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  1. Renegade Fleet Command Episode 5 up now

    It was nice to hear about the prior waves from a current perspective.
  2. The Problem with Pelta

    I had a lot of fun with this a few months ago. Took stuff nobody was using in my area. Forgotten toys Author: Kushiel Faction: Rebel Alliance Points: 398/400 Commander: Garm Bel Iblis Assault Objective: Precision Strike Defense Objective: Fire Lanes Navigation Objective: Superior Positions [ flagship ] Modified Pelta-class Command Ship (60 points) - Garm Bel Iblis ( 25 points) - Phoenix Home ( 3 points) - Flight Commander ( 3 points) - Major Derlin ( 7 points) - Fighter Coordination Team ( 3 points) - Boosted Comms ( 4 points) - All Fighters, Follow Me! ( 5 points) = 110 total ship cost Assault Frigate Mark II A (81 points) - Paragon ( 5 points) - Quad Battery Turrets ( 5 points) = 91 total ship cost GR-75 Combat Retrofits (24 points) - Bright Hope ( 2 points) - Toryn Farr ( 7 points) - Bomber Command Center ( 8 points) = 41 total ship cost CR90 Corvette B (39 points) - Dodonnas Pride ( 6 points) - Lando Calrissian ( 4 points) = 49 total ship cost 1 Nym ( 21 points) 1 Keyan Farlander ( 20 points) 3 Z-95 Headhunter Squadrons ( 21 points) 1 Dagger Squadron ( 15 points) 1 Lietenant Blount ( 14 points) 1 "Dutch" Vander ( 16 points) = 107 total squadron cost
  3. Darth Vader Boarding Team

    Have to agree stripped Admonition off with Vader and it makes a difference. I also was able to remove an external racks before they were used.
  4. Happy Friday

    Rules could use at least an update at 3 years to account for the FAQs and new keywords.
  5. Fleets accidentally hurt by FAQ

    For getting the ISD and cool squads maybe try Thrawn as the admiral to get the most out of the squadron value while still doing its killing.
  6. Any new waves planned?

    They also drop modification on anything that adds battery to an arc. Which is a great call imo.
  7. Where is the point increase?!

    400 is the right feel for tournament play. That being said my group has played a fair bit of 500 and it is fun place to play casual games. It usually just takes a smaller ship and upgrade to a larger one.
  8. Are B-wings dead?

    B-wing can still be moved with several different upgrades. They're also a great way to control an area of the map. Like contested outpost. Or dropped off by RLB.
  9. Potato Wisdom - Was the Rhymer Nerf too harsh?

    I think the nerf was a bit harsh. Yes Rhymer + Sloane would make some overpowering shots, but he could have been toned down a bit less. He was present in so many lists back then because he was one of the few good tools that the empire had access to. Now that there are more tools to choose from he could be buffed a little.
  10. Combat Oriented Flotillas

    The Red Die Gozantis are very dangerous with Concentrate fire and IF. They can really work something over that doesnt want to spend defence tokens while the Cymoon is hanging back to see what happens.
  11. Happy Friday which side to you play

    I am an Imperial Loyalist. Brief simulations with the rebels for tactical uses
  12. Corellian Conflict - Without the Snowballing?

    My group is just getting to our 3rd wave. So far it's looking like Imperial gaining a lead. The best thing I can say is balancing the player skills and remember to keep it fun. Maybe the higher skill players don't go for a complete destruction but just enough to win. The margin is a bit less important in a campaign rather than the tournament scene.
  13. MC-75 Experiences!

    I've only got to use my 75 once... the Armoured Cruiser was a beast though. External Racks, leading shots, and XI7 was a fun. No lando but Major Derlin was a nice help.

    Got to listen to the cast. It's nice to have another big group having a good time cast. I like the idea of a list spotlight in each episode. Keep up the good work guys!
  15. Units that don't feel right

    Vader should not be an escort. They didn't have a huge list of keywords when he was released though. Would be interesting if he GAVE escort to 1 non-unique squad within 1 of him. Interdictor is in a pretty good spot IMO. Tough in a close in brawl and providing good tactical gravity effects. Quasar I think is OK as well. Not finding a lot of use in my Imperial lists but I see the value in a large Flight Controllered alpha strike.