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Adun42

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  1. Thanks
    Adun42 reacted to KCDodger in yet another forum dumpsterfire, move along   
    We haven't oversteered at all. This s**t kills people and we don't have a way to cure it yet. Let me exp,lain below, where a particular member of our forum has completely forgone the notion of human empathy.
    Thanks for the wilful misgendering. Really appreciate it.

    I live with three others that have caught it, all with varying degrees of severity. My girlfriend caught it from her mother, who works at a hospital as a nurse. Literally the front lines of it. Her mother was actually hospitalized over it - and thankfully has recovered, but is still very much effected by it. We're concerned that it's had a permanent impact on her lung function. She suffered under it so bad that apparently there were times she'd rather have been dead. That's pretty horrible. Do you know, by the way, what it's like to have the one you love inform you that the fever has reached 104.1, sobbing in fear of how things could get even worse? What those tense moments before the ambulance came were like? What it was like to know that she may end up in the hospital and, if worst came to worst you may not see her again?

    What it was like for the Ambulance to turn her away because she wasn't exhibiting all the worst symptoms? She was lucky that her breathing never got worse, but she got everything else. Yes, she, her mother and brother all tested positive. It is only by frequently washing my hands, wearing a mask in my own home, and not even being allowed to hold the love of my life for this month and her recovery, that I have completely avoided COVID-19. I am exceptionally lucky, because I am uninsured and unemployed, and finding work in this climate is both an incredibly risky and losing prospect. I am a janitor by trade, and I can tell you that the average person is still being as callous as they have always been. Gods, they cannot even trim their beards to wear their masks properly.

    TV has told me nothing. I do my research myself and I literally live with a nurse in her 60s. I have listened to the professional medical worker, who has had friends who have died because of this virus. People she will never see again.

    So while you sit there and tell me that I'm a victim of fear mongering, I will sit here knowing what the truth is because I have been living it.

    Your callous disregard for the well being of your fellow man is not endearing and does not make you look brave. You need to reconsider your stance, because that attitude will get people killed.
  2. Haha
    Adun42 reacted to Magnus Grendel in X-Wing Moments (Expressed in the form of GIF's)   
    Being on the receiving end of a TIE swarm

    Precision flying with a TIE striker

     
  3. Haha
    Adun42 reacted to drazen90909 in X-Wing Moments (Expressed in the form of GIF's)   
    My perceived interaction with the obstacle in my path while setting my dial:
     

     
    The the interaction with that obstacle that then ensues:
     

  4. Like
    Adun42 reacted to gadwag in Hyperspace....Why?   
    This thread is a discussion about whether hyperspace is good or bad, so you're going to see opinions from both sides here. These forums are also home to a lot of salty grumps who like to complain about anything FFG does, so watch out for that.
    Hyperspace. This format requires fewer purchases to get started and is the format for store championship events in the first half of the year. Importantly, no first edition models or conversion kits are needed for hyperspace. Since you already own a lot of models and kits, playing extended shouldn't be a problem for you personally, but it will be an issue if you want to attract new players.
    Use yasb 2.0. It is up to date with the points values published by FFG here. The official app will be updated soonish, but it is a total trainwreck and FFG are having a better one made to replace it.
    FFG's communication isn't as streamlined and clear as GW's, so your confusion is somewhat understandable. If you want further clarity on the formats, have a read of this and this.
  5. Like
    Adun42 got a reaction from Helias de Nappo in Hyperspace....Why?   
    Let's see if I can articulate my confusion...
    I am a long time collector of xwing but rarely play. I bought conversions for the thousands of dollars of xwing I bought. All good.
    So I'm thinking ok, time for me to step up and create a xwing scene at flgs...
    First off i see that 5 blue squadron x wings played in the above discussion but if i look in ffgs app they are 41 points each meaning you cant field 5 of them, that changed from...yesterday?
    But in yasb 2.0 they are 40 and you can.
    Ok, ok. Things change and i cant tell who is or is not keeping up. Pick one and go.
    But this discussion, from a really newbie point of view..hyperspace..good for new players, bad for new players, good for folks with collections but bad for folks with collections...all of a sudden I'm channeling oogway...quit...dont quit... noodles... dont noodles...
    I mean wow, I should go back to 40k with my 8 different rulebooks and 150 d6...that'd be simpler. 
    But really, I am asking based on the above discussion..let's say I wanted to get myself and others back into this game...what format?
    Who's points?
    Does that sound confused? If it does it is dead on.
     
  6. Thanks
    Adun42 got a reaction from Frimmel in Hyperspace....Why?   
    Let's see if I can articulate my confusion...
    I am a long time collector of xwing but rarely play. I bought conversions for the thousands of dollars of xwing I bought. All good.
    So I'm thinking ok, time for me to step up and create a xwing scene at flgs...
    First off i see that 5 blue squadron x wings played in the above discussion but if i look in ffgs app they are 41 points each meaning you cant field 5 of them, that changed from...yesterday?
    But in yasb 2.0 they are 40 and you can.
    Ok, ok. Things change and i cant tell who is or is not keeping up. Pick one and go.
    But this discussion, from a really newbie point of view..hyperspace..good for new players, bad for new players, good for folks with collections but bad for folks with collections...all of a sudden I'm channeling oogway...quit...dont quit... noodles... dont noodles...
    I mean wow, I should go back to 40k with my 8 different rulebooks and 150 d6...that'd be simpler. 
    But really, I am asking based on the above discussion..let's say I wanted to get myself and others back into this game...what format?
    Who's points?
    Does that sound confused? If it does it is dead on.
     
  7. Like
    Adun42 reacted to gamblertuba in Hyperspace....Why?   
    A cynic would call it the "Sell more new ships format."
    An optimist would call it the "Play without the worst offenders format."
    Most of the toys I like are in the format and cheaper but I understand why others might be upset.  Overall though, I'm just glad to see them trying something different with Hyperspace.
  8. Like
    Adun42 got a reaction from Shadrack in RIP FFG   
    I gather you dont care for gw games.😉
    I personally like them better than runewars. I would have stuck with runewars had ffg done so, but life goes on.
    I didn't experience GW games before 8th edition, stayed away.
    Kill team is, in my opinion, quite good. The game play is fast and tactical and 3d terrain that matters really sets up the story, the game, and the view of it all. It becomes much more than pushing plastic around a table. Or yelling "YATZEE!" or "WAAAAGH!!!" And does not have the high cost of entry that either runewars or 40k have.
    Which I think is fun.
     I like 40k, it is long but much much less fiddly than runewars and does not have the component based limitations. I dont need cards or dials  to define what I can create or do. Nor will I miss a charge because my opponent went 1" to the right and my movement guide led me past my enemy, exposing my flank.
    So it is quite easy for me to fathom why the game itself is the single most popular miniature game on the market for the last 10? 15? Years?  It might just possibly, have something going for it, just maybe. Imho.
    But I dont need this to degrade into a runewars v 40k, to each his own.
    My main point was that the money I would have spent on runewars went into a very popular gaming system by another company because ffg failed to support their game. 
    I am in agreement with hepitude that I'm not going to support ffg and their off games anymore. 
    My point to ffg is that while they did well in increasing the overall population of miniature gamers, which is good, their lack of support for something that needed a long term view actually led me away from their company, both acknowledging and supporting hepitude's experience and reaction.
  9. Confused
    Adun42 reacted to ForceSensitive in Episode 9 expected viewership: A Poll   
    So now that the final trailers are dropping, I'm just so morbidly curious, who's going to see it in let's say the first week?
    Vote by reacting to this post, comment and discuss POLITELY if you'd like below.
    Laughing face = Going for SURE.
    Confused face = Definitely NOT going.
    Sad face = Don't make me choose.
    Like Heart = You have no opinion but are curious about the poll results.
    Thanks Trophy = Instructions unclear, crashed Space ship in swamp.
  10. Like
    Adun42 reacted to ChahDresh in Fly Everything: My Journey Through My Collection   
    At the start of the year, I set myself a goal: fly every ship in my collection. Stop harping on your favorites, Mr. Stuck-in-a-Rut, and try some different things! It’s a lofty goal, and one I’d set for myself before without success. The fact that I live in something of an X-Wing desert doesn’t help. Happily, life aligned itself to let me play just a leeeetle bit more—enough to get this done. (I’m sure it’s borderline impossible for others with larger collections or less playtime.)

    This is a chronicle of things I did and lists I flew and games I played on this journey. I’m not going to rattle off every list I played this year. That’d be bonkers. Redundancy is not the goal. To some extent it’s unavoidable. (Paging Mr. Antilles on the white courtesy phone…) I still would rather minimize it. This goal is all about variety, after all. My writing should be, too.

    Some of the lists below were written explicitly for the goal—and why not? Goals like these are about more than justifying the expense we plunk down on this game. (“Yes, I bought another one, because… reasons!”) They’re to take us out of our comfort zones and have us try things. Experimentation is fun, too. And if you fly a list without the expectation that it will do anything useful, you open yourself to pleasant surprises.

    Note: these lists are presented first by faction, and then in the approximate order that I flew them. Points, in many cases, have changed since then. Don’t be surprised if some of these lists no longer fit. Also, my rule was that I have to fly all copies of a ship at once. If I have, say, six TIE Fighters, I have to fly a squad with six TIE Fighters. This proved easier with some ships than others…

    REBEL LISTS

    Bump City

    Ten Nunb with Heavy Laser Cannon; Braylen Stramm with HLC; Arvel Crynyd with Intimidation, Marksmanship, Proton Rockets; Heff Tobber with Intimidation, Tactical Scrambler, Leia, Tactical Officer

    Ships crossed off the list: 2x B-Wings, U-Wing

    Before we really grasped just how amazing the Cassian-Braylen connection was, and before that combo was Hyperspace legal, people were trying many different flavors of Rebel Beef. This list was my homebrew.

    Did I invest too heavily in bump-related tricks? Yeah, probably. Tactical Scrambler in particular was a nice idea in my head, but Heff drew so much aggro that in most games he was the first casualty. Against lists that had to go fast, I was able to force bumps and do shenanigans; against other slow Rebel squads, I gave away a lot of free range one shots. After flying the list casually with success against a variety of things, I went to a local tournament that was 90% Rebel beef and got shredded. (Mmm… shredded beef.)

    Was the list fun? You bet. In my favorite game with Bump City, I snuck Heff in front of a Lambda and pinned it in place for literally the rest of the game. The Lambda never got off that location and never took an action again. It was hilarious.

    I maintain that HLCs on B-Wings are worth it. Ten and Braylen carried me to a number of victories I absolutely didn’t earn. The PRockets were a bit of an extravagance, mostly because of how hit-and-miss they were. Lining up a bullseye on an Ini3 ship turned out to be hard. (The HLCs are different because they’re cheaper, B-Wings are more linear, and Heff could fix people in position to make it easy.) There were plenty of games where I didn’t launch them. When I did fire them, though, I LOVED that I was able to. One-shots are always fun. Incidentally, this is also why I went with Marksmanship over Predator—Marks helps the PRockets, Pred doesn’t.

    Corran the Hero

    Corran Horn with Proton Torpedoes, Juke, Fire Control System, R3 Astromech; Cassian Andor with Leia and Tactical Officer; Wedge Antilles

    Ships crossed off the list: E-Wing

    An experiment in trying to max out the ferocity of one ship. I suppose I could have gone with Jan instead of Wedge but that would have been a little too much, I think. The vulnerability of lists like this is that the more you load up on supporting pieces for your one cornerstone, the more you incentivize the enemy to focus on that cornerstone. I much prefer greater diffusion of threat, hence Wedge’s inclusion as a second option.

    The design was to give recurring mods to Corran to ensure he could max out both his normal attack and his double-tap. It’s hard to set up that double-tap. On any turn I missed my chance, I was embracing inefficiency. I won the game I played with this, but it felt bad.

    All the Arcs (Heavy)

    2x Warden Squadron Pilot with Barrage Rockets and Proton Bombs (one with Sabine Wren, one with Leia), 2x Gold Squadron Bomber with Ion Cannon Turret and Veteran Turret Gunner, hull upgrades to fill the points

    Ships crossed off the list: 2x K-Wings, 2x Y-Wings

    I know that quad Wardens were a thing for a while, and I know that quintuple Goldies were a thing for a while. My collection isn’t that extensive. So I went halfsies with both of those concepts and had the Y-Wings lead-block for the K-Wings, with arcs everywhere and bombs covering my caboose. The “heavy” subtitle is because I had been headsimming a few variations on the idea. One version put everyone on a diet to squeeze in Lt. Blount. More ships is good but I was afraid he’d just get in the way, so I flew the heavier variant.

    I’ve gotta say, this sequence is one of the most ridiculous things I’ve seen in this game: hitting a ship with a Proton Bomb, using Sabine to tractor it into the OTHER Proton Bomb, giving it an ion token, and watching it fly off the table. I cackled.

    It was a tricky list to fly; it’s very vulnerable to focused fire and has no closer, and trying to get everyone turned around was hideous. It has its virtues, though. I love 2.0 Sabine almost to the same extent I disapproved of 1.0 Sabine. I wish there was a way to field a more limited bomb complement with Sabine that made sense. Maybe I’ll search for that when this project is done. I feel like the Rebels really need something with Tragedy Simulator… (Cut to crowds of people chorusing, “No, they really don’t.”)

    Aggression

    Wedge Antilles; Norra Wexley (ARC) with Leia; Hera Syndulla (VCX) with Saw Guerrera

    Ships crossed off the list: VCX-100, ARC-170

    A variation on a list that crashed one of the European system opens. This version was partly to get the ARC on the table and partly because I wanted something new-player friendly (I’ve been trying to initiate some local Star Wars fans into the game). With three visually impressive ships of different sizes and relatively few upgrades, I figured it would be approachable and not overwhelming. Alas, the locals ghosted on me and I lost the game to boot. (I was far too aggressive with Wedge and put him in a bad position, I blundered around with the VCX, and then the dice poured gasoline on me.) The version with Norra in the Y-Wing is undoubtedly better.

    Stupid Swarm

    2x Phoenix Squadron Pilots with Intimidation, 2x Bandit Squadron Pilots, Zeb (TIE Fighter), Wedge Antilles with Swarm Tactics

    Ships crossed off the list: 2x A-Wings, 2x Z-95s, Rebel TIE

    The Rebel TIE was the ship I had the least enthusiasm for flying. It’s just kinda… there, these days. It has no shenanigans and the pilot abilities are unimpressive, at a price point that makes Imperial pilots giggle inside their helmets.

    I looooove A-Wings, though. The theory was, Rebels don’t have swarm tech like Howlrunner or Sinker, at least not on offense… but Intimidation serves a similar function, boosting the offense of every ship that shoots that target, with increased benefits the more ships pile on. It was a thought. It’s tricky, though, because every ship you commit to bumping takes away from your offensive potential. Plus, because each shot has limited offensive mods, the list is high variance. Perhaps aware of this, I included Wedge to ensure I could actually kill things.

    It worked alright. Wedge did most of the heavy lifting. Building a list out of filler reminds you why those ships are filler. The swarm ships did do damage, but their primary value was in making it hard for my opponent to hack his way to Wedge. Admittedly that counts for a lot. Regardless, I don’t need to come back to this one.

    Hard Counting

    Garven Dreis (X-Wing) with Selfless, Biggs Darklighter with Hull Upgrade, Thane Kyrell with R3 Astromech, Hera Syndulla (Attack Shuttle) with Nien Nunb, Predator

    Ships crossed off the list: 3x X-Wing, Attack Shuttle

    I thought I’d need to field four X-Wings at once to complete this challenge. I own five X-Wings, after all. Somehow, though, I can only field three in 2.0. Whoops!

    It was only after flying this list that I realized its commonalities with the Resistance list “3.5 Xs”. Both have three modestly-equipped X-Wings with a fourth, smaller ship to fill the points. Both are pretty jousty but with some tricks: damage spreading for the Rebels, maximum mods for the Resistance. Both are balanced in offense and defense, have middleweight initiatives, and obscure their closer well.

    Unlike Finn and his mini-tank thing, though, Hera joins the squad as a sort of pocket ace. Note to self: if you include in your list a ship you describe as “pocket ace”, take a non-zero initiative bid.

    It was interesting that Hera could end up in so many different places, and she hit reasonably hard. The points, though, are very similar to Duchess—and that comp isn’t fair at all. I do love me some Duchess. (/end foreshadowing) Also, with the new rulings, Hera + Nien doesn’t work anymore, so there’s no upside left to mine here.

    Import Convoy

    Wedge Antilles; Heff Tober; Jan Ors with Moldy Crow; AP-5 with Leia Organa

    Ships crossed off the list: HWK-290, Sheathipede

    The last two ships I needed to finish the Rebels—and, lo and behold, this list pops up at the Team Championships in Poland! What were the odds?

    The HWK and the Sheathipede probably make a good support combo for just about any hard-hitting ship. The thing is… the Rebels are actually limited in their supply of those. The more defensive nature of the faction means they’re often left gasping for offense.

    This is why Wedge is here, there, and everywhere. He’s instant offense with minimal complications or vulnerabilities. Just point and shoot. Scarcity makes value. The Rebels can get defense and support from anywhere. When they really want to punch something, they call Wedge (and, to a lesser extent, Braylen). I guess I could have cashed in Wedge and Heff for a VCX instead, but that would have been clunky to fly.

    I threw this game away. I was flying against a stronger jousting list that had me beat on efficiency. I needed to delay the engagement for one more round to control the range and force bumps with Heff. Instead, I undershot against a slow-rolling jousting opponent and lost Heff before he even fired—the same scenario that had caused me, six months earlier, to abandon Bump City. Apparently lessons-learned have a half-life. Or maybe I’m just bad.

    One other random list I flew:

    Focus Factory: Garven (X-Wing) with Selfless, Biggs with Hull Upgrade, Lt Blount, Esege Tuketu with PerCop and Barrage Rockets

    The design is aesthetically pleasing with how the focus tokens ping around. I loved that Garven could grab a token from Esege and give it right back. Alas, it was very difficult to fly effectively. You want the Ini3 ships behind the Ini4 ships, including Esege’s medium base, while keeping the key ships in R1 of each other… good luck with that. I swear that Garven + Esege should be awesome, but I haven’t been able to come up with a way to really abuse it. /sadface

     
    Next time: Imperials
  11. Like
    Adun42 got a reaction from lunitic501 in RIP FFG   
    I gather you dont care for gw games.😉
    I personally like them better than runewars. I would have stuck with runewars had ffg done so, but life goes on.
    I didn't experience GW games before 8th edition, stayed away.
    Kill team is, in my opinion, quite good. The game play is fast and tactical and 3d terrain that matters really sets up the story, the game, and the view of it all. It becomes much more than pushing plastic around a table. Or yelling "YATZEE!" or "WAAAAGH!!!" And does not have the high cost of entry that either runewars or 40k have.
    Which I think is fun.
     I like 40k, it is long but much much less fiddly than runewars and does not have the component based limitations. I dont need cards or dials  to define what I can create or do. Nor will I miss a charge because my opponent went 1" to the right and my movement guide led me past my enemy, exposing my flank.
    So it is quite easy for me to fathom why the game itself is the single most popular miniature game on the market for the last 10? 15? Years?  It might just possibly, have something going for it, just maybe. Imho.
    But I dont need this to degrade into a runewars v 40k, to each his own.
    My main point was that the money I would have spent on runewars went into a very popular gaming system by another company because ffg failed to support their game. 
    I am in agreement with hepitude that I'm not going to support ffg and their off games anymore. 
    My point to ffg is that while they did well in increasing the overall population of miniature gamers, which is good, their lack of support for something that needed a long term view actually led me away from their company, both acknowledging and supporting hepitude's experience and reaction.
  12. Like
    Adun42 got a reaction from Hepitude in RIP FFG   
    Games workshop should be thanking FFG.
    Runewars got me into painting minis and then as it died, moved to 40k, kill team and the like.
    FFG helped GW make a lot of money from me.
     
  13. Like
    Adun42 reacted to The Jabbawookie in 2xArq Thrawn + ISD-II + Rogues   
    I’d swap a deci for Bossk for sure.  Maybe drop XI7s all together because you have squads and the Arqs putting out enough damage for them to get use out of redirects anyway.  And Leading Shots irons out red dice as well as blue.
  14. Haha
    Adun42 reacted to DexterOnone in What Makes A Good 3 Ship List?   
    ‘First shalt thou take out thy collection of ships. Then, shalt thou pick out three. No more. No less. Three shalt be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once at the number three, being the third number be reached, then, put thy list before thy foe, who, being naughty in My sight, shall snuff it.'
  15. Haha
    Adun42 reacted to Magnus Grendel in How Many Stupid Mistakes Do You Average Per Game?   
    Usually either no major ones (if I win) or 1-2 major ones (if I lose), but sometimes far, far more.
    About a month ago, I decided to try my TIE/fo as a break from my beloved Strikers.
    One thing I forgot is that unlike the extremely pointy striker, it's not visually obvious which direction a TIE/fo or TIE/ln is facing, especially when looking at them side-on.
    Guess how I set them up.
    Guess what happened in the first turn.
    Guess how many ships it happened to.
    Guess how well the remaining ships did against a Han/Jake/Norra list after over half their squad mates decided to bug out on the first turn.....
  16. Haha
    Adun42 reacted to clanofwolves in Playing x-wing on a pool table   
    The cue ball coming quick in makes a heck of a destructive asteroid.... plus that added bonus of no need to roll for damage.
  17. Thanks
    Adun42 reacted to papy72 in My Collection   
    The collection interface within the official app does not allow tracking like that.  If you are looking to build squads that actually take your collection into account I would suggest you check out the LaunchBayNext app.
  18. Like
    Adun42 reacted to millertime059 in What faction(s) are you playing now?   
    Empire is my constant love.
    I've more or less dropped Rebels
    I've mixed in some Scum
    I am all in on Republic
  19. Like
    Adun42 reacted to Ysenhal in Ask for changing point update strategy   
    I feel like this is a bit harsh. Personally, I think FFG have been doing a reasonably good job with point changes, although I wouldn't mind seeing slightly smaller, more frequent changes (say 3 per year instead of 2).
    You say they're just increasing costs of the current meta lists instead of giving new opportunities, but I don't think that's a fair criticism. Firstly, increasing costs for current meta lists can give new opportunities, because it gives people room to try other upgrades or lists which were previously just less efficient than the best meta options. Secondly, FFG have also been trying to help things that haven't been getting used to make them more viable. Remember that the current Rebel meta is actually a result of a price decrease on Leia, who wasn't getting used on release. In the upcoming points change they're doing stuff like giving the JM5K a gunner slot and reducing its cost to try and help people get it on the table. Sure, there have been some cases where they've nerfed or buffed something a bit too much, but game design is hard and that sort of thing is always going to happen occasionally, unless they are very conservative with changes.
    Regarding things like Juke: the way it's written means it will always be much stronger on ships that get a free evade (or reliably get multiple actions) than those that don't. There's not really a way to price it so that it's a choice for every ship. If you cost it low so it's worthwhile on ships with one action, no other talent will ever be used on free-evade ships. If you price it so that free-evade ships have to make choices about what talent they equip, Juke will be too expensive to be effective on single-action ships. FFG have elected to do the latter, which I am fine with.
  20. Thanks
    Adun42 reacted to Icelom in Ask for changing point update strategy   
    I like that ships are different and have different strengths and weaknesses, same with upgrades.
    You cannot have any unique feel and flavor if everything is designed to be equally good in all builds.
    Your design is worse imo. Juke is already statistically worse on offence then just taking a focus. (Not to mention  the fact it might be useless if your opponent takes a focus themselves). 
    Right now Juke is only good if you have a free evade. Your change would only compound that more, and at one point it would probably be a big boost to those ships even having to spend the evade.
    The problem with Juke is it's a really crappy upgrade that can be really good if your ship has high action economy. Is that bad? I used to think so but I changed my mind. I decided I like having things have a feel or identity to them and not just become veteran instincts or push the limit and get stapled on to every ship.
    So freaking glad players don't get to design this game.
     
  21. Sad
    Adun42 reacted to Dwing in [Blog] - X-Wing Storage Solutions   
    It hurts me to see ships mashed together like that 🤪
  22. Like
    Adun42 reacted to ClassicalMoser in Happy Friday - May the 4 be with you.   
    CARD. PACKS.
    As an exclusive rebel/imp player, I haven't gotten anything new since I preordered 2.0 core and conversions the day it was announced (a year ago?). And there's nothing new for us on the horizon either. They mentioned K-2S0 as part of a hypothetical future pilot card pack, but they remained non-committal. Maybe they're ready to come forward now?
    Also some kind of a timeline for epic would be neat.
  23. Like
    Adun42 reacted to Kleeg005 in Happy Friday - May the 4 be with you.   
    Happy Friday!  May the Fourth be with us all.  I would love to get a surprise announcement of card packs coming to stores in the next month.  The thought makes my toes tingle.
  24. Like
    Adun42 got a reaction from ForceSensitive in What is an "NPE?"   
    These are some amazing and insightful responses.
    Mine is much more simplistic:
    "Did you have fun, want to play again?"
    No. =  npe 
    Doesn't matter about lists or winning.
    It was no fun.
     
     
  25. Like
    Adun42 got a reaction from fearpils in What is an "NPE?"   
    These are some amazing and insightful responses.
    Mine is much more simplistic:
    "Did you have fun, want to play again?"
    No. =  npe 
    Doesn't matter about lists or winning.
    It was no fun.
     
     
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