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Bigulf

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About Bigulf

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  1. Yes, right up until Rebel Traitor is nerfed.
  2. Looks like a store in Lynwood only comes up. About a 2 hour commute.
  3. Going to be moving to the NW and looking for some organized play.
  4. Oddly, it doesn’t say to force an opponent to remove (one of their dice)
  5. Without knowing your collection it is hard to suggest improvements. I have one a SC with Obi-Maz and built the deck based on utilizing Force Speed and abusing Maz’s ability. Coincide that with cards like Concentrate and Alter and you make for some explosive turn in which the opponent can’t respond. For example.. you have an Ancient Lightsaber on Obi and a Force Speed. You roll him out and you get +3m, Blank, Blank, Blank.. your opponent is super happy. You roll out Maz who has 55% chance to hit a focus, you resolve focus using her ability to turn Force Speed to special, then resolve Force Speed. First action you alter Obi’s dice to 3m, 3m, second action resolve for 9. https://swdestinydb.com/deck/view/551467
  6. Depends on the ship you deem as a priority... if the ships isn’t mobile or a jouster it is fine to load up all TLs on it. If it is an ace I still do all TLs on it but typically will try to SLAM with 1 boat and get a block on the ace so other 2 can light it up.
  7. Not a fan of FCS on low Innitiative pilots as many times they don’t get the TL until the 2nd round of actual combat.
  8. Maybe play ships with JAM to steal TLs
  9. This is the list I am flying tonight at my local store. The only way I could think of making Dash work is to ensure you get 2 shots a turn out of the enourmous cannon... Dash (100) Dash Rendar (14) Bistan (1) Trick Shot (14) Outrider (10) Perceptive Copilot Points 139 (42) "Dutch" Vander (4) Dorsal Turret (8) Veteran Turret Gunner (2) R4 Astromech Points 56 Total points: 195
  10. I agree, I have been having the same issue. Been playing the Proton Torp list much more recently. Very explosive alpha and if the want to disrupt your alpha by turn long and running with their best ship I am ok with that also
  11. Lamda Lamda Lamda or Trilambs Would be a great squad name, don’t know how many people would get the reference though!
  12. Here are 2 different versions of same list type I have been working on. Both experiencing good success. Rho Boats (36) Captain Jonus (6) Barrage Rockets Points 42 (37) Rho Squadron Pilot (0) Os-1 Arsenal Loadout (6) Barrage Rockets (6) Saturation Salvo (3) Advanced SLAM Points 52 (37) Rho Squadron Pilot (0) Os-1 Arsenal Loadout (6) Barrage Rockets (6) Saturation Salvo (3) Advanced SLAM Points 52 (37) Rho Squadron Pilot (0) Os-1 Arsenal Loadout (6) Barrage Rockets (6) Saturation Salvo (3) Advanced SLAM Points 52 Total points: 198 and..... Alpha Alpha (35) Nu Squadron Pilot (0) Os-1 Arsenal Loadout (3) Advanced SLAM (3) Fire-Control System (9) Proton Torpedoes Points 50 (35) Nu Squadron Pilot (0) Os-1 Arsenal Loadout (3) Advanced SLAM (3) Fire-Control System (9) Proton Torpedoes Points 50 (35) Nu Squadron Pilot (0) Os-1 Arsenal Loadout (3) Advanced SLAM (3) Fire-Control System (9) Proton Torpedoes Points 50 (46) Colonel Jendon Points 46 Total points: 196 Both lists have super strong Alpha strikes although the 2nd list is a little more telegraphed but that is ok. Any thoughts on either list?
  13. Alpha-class Star Wing - Rho Squadron Pilot - 49 Rho Squadron Pilot - (37) Saturation Salvo (6) Barrage Rockets (6) Os-1 Arsenal Loadout (0) Alpha-class Star Wing - Rho Squadron Pilot - 49 Rho Squadron Pilot - (37) Saturation Salvo (6) Barrage Rockets (6) Os-1 Arsenal Loadout (0) Alpha-class Star Wing - Rho Squadron Pilot - 49 Rho Squadron Pilot - (37) Saturation Salvo (6) Barrage Rockets (6) Os-1 Arsenal Loadout (0) TIE/sa Bomber - •Captain Jonus - 53 •Captain Jonus - Disciplined Instructor (36) Saturation Salvo (6) Barrage Rockets (6) Hull Upgrade (5) Total: 200/200 View in the X-Wing Squad Builder I have a question involving Saturation Salvo. What if opponent rolled less then 2 dice or if I only want them to reroll 1 of them. I didn’t see 2 or less....
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