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Wiredin

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  1. oh I have that built too.... Ten Numb (48) Juke (7) Fire-Control System (2) Ion Cannon (6) Stabilized S-Foils (2) Jan Ors (41) Juke (7) Jyn Erso (2) Moldy Crow (18) Wedge Antilles (55) Predator (2) Afterburners (6) Servomotor S-Foils (0) Total: 196 View in Yet Another Squad Builder 2.0 I haven't tried it yet tho.
  2. A fun 4's in extended: Ten Numb (48) Juke (7) Stabilized S-Foils (2) Shara Bey (50) Elusive (3) Saw Gerrera (9) Lieutenant Blount (30) Crack Shot (1) Kullbee Sperado (46) Predator (2) R4 Astromech (2) Servomotor S-Foils (0) Total: 200 View in Yet Another Squad Builder 2.0 this is stupid fun. I've really enjoyed it.
  3. Ezra shuttle is very under appreciated
  4. hehehehe no problem. I love finding strange stuff and making it work. I'll try Corran out. I use the title A LOT actually. it has proven to be very useful in keeping her alive. Hate allows me to rebuild force without using Maul. but I also boost a lot and fly over debris because I can. the build is stupid efficient. My favorite yesterday was Poe had a R1 shot, un-modded. he rolled 1 hit. I rolled 1 evade, I had the evade token. I rerolled it to take the hit so I could get the lock and blow Poe up.
  5. Leia Organa (79) Hate (9) Ezra Bridger (14) Magva Yarro (8) Maul (12) Millennium Falcon (3) Arvel Crynyd (34) Intimidation (3) Crack Shot (1) Jake Farrell (36) Crack Shot (1) Total: 200 View in Yet Another Squad Builder 2.0 This is my Leia. She is beautiful, she hits like a truck, is tanky, and is more powerful than anyone ever imagined now that she has given into the dark side. I've played with a few wingmates now and this so far has been the best. But I'm looking for other ideas. 75 points doesn't leave a lot for friends... but theres gotta be something. each game has been incredibly close, but the wingmate has done nothing but draw fire for the first round or two. Then Leia proceeds to nearly solo the list. So now I need to find some wingman that work well with her. The first obvious thought was Luke with R2 D2. didn't like it. didn't really work for me then 3 Z95 with crack shot. good for blocking. but didn't feel maneuverable enough for my playstyle. switched to the A-wings. So far, in the one game, they fit better. They were able to keep up (I fly Leia fairly fast, lots of 3 banks and turns) and Arvel getting a bump off for Leia to unleash on is really nasty. But I didn't find them to be as effective as I wanted.... I'm going to try an E-wing or Jan Ors next.... but wondering if any other minds have an idea I should try. This Leia build cannot loose anything. just add
  6. PLR can confirm as he's the one who did it.
  7. it's having a plan against those lists in place that really help. My toughest battle was vs a 'modern' version of the Soontir/Whisper/Redline list. I ended up winning that one but it wasn't easy because he wouldn't fall for my traps. This guy always knows how to counter my stuff too... gave me my first loss with my 5 procket A-wings too!
  8. yea my x-wing repaints took a back seat for a while. But then I got commissioned to do an RZ2 and found the experience I gained has really allowed me to take my X-wing stuff to the next level.
  9. I'd say do it. I repaint all my X-wing stuff but was getting bored. Legion got big and then died locally (but apparently gaining steam again). I picked up an Infininty starter box because A) Metal minis b) was bored painting x-wing minis.... now xwing is slowly becoming my secondary game... ooops
  10. RZ2 hiding behind a rock at range 3 from a tie fighter with focus and no shields left. Tie fighter shoots, has weapons disabled. rolls a crit. rolls blanks on defense. heroic.... into blanks again. crit is a direct hit. no more A-wing
  11. yes missiles shoot forward. often the arc is side to side. I thought it would be tough to get the double tap off but it often isn't... and then if you get surrounded (swarms) you can still fire once out each side which is nice. Originally I ran with bomblets and I didn't like it at all. I was hurting Miranda both for the added attack and the bomb reload. I usually don't get a chance to reload until the late game as I'm keeping the K-wings in close to the rocks/engagement until they need to disengage. It's a control list for sure. Originally I built it as an "well I wonder how this works?" but after the first time out and how close the game was against one of our best players I started tweaking. I had adv slam on both, I had bomblets, was running a different X-wing (don't remember which), at one time I had regen on Wedge, had the super bomb on Miranda... I went down all of the normal recommendations and more. Slowly tweaking it over the last season, trying many different things. Ultimately this became the final version of the list. Took a store champ with it, took second in our worlds prep tournament. It's my main extended list now, and I've been asked not to play it during casual nights by quite a few players because it feels NPE at times with how hard it is to take down Miranda and how nasty it feels to get thrown from bomb to bomb with Sabine (something I've done a few times.... but it takes a lot of effort! Nothing like clipping a ship with a seismic charge, then tractoring them into another seismic. then giving them an ion and proton bombing them the next turn. Anakin died very nicely thank you.)
  12. han allows miranda to regen before she gets shot at. combined with shield upgrade gives her 4 turns of 3-4 dice attacks at i7. I've been tweaking this for a year, the double tap/i7 attack has been much more valuable than a proton torp.
  13. Very defensively. Turn 0 losses are possible. It relies heavily on rock placement and goading your opponent into the rocks so you can use them as bombing lanes. Opponents always see Essege as the win condition as he hands out the focuses, but the win condition is Miranda as she is the end game ship that can be near impossible to kill. Miranda, at i7, can regen or boost her attack then double tap with the missiles. The Diamond missiles are double modded during the early game with Essege and are great against swarms. Wedge gets double mods from Essege as well. Sometimes Essege (often times) he doesn't have a focus for his attack, but Miranda and Wedge have already done a lot of damage by then. I usually fly Miranda on the outside edge, Essege just behind and off her flank, then Wedge follows from behind both.
  14. Sabine on a K wing is a beautiful thing.... has won me games. Don' t know if it is tier 1 competitive, but IF I went to worlds last year I would have flown it. Miranda Doni (43) Diamond-Boron Missiles (6) Han Solo (14) Sabine Wren (3) Proton Bombs (5) Seismic Charges (3) Shield Upgrade (4) Esege Tuketu (45) Barrage Rockets (8) Perceptive Copilot (8) Seismic Charges (3) Wedge Antilles (55) Crack Shot (1) Servomotor S-Foils (0) Total: 198 View in Yet Another Squad Builder 2.0
  15. Super fun ship builds: Leia (YT-1300) w/ Hate, Maul, Magva, Ezra Gunner, Falcon title. unlimited force, defensive re-rolls, free target locks. Super tanky, super efficient. Expensive, but pairs with R2D2 Luke for 195pts. Extended only. Gideon w/ Snapshot, Pure Sabbacc w/Snapshot, Duchess, Darth Vader with FCS - hyperspace. tons of area denial, threat of 3 die snapshot attacks. requires a strong game of positioning.
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