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About Alpha17

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  • Birthday February 16

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    Manhattan, KS

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  1. It was probably not your intention, and this comment is not really directed at you. Your comment/reaction just serves as the springboard for my rant, so please don't think I'm specifically targeting you. I want to state that many of the threads/posts complaining about GAR come off as the same. Basically "nerf clones, GAR players just need to get good so they don't need X mechanic." That's just as condescending and insulting as a Clone player laughing at your frustration. I know one of the podcasters has blatantly described clones as "playing on easy mode" but such labels do nothing for convincing players of the need for change, or for those of us loyal to a faction before it was even released, let alone became the dominate faction. Bottom line: pointing out a problem is fine, but don't attack clone players by calling the faction easy mode/auto win in one sentence, then get mad when somebody says "get good" elsewhere. Both sides can stand to improve, but both sides need to recognize the validity of the other. End Rant.
  2. Since this thread is so off topic as to be laughable, I just wanted to point out that this is like the third thread in a row to be filled with people arguing with a single user, with no progress being made in convincing him of much of anything. Since he clearly doesn't understand the difference between facts and opinions (at least his own opinions) I seriously urge all of you to consider putting him on your ignore list. If you like talking at walls, with nothing really gained by the process, go right ahead and knock yourself out. Just know that the pointless yelling is making up the majority of new posts right now. EDIT: Third thread in a row I've read TODAY. If we add up everything he has derailed, it's probably pretty **** sad.
  3. I'm planning on hitting up a theater this weekend for this. Debating between wearing my Imperial officer uniform, or Jedi robes. Hmm....
  4. I assembled my first one this weekend. Talk about a freaking nightmare. The feet simply didn't want to stay together using plastic glue, so I switched over to super glue for them. Also had to use super glue for the "waist" where the body connects to the legs because it got so wobbly with plastic glue. Good lord that was frustrating, and that was on top of the "lol, no instructions for you!" approach FFG took. I was planning on picking up a second one, but now I'm not as sure.
  5. I personally very much prefer the E-Web over mortars, so it should stay. Only exception is if you really want the fire support option.
  6. *Laughs in transparent Acrylic tokens* Your marker has no power here!
  7. Exactly. We should view them not as medics that heal only one, but regular troopers that heal 1 in addition to being the fifth trooper.
  8. Battle Report #2: Revenge of the Badly made Battle Report is done. Tried to correct some of the issues of the first one, not sure if I succeeded or not. Let me know what you think. These will of course be shared to my Page/Blog's Facebook page: https://www.facebook.com/But-Suppression-A-Star-Wars-Legion-Blog-372002993693681
  9. Never ending dodge tokens for an entire army, especially one with numerous ways gain free dodge tokens, would be quite ridiculous. It would make OP Luke even unfun to play against, as you just keep him close to rebel troopers and Leia, and you are guaranteed to be punching through a small mountain of dodges that only disappear if Luke spends them. People complain about Clone sharing, but at least there once it's spent, it's gone.
  10. Wolf Pack Saber was not painted by me, but I helped with the decals and the wash. Brings up a question: do you guys like vehicles painted in unit markings, or standard Republic colors better?
  11. Ah, you assume that The Boat actually does things on this planet. I am not yet convinced of that. It is a mystical energy vessel, that transcends our mortal existence... and looses expansions along the way. Like a Wizard, it neither arrives early nor late, but exactly when it intends to, give or take a few years.
  12. I agree with most of this. As a Republic player, I've found that leveraging timing to interrupt when/where standbys can be triggered really messes with that tactic. If you're facing someone who's really playing those meta, near-mythical high activations lists that support just a couple of heavy hitters, focus on them. Those units won't be able to hide behind terrain because they need every mini able to fight. Hit them enough, especially with Pierce/Sharpshooter units, and lists that are long on tail and short on teeth like this will fall apart. Picking away at Range 4 is a great way to do this if possible. If you don't have those options, Hero Hammer lists are hard to deal with if played well. Triggering standbys with Tauns or Sabine to open the door for OP Luke to come in and wreck shop works wonders. If they don't fire on Sabine or the Tauns, they're opening themselves up to Explosions and Tauns getting into their lines, not a fun time for them. Bombs and area effect weapons also tend to wreck murder balls because of how close Clones want to stay together for token sharing.
  13. Clearly it was a code name because they didn't want the Germa..... I mean, Rebels, to know what its true purpose was.
  14. It's almost refreshing to see a thread like this and it not being complaints about the GAR. Has a nice, retro feel. Really takes me back to this time last year when these forums were happy places where people bitched about the Empire being OP, and about how the Rebels really needed buffs. Ah, the good ole days. Then don't play them. I do my best to avoid skirmish games as much as possible, mostly because I don't like the limitations the design and list building places on what I can actually bring. Skirmish is OK for faster paced pick up games, or learning games, but terrible at representing the "real" game.
  15. Sorry, but to qualify as our Lord and Savior, The Boat needs to loose fewer ARCs trooper expansions. Or keep them dry. Or not do whatever the **** happened to them.
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