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About Frostweasel

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    Devon, U.K

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  1. Yeah of course, but who knows how many and how little no that will take? Please s it's always nice to have alternate sculpts etc.
  2. Any plans for the ghost crew?
  3. My bad I thought that the New Republic had established themselves after the death of Palpatine and before the end of the GCW.
  4. I think the MC85 is possible due to it being built pre Jakku so it is technically a GCW ship
  5. I'll definitely try these versions out when I get the cards to do so, I only have 1 GR at the moment and I'm missing the Hammerhead pack. Also what kit does the DCO come in?
  6. My biggest concern would be the VCXs getting tied down by squadrons preventing your ability to manipulate the token game. I'd want to run this with a few A wings on interception duty, that's just me though.
  7. I agree that hammerheads would be better in this list type. My biggest issue at the moment is the inability to get hold of the hammerhead expansion for a reasonable price in the U.K. It's pretty much double the rrp or out of stock.
  8. I wouldn't hate to see some 'refits' or generic titles for some less used ships. Like the Kuat and Cymoon but for things like Neb Bs, Vics etc. Think the mc80 command could do with the fleet command slot too, I know it wasn't a thing when it was released but it seems daft that it doesn't have it.
  9. It certainly is good, however it is one use per token so if you declare it then your opponent manages to avoid the worst of your fire through good positioning or crappy dice then it's gone. He's also a sizeable chunk of points. I think he'll definitely see use but deciding what to Palp and when isn't going to be as easy to play as some other admirals.
  10. I'm participating in a 'hangar bay' style league so have this and 2 others to choose from while looking at my opponents lists. It won't work everywhere but I think it will be fun to play with and against. My other lists will probably be much more conservative.
  11. I was listening to the Outer Rim Job podcast the other day, when one of the guys talked about using Raddus, Profundity and rapid launch bays to fling a bunch of B wings into your opponent, negating the need to get them across the board. This idea sounded really funny so I did a bit of list building around it. Here’s what I came up with, it probably isn’t super competitive, but I’m hoping it could work in the way I’m hoping it will. The idea is that a Trc90 drops the Profundity who drops a GR75 and they spit out Keyan, 3Bs and Nora. Raddus B Bomb (391/400) Rebels Commander: Admiral Raddus [flagship] CR90 Corvette A (44) - Admiral Raddus (26) - Jaina's Light (2) - Turbolaser Reroute Circuits (7) = 79 total points GR-75 Combat Retrofits (24) - Bright Hope (2) - Rapid Launch Bays (6) - Toryn Farr (7) = 39 total points CR90 Corvette A (44) - Turbolaser Reroute Circuits (7) = 51 total points MC75 Armored Cruiser (104) - Profundity (7) - Electronic Counter Measures (7) - Leading Shots (4) - Rapid Launch Bays (6) - Lando Calrissian (4) - Assault Proton Torpedoes (5) - XI7 Turbolasers (6) = 143 total points Squadrons (79/134): 1x Keyan Farlander B-Wing Squadron (20) 3x B-Wing Squadron (42) 1x Norra Wexley Y-wing Squadron (17) It isn’t my idea and I’m not sure it actually works but if it does it could be pretty entertaining to spit out a B swarm to grind down a juicy enemy ship. The Bs are unlikely to finish a full health large ship but with the fire from the Profundity and TRC90 in support, I’m hoping it proves sufficiently deadly.
  12. That definitely improved my understanding of Aspiration thanks.
  13. These videos have been great as I try to improve as a player, understanding better how the card interactions work is hopefully helping. I'm really interested in a video on Sato or Aspiration when you get the chance, they're all great though!
  14. Ah ok I'm just trying to understand the list, I was thinking that you would want to guarantee a last first combo with the BTA which Bail could stop couldn't he? I might be barking up the wrong tree though.
  15. I would pick stuff with tokens that you get to pull around with the VCXs fire lanes and sensor net perhaps?
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