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  1. ThePinkyBrains

    Wave 8 PSA

    Will expert handling maybe become a thing? I kinda like it on Vader, I've lost him to N'Dru Sulak a couple times, and expert handling would have helped. But then again, those tracer things are coming too
  2. I'm looking to incorporate some bomb tokens into my games, not really as a gimmick, but just to have as on option. Plus I am finding it really hard not to play empire, and want a reason to play scum. Bombs seem pretty scummy to me. So here goes: Emon Azzameen (36) Proximity Mines (3) Intelligence Agent (1) Extra Munitions (2) Slave I (0) Torkil Mux (19) Ion Cannon Turret (5) K4 Security Droid (3) Moldy Crow (3) Kaa'To Leeachos (15) Black Sun Soldier (13) Total: 100 View in Yet Another Squad Builder
  3. Oddly enough, I made a similar list not too long ago. This is how mine was different: N'Dru, VI, cluster missiles, glitterstim Drea, TLT, unhinged astro Torkil, Ion cannon turret, moldy crow Cartel marauder I only flew it once, and I put it away because 1) N'Dru is just not my style and 2) Drea ended up being harder to work than I initially assumed. I tend to be more swarmy. Also, the ion cannon is really helpful for the cartel marauder, it really helps him mitigate his poor pilot skill and block way more efficiently
  4. Thanks much for your reply. I think if I didn't have swarm tactics, I'd really consider swapping the astromechs. Stressing one and not the other on purpose, or barrel rolling Wedge would get me out of the neat little formation. Both of them with R2s helps for the turn after a k-turn a lot too. I do however really like the plasma torpedoes idea. I usually am shooting them at ps9, so the crit from protons isn't useful as an alpha strike, plus Esege has a focus for them anyway. With the 2 points plasma torpedoes frees up (I like the 99 point initiative bid), the only things I can really see are some of the cheaper bombs? Not sure where to go from there.
  5. I've won 4/5 games with this list, against players of varying skill levels. They fly very close together, with Esege usually sharing his focus and picking on lower agility ships with his tlt. Have I just been lucky, or am I actually on to something? Wedge Antilles (29) Swarm Tactics (2) Proton Torpedoes (4) R2 Astromech (1) Integrated Astromech (0) Rookie Pilot (21) Proton Torpedoes (4) R2 Astromech (1) Integrated Astromech (0) Esege Tuketu (28) Twin Laser Turret (6) Recon Specialist (3) Total: 99 View in Yet Another Squad Builder
  6. I've had good luck with: Vader, VI, title, ATC Howl runner, swarm tactics Academy Pilot x4 99 I second the 6 ships suggestion, the blocking is unreal. You could always drop swarm tactics and put something fancier on vader, or swap him for soontir. I personally think swarm tactics is really useful, as I often find myself in a situation where one TIE is bumped and the TIE behind it has a good range one shot. Or giving damaged TIEs an opportunity to shoot before they die.
  7. I may be late to this party, but isn't the build in the preview solid? Gonk is crew, R5-P8 is an astromech?
  8. I'm used to Imperial swarm lists. But at Store champs on Saturday I used Xisor w/ title, Adv. Sensors, Autothrusters & Predator, with 3 Binayre Pirates and Syndicate Thug w/ TLT. Xisor was amazing and so were the Zs. I'd be tempted next time to drop the Y and take 2 extra Zs instead. Well worth a go. I've done some fiddling on some army builders and I ended up with something similar to that. I thought that 3 Z95s, a turret, and and ace. Mine was something like Binayre Pirate x3 Hawk 290, tlt Talonbane Cobra, cobra stuff I'm glad to see that I might have been onto something, thanks for that. That is definitely a problem I have. With my tie fighters, I love using the 5 straight and getting in there right off the bat, with the ace skulking in the way back. Also straight 1s and soft 1 turns are nice, but so unfamiliar and not like the hard 1 turns. You would think that rebels would be simpler to fly since they are slower and frequently only have focus and target lock to choose from. Again, some really solid advice, exactly the kind I think I needed. I think I might try flying a lot of cheap un-upgraded ships to see how they move and what they need to be better Thanks everybody, this has been very helpful so far
  9. Yeah, that about sums up what I like. Good call Warpman. The Soontir/Dark Curse/Backstabber/3 Academies is nice because 1) there are six ships and 2) is has a nice mix of pilot skill, which makes games interesting imo Anyways, Z95s and A wings should be my go to guys for sorta swarminess? At first glance the M3As looked interesting since they are so similar to ties, but the internets scared me away from them. Edit: By the way, this is exactly the kind of advice I was looking for, thanks much
  10. A friend of mine beat up my scum with chewbacca and 2 green squad pilots. I was thinking maybe a wings because they have great dials, 3 agility, and the evade action, all things I have been sorely missing from the empire. I only have the individual A-wing so far though, but I may have to look into this. What kinds of builds would you do with that premise? As you should. Don't get me wrong, the empire is my favorite by far. I just want a more complete game experience, and some variety in gameplay. Plus I feel like I would probably find blocking annoying if my opponent did it every single game lol
  11. I had really good luck and a lot of fun with: Omicron Group Pilot (21) Emperor Palpatine (8) Darth Vader (29) Veteran Instincts (1) Advanced Targeting Computer (1) Engine Upgrade (4) TIE/x1 (0) Academy Pilot (12) Academy Pilot (12) Academy Pilot (12) Total: 100 View in Yet Another Squad Builder Blocking with the 3 academy pilots as needed makes vader more slippery and let's you use palpatine's dice for offense. Plus academy pilots are pretty self sufficient as is, so they don't necessarily need the palp help. Vader can totally be changed for flavor too.
  12. I started this game probably a year and a half ago, and played exclusively imperials until probably late November of last year. Since then, I have also gotten a few rebels. My problem is that I cannot be consistent with non imperials. I've only won a few times, which is not a big deal to me, but I usually don't have a whole lot of fun with them, which is a big deal to me. I can't figure out what makes the two other factions tick. I usually do pretty swarmy imperial lists, with at least 3-4 tie fighters. The general idea of a few lists that I use, and thoroughly enjoy, with empire are: Oicunn Decimator Academy pilot x4 Vader Academy pilot x3 Palp shuttle And my new favorite: Soontir, ptl, targeting computer Academy pilot x3 Backstabber Dark Curse I've tried to make 4 ship lists with scum, like: Cartel Marauder Torkil, moldy crow, blaster drea, tlt, btl4, unhinged n'dru, vi, cluster missiles, glitterstim But I just can't figure out how to fly them. Any tips for learning scum or rebels? Or maybe something I can fly similarly?
  13. Most people that I play against have 2 or 3 ships. My reason for wanting 4 is purely to outnumber them. I should note that I have a warped sense of the game, the first 6-7 months that I played I only used Empire, and only used 5-6 Tie fighters/interceptors and occasionally the Decimator (still with 3-4 ties). Transitioning to other factions has made it diificult to make a list that I like, especially the super expensive rebels.
  14. That's what I was thinking, especially since he has the boost in that list. I've run the second list before, but the whole time was wishing I had the other. His native two actions make it really tempting to use squad leader though
  15. I can't decide between: Darth Vader (29) Veteran Instincts (1) Advanced Targeting Computer (1) Engine Upgrade (4) TIE/x1 (0) Academy Pilot (12) Academy Pilot (12) Academy Pilot (12) Omicron Group Pilot (21) Emperor Palpatine (8) Total: 100 View in Yet Another Squad Builder Or Darth Vader (29) Squad Leader (2) Advanced Targeting Computer (1) Stealth Device (3) TIE/x1 (0) Academy Pilot (12) Academy Pilot (12) Academy Pilot (12) Omicron Group Pilot (21) Emperor Palpatine (8) Total: 100 View in Yet Another Squad Builder
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