-Standard Bearer -Combat Ingenuity Carrion Lancers - 2x1 - 31 pts -Rank Discipline M Roche - 197/200 Lord Vorun'thul - 51 pts -Fortunas Dice -Thirst of Bilehall Reanimates - 4x3 - 71 pts -Cursed Signets -Marching Drummer -Lingering Dead Carrion Lancers - 2x1 -Rank Discipline Reanimate Archers - 2x1 - 22 pts -Rank Discipline Reanimate Archers - 2x1 - 22 pts -Rank Discipline D Foran - 200/200 Lord Vorun'thul - 50 pts -Obcasium's Gauntlet -Thirst of Bilehall Reanimate Archers - 3x2 - 52 pts -Corruption Rune -Close Quarters Targeting Reanimate Archers - 3x2- 52 pts -Corruption Rune -Close Quarters Targeting Death Knights - 2x2 - 46 pts -Reaping Blade C Chandler - ???/200 ---- MISSING THE FULL LIST ---- Ankaur Maro - 45 pts -Regenerative Forces Reanimates - 3x3 - 58 pts ??? -Vorun'thul the Cursed Death Knights - 2x3 - 59 pts -Column Tactics Carrion Lancers - 1x1 - 15 pts Carrion Lancers - 1x1 - 15 pts T Patterson - 200/200 Lord Vorun'Thul - 51 pts -Thirst of Bilehall -Fortunas Dice Reanimates - 3x2 - 42 pts -Dispatch Runner Reanimate Archers - 3x2 - 54 pts -Tempered Steel -Raven-Standard Bearer -Close Quarters Targeting Death Knights - 2x1 - 29 pts -Obcasiums Gauntlet Wraiths - 3x1 - 24 pts P Wiest - ???/200 - UNCONFIRMED LIST-
  9. Alrighty! It's that time. With lists being required to be submitted by Monday night or suffer a round 1 loss, it's time to start gathering and cataloging lists! I will occasionally be going through the comments, etc and snagging lists to repost them in the top sections to make them easier to find. Total Player Count: 21 Waiqar - 7 Daqan - 6 Latari - 3 Uthuk - 5 Tray Count Heroes - 26 1-tray Units (Non-Hero) - 11 2-tray Units - 36 3-tray Units - 11 4-tray Units - 12 6-tray Units - 15 9-tray Units - 4 12-tray Units - 1 Bid 0 pts - 6 1 pts - 2 2 pts - 3 3 pts - 3 4 pts - 1 5 pts - 3 13 pts - 1 Most Popular Unit 1st - Spined Threshers - 15 units 2nd - Heavy Crossbowmen - 10 units 3th - Reanimate Archers - 6 units 3rd - Carrion Lancers - 6 units 3rd - Deepwood Archers - 6 units Most Popular Upgrade 1st - Rank Discipline - 19 copies 1st - Tempered Steel - 17 copies 3rd - Scuttling Horror - 10 copies Daqan - Marching Cornicen - 8 copies Waiqar - Thirst of Bilehall - 3 copies Latari - Hedge Shroud - 3 copies Uthuk - Scuttling Horror - 10 copies
  10. Vicious Roots can be annoying, as Kaffis pointed out, scions shoot on init 6. The key is to let Uthuk move into your range to take advantage of that later shooting initiative. Stun tokens are much, much more annoying. Also, dont bother immobilizing a Warsprinter Star, they'll just use the skill on warsprinter to move around and catch you that way
  11. Not always. You'll contribute those terrain pieces to the pool, but that doesn't mean that you'll always be placing those. Once all the terrain is contributed to the pool, the 1st player can pick any of them to place.
  12. Yeah, the US sits on the UN council, but have nothing to with running the UK politically.
  13. TL:DR - I accept that the RRG cannot define everything, so Flesh Rippers can move into terrain before they activate OR I accept that the RRG must be literally interpreted, so Flesh Rippers can't complete their compulsory march as there is no legal trigger for it. -------------- Here's the thing, no ruleset survives detailed inspection. If you look for an edge case scenario, you'll likely find one. Every possible interaction cannot be covered in a ruleset. Here's my logic - #showyourwork 83.7 A “before” event occurs immediately before the specified event and cannot occur again for that instance of the event. 5 When a player activates one of his units, he resolves the following steps in order: 5.1 Step 1—Reveal Command Tool: The player reveals his unit’s command tool by tipping it over so the icons on the dial are faceup on the play area. 81.2 (bullet 2) • After the unit resolves all effects of entering the terrain, its activation immediately ends. If it had a bonus action or other game effects to perform, these are canceled. (Flesh Rippers Card) Before you reveal your command tool, you must perform a speed-1 {March}. Flesh Rippers state that "before" you reveal your command tool, when we reference "before" it states that "before" occurs immediately before the specified event. Well, that mean directly before you reveal the command tool. Since revealing your command tool is Step 1 in activation, but before you actually activate the unit, it happens then. This MECHANIC is all clear, covered in the RRG, etc. What is not clear is when does this ability TRIGGER. You cannot trigger this occurrence unless you've nominated a unit to activate, but nomination of a unit to activate is nowhere to be found in the RRG. The closest is in the Initiative section, but that isn't very applicable to this at all, it's not granular enough. So, we, the players, have created a "ghost step" which is when you nominate a unit, but haven't activated it yet. Yes, this doesn't occur anywhere in the RRG, but if we strictly interpret the RRG, then Flesh Rippers can never resolve their 1-march, and you could never spend Inspiration tokens, since both of these occur in an timing that isn't clearly defined. Essentially what i'm saying is: Stop trying to break the ruleset. I believe your original post was not this intention, but this thread is heading there quickly. You keep demanding proof of a step that exists between 5 and 5.1, which doesn't exist. Mostly because 5 isn't a step, it's a number reference. In response to the vein of responses you've been handing out, I declare my response as thus: The timing is illegal (because it's not clearly spelled out in the RRG) and therefore Flesh Rippers can't complete their compulsory march, as well as not being able to spend inspiration tokens, since they both occur in the same "step". I've shown my work, made my case, and will now go back to playing the game with Flesh Rippers moving and being able to spend Inspiration tokens because I didn't try to "lawyer" the ruleset by looking for every interaction to be explicitly detailed out for me. I'll also go ahead and email this out to FFG so that it can be "fixed" in the next FAQ. Adding this as you posted it during my typing this out. Yep, i'd agree you're bad at. ommunication. Communication however, you're not awful at. It just seems that you enjoy beating this particular horse? I'm not trying to insult or poke fun at you, I just don't understand why you've chosen this to be fixated on. You're challenging the belief that activating a unit and revealing a dial are two different things. Here's the thing, if they're not, then that whole chunk of the game mechanically falls apart. Yes, it's not spelled out in the RRG, and that's why we, the players, have created them as two separate entities.
  14. Considering this is an Adepticon policy, how exactly are we talking about GW? It's an Adepticon policy, i'd ask them or drop an email to FFG OP.
  15. Court of Gamers, San Antonio Texas Store Championship Results February 10th, 2018 We had 8 players show, which is a small showing for us, several players had other obligations on that day. Much thanks to Rebel Light Works for the generous contribution of Acrylic runes for all players, and congratulations to Z and playnwin for also taking home an acrylic Template and Tray set in addition to the SC prizes. Congratulation to Z for taking the day with his Uthuk list, and scoring the regional bye card (again!) Results are as follows - Z - 27 pts, 464 MoV - Uthuk Y'llan playnwin - 23 pts, 388 MoV - Daqan R - 21 pts, 199 MoV - Latari rebellightworks - 18 pts, 190 MoV - Waiqar tvayumat - 13 pts, 132 MoV - Waiqar J - 10 pts, 46 MoV - Daqan budgernaut - 10 pts, 0 MoV - Uthuk Y'llan S - 9 pts, 5 MoV - Daqan Lists are as follow - Z - Uthuk Y'llan 199 pts 3x3 Berserkers - Cacophany Reaver, Frontline Spined Thresher, Raven Tabards, Aggressive Shrieker 2x2 Flesh Rippers Ravos the Everhungry -Insatiable Hunger 2x2 Spined Threshers Playnwin - Daqan 200 pts 3x2 Spearmen -Lance Corporal, Marching Cornicern 3x1 Heavy Crossbowmen -Tempered Steel, Marching Cornicern, Rank Discipline 3x1 Heavy Crossbowmen -Tempered Steel, Marching Cornicern, Rank Discipline 2x2 Oathsworn Cavalry -Tempered Steel, Bull Pennon 2x2 Oathsworn Cavalry -Tempered Steel, Bull Pennon R - Latari Elves 200 pts 1x1 Aymhelion Scion -Vicious Roots 1x1 Aymhelion Scion -Vicious Roots 3x2 Deepwood Archers -Maegan Cyndewin, Tempered Steel, Frontline Scion, Close Quarters Targeting 3x2 Deepwood Archers -Tempered Steel, Frontline Scion, Close Quarters Targeting 2x2 Leonx Riders -Aliana of Summersong, Bull Pennon, Triumphant Cry rebellightworks - Waiqar 200 pts Ankaur Maro -Violent Forces, Fortuna's Die 3x3 Berserkers -Raven Tabards, Shield Wall, File Leader 2x2 Carrion Lancers -Master-crafted Weapons, Combat Ingenuity 2x1 Death Knights -Obcasium's Gauntlet Tvayumat - Waiqar 199 pts 4x3 Reanimates -Ardus Ix'Erebus, Frontline Carrion Lancer, Blighted Vexillum Bearer, Aggressive Drummer, Lingering Dead 2x1 Death Knights -Obcasium's Gauntlet, Rank Discipline 2x1 Reanimate Archers -Combat Ingenuity 2x1 Reanimate Archers -Combat Ingenuity 1x1 Carrion Lancer J - Daqan 199 pts 3x2 Heavy Crossbowmen -Artifact Bearer, Fortuna's Dice, Fire Rune, Close Quarters Targeting 2x2 Spearmen -Greyhaven Channeler 2x3 Oathsworn Cavalry -Wind Rune, Moment of Inspiration Lord Hawthorne -Reaping Blade budgernaut - Uthuk Y'llan 200 pts Ravos the Everhungry -Insatiable Hunger, Viscera Goblet 2x2 Berserkers -Bloodfire Witch, Fire Rune 2x2 Berserkers -Bloodfire Witch, Fire Rune 2x1 Spined Threshers 2x2 Flesh Rippers -Rank Discipline S - Daqan 199 pts 2x2 Oathsworn Cavalry -Wind Rune, Bull Pennon 3x3 Spearmen -Citadel Weapons Master, Shield Wall, Frontline Rune Golem, Aggressive Cornicern 3x1 Heavy Crossbowmen -Tempered Steel, Marching Cornicern, Rank Discipline 3x1 Heavy Crossbowmen -Tempered Steel, Marching Cornicern, Rank Discipline
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