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About GreenLantern1138

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  1. Heard a few people suggest Jyn. With a bigger field of vision to use it should work nicely.
  2. I think I know where you're coming from. They like their novelty ships, so it wouldn't be impossible for them to have designed a ship specifically to make use of an action they've given it; I just hope they don't.
  3. The targeting computer could easily get left off that build, but also if the ship is going to survive a lot longer, maybe 11 points isn't so bad? People pay 12 points on Dash and Dengar. Far out, the dial couldn't be that bad, could it? I'm assuming it would be somewhat like a y-wing dial. I know it's got the reinforce action but if the manoeuvres are too restrictive the ship will see very limited play.
  4. I agree, that's why im trying to think of tricks for it. With only two actions and only crew upgrades, it's going to come down to crew and EPTs. Maybe modifications. PTL and Kanan? It's gotta have white banks at least. PTL, Kanan and Kyle Katarn?
  5. By the way, I'm Lachie and I'm one of the hosts of an Australian x-wing podcast called Hell of a Pilot. In our last episode we talked about the wave 11 ships and I suggested putting a targeting computer on the Auzituck. Would any of you try that?
  6. Thanks, everyone. It's good to have that clarified. My theory here was making sure to have as much defence as possible in a turn where I didn't have an enemy in arc. The Auzituck will be an interesting one to use because if you use reinforce on a turn where you want to shoot you have only unmodified dice. Anybody else predicting only a low amount of green on the dial? They'd never let us PTL with reinforce. Anyway, this combo idea of mine you wouldn't use every turn, but when you did use it I think it would be effective. I love the Rebels but I'm a bit sick of low evade ships.
  7. Jan Ors crew lets you change a focus to an evade when you are assigned the focus, and the wording of the Rey crew says you can assign a focus to yourself during combat. My question is, if both of these crew are on an Auzituck and you make a pile of focus with Rey, can you assign yourself an evade every turn with Jan instead? I think this works with the wording.
  8. Yes, but isn't this a thread about fixing the Blaster Turret? My point is that the wording of Unguided Rockets would neatly improve the Blaster Turret, and although that would make the two cards somewhat similar your Aggressor could have its choice of either or both, and it's the only ship that would have to make that choice.
  9. For ships that can take turrets but not missiles.
  10. Just make the wording of Blaster Turret identical to Unguided Rockets, except a turret.
  11. The new synced turret cannot be fired without a target lock. What if that was applied to tlt as well?
  12. True but that's three more points and all you're doing is waiting to get shot. Why not spend it on Vectored Thrusters to make the ship easier to use, or Autothrusters to maybe not take the damage in the first place?
  13. So the a-wing can target lock and the Interceptor can't, but the Interceptor can barrel roll and the a-wing can't. There's modifications for both. Can't say I've ever seen someone fly a PS1 Interceptor, and as I've said a couple of times now, I realise that the negative points cost is inappropriate.
  14. Maybe I spoke about Defenders too much in my original example. It doesn't have to just be them. Although you'll frequently be up against multiple Defenders, two dice probably wouldn't hit something like a TIE Phantom either, and Omega Leader not letting you modify against him makes it even harder. As for Scum, they are often played for their large base ships which have a lot of health and occasionally more than one green dice; they can certainly survive multiple rounds of shooting even if they can't always evade it. My Endor Veteran card wouldn't make generic a-wings OP because genetics can't use it, the token ability doesn't come into play if you already have a token, so it can't let you focus and evade or have double of either. I now agree that Advanced Blasters should not have a negative cost. As for people saying that two red dice ships are fine, the TIE Advanced got a buff for that. I just wanted to think of new ways to use the a-wing, not to imply they were bad.
  15. Endor Veteran is only for unique pilots. The cheapest unique pilot is 22 points, and there are only four of them.