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Everything posted by McDermott
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I'm not the one advocating for a change in setting. The burden is on you to prove that it improves the setting rather than dilutes it. In my experience with the game (20ish years at this point) it has been better received when it was focused on the rokugani more than the gaijin or nonhumans. There is a limited amount of time and resources FFG is going to have to spend fleshing out details and stories regarding this card game and the playerbase has a pretty insatiable thirst for it (to the point that weekly fictions weren't enough). Why should they widen the focus when they likely aren't going to have enough resources budgeted to focus on any individual clan to the satisfaction of that clans base? What does introduction of these other things do other than create the limitless lobbying for more (minor clans/ratling/naga/yobanjin/any other minor subfaction that has been introduced in the history of L5R) story inclusion? How can that NOT dilute the story of the 7 clans? There are only so many hours in a day for writing and only so many resources FFG is going to be willing to devote to writing free fiction.
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I simply don't feel being more diverse adds literally anything productive to the game or story. There are already 7 clans that are going to be jockeying for story time, everyones going to have their favorite characters they'd rather see featured in stories. More has universally not been better for the story when added to this game historically.
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This has a few good points. One of my biggest frustrations in these conversations are that people take like...no care to parse their statements and come off like they're speaking for all of a demographic. Its ok to speak only for yourself, fluffing your positions with "women feel/dont feel" or "POC feel/need/dont feel" just opens you up to getting slapped down when a member of the group you presume to speak for disagrees with you. Your positions dont weaken on a matter of opinion if you only speak for yourself, but your credibility suffers when you presume to speak for a group and a member of that group contradicts you. Maybe people should just say you're not a fan of whatever style of art. Or that overuse of certain styles annoys you or makes you less inclined to play the game. But also maybe allow everyone the agency to chime in and speak for themselves rather than having the temerity to make broad statements about the opinions and feelings held by a large diverse group of people. Less egg on the face when the inevitable contradiction from someone you presumed to speak for comes.
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No but neither do i see a need for the setting to change to accommodate it. For the most part foreigners who wander into the empire are killed. But. Burning sands has the egyptian mideastern cultures, the ivory kingdoms and naga represent a fantastic view of india. Merinae and thrane represented europe. The problem is all these cultures are enemies, with strictly controlled diplomatic contact restricted to 2 different clans by imperial decree. All of these things exist in setting, are handled in setting, and are footnotes at best in the story of the rokugani empire.
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And somewhat unsurprisingly the male "ideal" dovetails in with what (im not going to throw out a term like most here ) a significant chunk of the female population finds attractive. Which erodes the argument that its all about male power fantasy, an argument that kind of negates the concept of women as sexual beings with their own desires and attractions. All this completely ignoring the idea of what gay men may or may not find attractive as well.
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Because every single one of the people on the sexiest men alive list in the past 10 years is overall larger and more toned/muscular than most of the people of their demographic and the general argument seems to be that if they're big and muscular it must be a male power fantasy? Edit: also dave willis as an argument? Really?
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How much retcon can L5R bear?
McDermott replied to Doji Takashi's topic in Legend of the Five Rings: The Card Game
Its a setting where long used familiar heirlooms literally awaken their spirit and become magic items. Of course the family sword is emphasized heavily. -
How much retcon can L5R bear?
McDermott replied to Doji Takashi's topic in Legend of the Five Rings: The Card Game
There is a subset of the old crowd whose return and presence would in fact be an active hindrance to the success of the game -
L5R Clans in MTG Terms?
McDermott replied to slowreflex's topic in Legend of the Five Rings: The Card Game
Crab is G/W in playstyle for the most part. Either swarmy or big beefy creatures with resistances, if you treat holdings as an analogue for Enchantments (not creature enchantments) it seems likely to hold true in the LCG -
Active Balancing is Important to L5R
McDermott replied to slowreflex's topic in Legend of the Five Rings: The Card Game
Clan loyalty somehow manages to be both the greatest and most cancerous aspect of the l5r property. -
Perspective from a new player
McDermott replied to LifeGain's topic in Legend of the Five Rings: The Card Game
Eh, i like things like draft and sealed so i prefer the CCG model. LCG's aren't bad though and this version might get my money if it looks like the scene shows back up in my area. -
The lowest point of old L5R?
McDermott replied to Nagori-A-Go-Go's topic in Legend of the Five Rings: The Card Game
I blame ToE for most of how lotus turned out. It was definitely an arc where power levels were up to 11, but ToE cards were the worst part of it.
