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Doji Satevis

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Everything posted by Doji Satevis

  1. I cannot believe I have just read a post in which someone is in all seriousness attempting to argue that if a character is not acting in a (stereotypically) (to that person's biased point of view) "feminine" manner, then that character must actually really be male despite what we've been told and shown. This is already getting old.
  2. Hm; I don't see the dice app in the Google Play store (yet)? Has anyone else acquired the Android version; maybe it's just me with the problem?
  3. Very much so, yes. FFG has started us all off anew; digging back through AEG's creation (lovely as it was) is unnecessary.
  4. If I were to make an account, post on a topic I were concerned about, and immediately became dogpiled with multiple shrill calls of "troll" and "ban this" and "delete this thread", I would sure as fire not come back again either. But, of course, divine as you will.
  5. That's an attractive strawman, but that's all that it is. Neither am I particularly impressed with this tactic of "but you see, it's you who are the oppressors", which is also one I am well familiar with. Ah well, so it goes.
  6. It may well be. Perhaps. Maybe. But, you know, somehow I strongly doubt that is the lion's share of the reason. I've seen this dance too many times before to not recognize a desperate attempt to shut down any and all criticism of the "boy's club" when I see it, and if these certain bodies, here in this thread, are going to behave like this when there is not a drop of "crusading" to be seen here? Well then.
  7. One does have to wonder at all the various calls for deleting this topic. One, specifically, does have to wonder just what could possibly seem so threatening about such a mildly-phrased opening post and such measured explanations as to why some feel -- as do I, may I add -- that the situation was inappropriate. Why, one could almost suspect that certain elements of the playerbase feel threatened by such people feeling they can speak up and air their concerns. I wonder why that may be.
  8. I'm liking these changes -- more active antics are a bonus, and dueling is still present. So, I am looking forward to having the game in hand.
  9. The part of the passage that describes her as an "impossibly beautiful wife", I imagine.
  10. Why default to tradition here when we have an entire new version of Rokugan to play with?
  11. I'm fairly certain what is being meant is that they hope there would be (in that scenario) full rules for playing PC Scorpion in the actual ruleset, even though technically the Clan "doesn't exist" at the time. So, that a Clan Wars book would still include the means to build a Scorpion PC even though the start-point assumes "no Scorpion, officially, in the Empire". You're debating from an in-universe perspective; I think Suzume Tomonori is looking at it from a game production perspective, and uses the hypothetical of "if there were only one setting I could have/if a new L5R rpg was set in one specific setting, I would like the Clan War, but I would still like to have Scorpion PC support even though in-universe the Scorpion are defunct".
  12. The other Clan write ups are en route shortly, I imagine? I'm curious to see them! The idea of the primer was to convey a general atmosphere for the Age of Ruin. That meant focusing on certain factions over others. Fear not, though! All the clans have at least their own full-page summary in one document. http://winter-court.com/docs/The_Current_States_of_Clans_and_Factions.pdf Ah, thank ye kindly!
  13. The other Clan write ups are en route shortly, I imagine? I'm curious to see them!
  14. No matter what they do a fair number of people will be upset at the start. The question will be if the influx of brand new players who join will be greater than the number of upset players who do not return depending on the choices made. New players won't care if it will be reboot or not. New players will care plenty -- and not be new players for long -- if a brand-new game requires more reading and study then university exams. A fresh start is the only sensible choice. Cut those apron strings and all the cruft and complications of the setting, story and timeline in recent times can be moved past.
  15. I like the looks of these! I'll have to give them a try next time we're at the table. Thank you for sharing!
  16. I'm not so certain about so completely removing the onmyouji from courtly life, given that historically they were such a part of the Heian court and governmental systems that they made up a branch of the government. Really, onmyou/in'you is quite the opposite of removing oneself from the public eye and courtly influence.
  17. I would second this, and also add: "submit or die" and be forced to continue to do so for a thousand years makes the entire notion even more unpalatable to me, personally, as even a speculative alternate universe. I have no interest in being told that in a given setting, no matter what is done, whatever may be attempted to drive off the darkness clutching the Empire, it will fail, because, because. A Thousand Years of Darkness was a vaguely interesting thought experiment that created a scarce handful of interesting characters. As something inflicted as a blanket directive in a setting? Never. And that is what this storyline notion still is, because it removes all ultimate agency from all groups but the Spider. Because they will fail, by fiat, for a millennium.
  18. I could do without so very much being determined by tournament wins, yes indeed. If only to eliminate at least some opportunity by folks to comment -- when others are unhappy with a choice/decision/direction and choose to voice their disappointment -- that the folks voicing their opinions essentially have no right to, and if they wanted to have something else they should go win their own tournaments. This of course is a truly wonderful thing to say to others, including those who may never get to a tournament for financial/geographical reasons, and surely does so much to foster discussion besides.
  19. It depends on the version of D&D, and whether it matters. Judging from the abundance of D&D "retroclones" of all editions and stripes, it doesn't really matter much at all, at least for any iteration not resembling 4e; I don't imagine anyone has felt a need to attempt 5e yet. And then there is Pathfinder, nicknamed "D&D 3.75" for a reason.
  20. I have always been more interested in Heian-era Japan, as far as historical sources go; but the Sengoku era makes a compelling second runner. While it may not be a perfect fit between the two, for things L5R the Crane come close -- how could I resist once I heard they were a faction in the game? And with duelists as an added bonus, no less.
  21. I could not agree more. The first Heroes of Rokugan is equally amazing but are hard to find these days, I think I have most of the modules on a hard drive somewhere, if I can find them I'll put them up on a Dropbox. If you do find them, posting them would be very much appreciated! I never did manage to find/download them before they up and became so scarce --
  22. I keep seeing references to this, but the meat is scant on the ground. Aside from a passing reference to "Rokugan and the Colonies", which reveals nothing but an intent to retain the Colonies in some form or another, where is this assurance that somehow all will continue as it was story-wise?
  23. Kindly don't generalize about we rpg players and our preferences, if you please?
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