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Boba Rick

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  1. I love this and play on it every day. I wish the AI would calculate faster though. Maybe I need a faster tablet?
  2. Don't worry about upgrade cards too much, they will pile up very quickly without you trying to get them. Just print and play.
  3. The love doctor is in. The problem, of course, is that you are trying to play X-Wing with your wife when you should be playing Sex-Wing with her. This is an opportunity to strengthen your relationship on many levels, but you have to make the most of it. First off, replace the lightbulbs over the kitchen table with red ones, and then dim the lights. If you don’t have a dimmer then just remove some of the bulbs. If in a jam Christmas lights will do just as long as they are not blinky. Next, music should be playing in the background. You should know your wife well enough to know what works, but you should definitely include You Sexy Thing by Hot Chocolate. https://www.youtube.com/watch?v=7-m9uG50mSw&feature=youtu.be Cologne. The GOOD stuff: Sex Panther. (https://www.amazon.com/Sex-Panther-Cologne-Spray-Men/dp/B002R0GN9S) Your outfit should be reasonably seductive. Show some skin, especially if you are hairy. Lastly, you must repeatedly demonstrate what we in the X-Wing community call “The Power Stance.” Rest one foot on a chair, the other on the ground. This stance is used by X-Wing players to intimidate and demonstrate power over our opponents, but in this situation it is extreme seduction. While some women may call this another form of “manspreading,” the truth is women want to be manhandled and that’s what you are suggesting when using “The Power Stance.” Actually…… My wife hated X-Wing, but eventually I got her to play and now she even go to tournaments regularly with me. Here’s my REAL thoughts on how to get her to play this game and how you both can enjoy it, in order of importance: 1: FOCUS ON OFFENSE. The first list I gave my wife was 1.0 Miranda/Dash - it shot at stuff and stuff went *BOOM*. Put Wedge and Luke out there with some Proton Torpedoes on them! You need to learn what it’s like when stuff just gets erased off the board in the blink of an eye. Why? Because everything interesting in life involves PRIMAL urges - and the desire to NOT DIE is the strongest one! 2: 75 MINUTES. Play with the official 75 minute time limit. This is ignored by SO MANY in casual play, but it is such a great part of this game. It creates a certain level of intensity that gives more meaning to every minute and turn of the game as you both keep an eye on the clock while playing. Otherwise, game WILL drag on. This one part of the game is what can make a defensive game STILL be fun. 3: 200 points. You need to play with 200 point squads or you (sorry) aren’t really playing X-Wing as it’s meant to be. If you’re going 1 X-Wing against 2 TIE fighters, where is the danger of being out-maneuvered? Who cares if you wind up in a bad spot and the other person’s entire squad is shooting at you if the entire squad only rolls a total of 4 dice? If there isn’t any danger then what’s the point? You know what’s scary? (and you need to be scared to love this game) Having 8 red dice being rolled against your ship that has two hull left! 4: Lastly, variety. This is way last on the list, like it barely made it. Mrs Rick is happy to play the same list over and over again, so long as she crushes her enemies, sees them scattered before her, and hears the lamentation of their dice. But some people (like me) want to put lots of different things on the table and think that 4 X-Wings by themselves look boring. That’s it, have fun.
  4. Yeah, I wonder if there will be anything special in the stand-alone Vulture pack (I don't care about the paintjob)? If not, I might just buy two of the SoS pack!
  5. I'm a plan ahead kind of guy, so I'm having to resist the urge to pre-order because when things get spoiled I'll be able to really decide if the Infiltrator is worth it or not.
  6. Yeah, I typically don't really get into big ships much. I have a bunch of them, but I'd rather fly 3 or 4 ships. I will say this though, the Batwing for 2.0 has me really excited. I built a squad with a generic Batwing, QD with Swarm Tactics, Muse to pull the stress off the Batwing, and Scorch for an extra 3 die attack. Looks real fun and I get 4 ships!
  7. .....aaaaaaaaaaaaand that's how they get you.
  8. I'm thinking about doing that too, but like I said the Infiltrator looks boring. I think I'd rather have more vultures - so long as I'm not missing out on upgrade cards.
  9. So I wonder if the Servant of Strife pack and one additional Vulture will be enough to build a squad? I wonder if I'll need two Vultures? I'm not really interested in the big ship. I'm trying to make decisions for a pre-order. Upgrade cards in the CIS big ship - do you think those will be available in the SoS pack or will they only be in the big ship? That might be the thing that makes me buy the big ship. Thoughts?
  10. Okay, can someone clarify for me the mechanics of this guy? It says WHILE ATTACKING... so does that mean you can literally wait until after the defender has rolled dice? Attacker rolls Defender modifies then attacker modifies attack dice. Defender rolls Attacker modifies then defender modifies defense dice. At any time during this process you can trigger Thane's ability???
  11. Weeeeeeellll.... I really appreciate everyone suggestions here, but she's not much of the arc-dodging re-positioning type. She's move of the punch-you-in-the-face-1-straight-to-victory, unless she's flying a GUNBOAT of course.
  12. She's pretty good at 3BQD from 1.0. My first thought was something like 3 50 point Nus with Proton Torps and all the trimmings, and Col Jendon. Buuuuuuut, what about Wedge and Luke with Proton Torps, and Biggs for meat shieldiness? She hates Kihraxzs. Actually, no, she laughs at them because I've tried to fly them so many times and failed miserably (TBC, why?). So, no way she's going to fly them. Also, no way she's flying anything that only throws 2 red dice. She LOVES lots of red dice.
  13. I respect Mrs. Rick too much to not give her my best game when we play. Unfortunately, that resulted in me beating her a lot over the last couple of months. I'm not a very good X-Wing player, but I guess I just got good against her - which is weird because in the three tournaments that she's gone to with me she's finished higher than me, and in one case she finished 3rd out of about 35 people. Sadly, with the repeated beatings I had been giving her she gave up on 1.0 and said she didn't want to play again until 2.0 came out. So, she needs to beat me to cheer her up a little with 2.0. Also, I have a list that I really like, and I want to throw it against the hardest thing I can so I can get better as well. THIS is my list, can you provide me with a strong counter to it? Thanks! Major Vynder — Alpha-Class Star Wing 41 Lone Wolf 4 Fire-Control System 3 Proton Torpedoes 9 Advanced SLAM 3 Os-1 Arsenal Loadout 0 Ion Torpedoes 6 Ship Total: 66 Major Vermeil — TIE Reaper 49 Composure 2 0-0-0 3 Tactical Officer 2 Ship Total: 56 "Whisper" — TIE Phantom 52 Juke 4 Advanced Sensors 8 Darth Vader 14 Ship Total: 78
  14. I'll be checking around midnight. Who am I kidding? I'll be checking every hour.
  15. Are you talking about Paul Heaver? For he is the father of us all.
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