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Doji Satevis

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  1. Like
    Doji Satevis reacted to Richardbuxton in Beta 1st Impressions   
    The 20 questions worksheet at the back of the book is excellent 
  2. Like
    Doji Satevis reacted to BrambleLamb in Beta 1st Impressions   
    Nitenman, calm down bro, I think you're missing the point. The game isn't trying to tell you how to play your characters, it's trying to inspire and envourage you to fuse roleplay and rollplay. All over is splattered how to make your own this and your own that, that isn't just because it's a beta.
    Likewise, the rules for things like weapons aren't there to make odd restrictions, they're there to make more ambiguous distinctions to leave things up to the group. When playing, I don't ask how far an enemy is and if I can throw something a specific amount of feet, I ask if I can hit the foe if I throw my honor. Throw range fits perfectly.
    The fusion is what the developers were and are trying to foster.
  3. Like
    Doji Satevis reacted to Mirumoto Saito in New Kung Fu genre Weapons   
    Dude, they absolutely where wuxia since their inception.
     
    I particularly love that they finally are giving due support for more eastern weapons and styles.
  4. Like
    Doji Satevis reacted to Ultimatecalibur in New Kung Fu genre Weapons   
    The Togashi were always wuxai monks ported (mistakenly or not) into a Japanese style setting. They now have their weapons.
  5. Like
    Doji Satevis reacted to SonofScarlet in New Kung Fu genre Weapons   
    Read the Kiho section and I think you'll definitely see a strong Wuxia theme going on there. But then Rokugan was always something of a mishmash of East Asian cultures (Mongolia, China, Japan, Korea, and even Thailand). Yes, mostly Japanese, but, I mean, come on....Fu Leng?
  6. Like
    Doji Satevis got a reaction from Myrion in Sooo...Doji Hotaru   
    I cannot believe I have just read a post in which someone is in all seriousness attempting to argue that if a character is not acting in a (stereotypically) (to that person's biased point of view) "feminine" manner, then that character must actually really be male despite what we've been told and shown.
    This is already getting old.
  7. Like
    Doji Satevis got a reaction from Ertsatz in Sooo...Doji Hotaru   
    I cannot believe I have just read a post in which someone is in all seriousness attempting to argue that if a character is not acting in a (stereotypically) (to that person's biased point of view) "feminine" manner, then that character must actually really be male despite what we've been told and shown.
    This is already getting old.
  8. Like
    Doji Satevis got a reaction from Hammo12 in Sooo...Doji Hotaru   
    I cannot believe I have just read a post in which someone is in all seriousness attempting to argue that if a character is not acting in a (stereotypically) (to that person's biased point of view) "feminine" manner, then that character must actually really be male despite what we've been told and shown.
    This is already getting old.
  9. Like
    Doji Satevis got a reaction from Talandar in Sooo...Doji Hotaru   
    I cannot believe I have just read a post in which someone is in all seriousness attempting to argue that if a character is not acting in a (stereotypically) (to that person's biased point of view) "feminine" manner, then that character must actually really be male despite what we've been told and shown.
    This is already getting old.
  10. Like
    Doji Satevis reacted to Ultimatecalibur in Magic for everyone?   
    I suspect Rituals will be used for more than than just mystic rituals. The 4 in the beta are Theology rituals but I would not be surprised if things like Tea Ceremony and Hyakumonogatari Kaidankai(Gathering of 100 Ghost Stories) ended up as Rituals in Core.
  11. Like
    Doji Satevis reacted to sndwurks in Magic for everyone?   
    Personally, I am the opposite. I love the fact that non-shugenja can now get a very simplistic, entry level "magic" which is really just religious ceremonies. You do not need to be born with an innate gift (shugenja) or spend your life in meditation (monk). You just live in a fantasy world where, literally, you are surrounded at all times by magical spirits whom you can appease or anger. You cannot really tell them to do anything, but you can perform the rituals that make them happier.
    It makes Rokugan a more magical place, and I thoroughly approve. 
    (Says the guy who totally would play the Falcon Clan bushi who would be using the Void approach ALL THE TIME.)
  12. Like
    Doji Satevis reacted to Ultimatecalibur in Zanbato???   
    Your slippery slope is really bad.
    The Zhan Ma Dao was a real Chinese weapon and I don't see people complaining about either of the Chinese crossbows.
  13. Like
    Doji Satevis reacted to Ultimatecalibur in Zanbato???   
    And this is a setting where Large bodied Samurai fight demons.
    I can fully see the Zhan Ma Dao (pronounced Zanbato in the capital) as a Crab wall sword (note that it is not Razor-Edged) with the Nodachi/Odachi being infantry great swords.
  14. Like
    Doji Satevis reacted to Vutall in Zanbato???   
    A Zanbato is traditionally an anti-cavalry sword and has basis in real life and isn't just an anime trope. Functionally speaking, it is about the same size as an Odachi.
  15. Like
    Doji Satevis reacted to Aedo in Storyline Catchup   
    I think they were talking about story line, given the title of the thread.
    If we're talking about the RPG, I would suggest waiting until next week when the Beta comes out. The new RPG will probably have a different focus on what it means to be a samurai in Rokugan, and that is what you will want to focus on. I don't know if it's necessarily worth it to go back, read up on how AEG interpreted samurai and then come back to the FFG game and have to relearn everything a second time.
    If you are looking for general information on samurai outside the Emerald Empire, you can start with Wikipedia articles on Bushido and Samurai and follow those rabbit holes and look at their cited sources for books. Maybe stay away from some of Stephen Turnbull's stuff (or at least take it with a grain of salt until you see it confirmed elsewhere) but books are your friend.
  16. Like
    Doji Satevis reacted to Kinzen in Legend of 5 Rings vs. AD&D Oriental Adventures   
    Honestly, I think this is very nearly true. A good GM can compensate for a bad system in a thousand ways, ranging from house rules to simply making the story so fantastic that I genuinely don't care if my PC is less mechanically effective than another one. But a good system can't compensate for a bad GM, because it can't force them to make the content of the game interesting and fun. It can be a marvel of perfect design and I'll still be bored out of my skull or have absolutely no worthwhile opportunities to use my sheet.
    I'll agree that there are systems which are better designed then others. I ran a first edition Scion campaign some years back, and its mechanics were almost more hole than cloth, and undeniably that put more of a burden on me as the GM. But in the end, the system is maybe 10% of my enjoyment of a game, the setting is about 20%, and the GM and my fellow players are 70%.
  17. Like
    Doji Satevis reacted to llamaman88 in Legend of 5 Rings vs. AD&D Oriental Adventures   
    I have to disagree with the second part. Yoritomo was his 20 best men. Hida Yakamo had a demon crab claw hand. Togashi Mitsu could breath fire. Shugenja could turn whole armies into flowers. Shina Aikune melted people with the last wish. 
    Han Solo would get shot first by Tsuruchi and Isawa Tadaka would crush Luke with his X-Wing. Any Crab Berserker that had a story arc was absurdly larger than life. 
    Super hero samurai is the name of the game. Though not all stories feature characters like these, neither do all Star Wars games.
  18. Like
    Doji Satevis reacted to tenchi2a in Legend of 5 Rings vs. AD&D Oriental Adventures   
    You do know they have stats for two of the Kami in the 4th ed R&K system right?
    And Fu Leng has stats in Time of the Void.
  19. Like
    Doji Satevis reacted to Suzume Tomonori in Will there be a physical copy of the final game available ?   
    According to the news article:
    Unless they mean "sign and scan in a PDF page", I assume this alone confirms the existence of a physical product.

    But more to the point, I cannot imagine digital delivery only for a new RPG, especially for a large company like FFG.
  20. Like
    Doji Satevis reacted to DarwinsDog in Wardrobe Mistake in Magnificent Kimono(LOL) and Spies at Court   
    -The guy ranting about kimonos being worn incorrectly.
  21. Like
    Doji Satevis reacted to Isawa Syd in Wardrobe Mistake in Magnificent Kimono(LOL) and Spies at Court   
    I think a Big Lebowski quote is in order here. This does not reflect my opinion of the OP, merely my love of The Dude:
    You're not wrong, you're just a f**king a**hole
  22. Like
    Doji Satevis reacted to TheItsyBitsySpider in Wardrobe Mistake in Magnificent Kimono(LOL) and Spies at Court   
    *correctly*
    *Implying that the there IS a correct way in a culture that has the crane changing fashion every five minutes to keep ahead of the curve*
     
    It doesn't matter which way you wear a kimono in rokugan, all have been fashionable in their time when the crane are around. 
  23. Like
    Doji Satevis reacted to TheItsyBitsySpider in Wardrobe Mistake in Magnificent Kimono(LOL) and Spies at Court   
    *people thinking that Rokugan follows Japanese culture perfectly*
    *Snicker*
  24. Like
    Doji Satevis reacted to Kitsuki Edogawa in Wardrobe Mistake in Magnificent Kimono(LOL) and Spies at Court   
    So a quick, sharp, sudden movement?  That would be a jerk.
  25. Like
    Doji Satevis reacted to qwertyuiop in Wardrobe Mistake in Magnificent Kimono(LOL) and Spies at Court   
    Why are you the way that you are?
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