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shadowswalker

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About shadowswalker

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  1. I have tried out this list and it is extremely strong. While the torrents can be a bit tricky to fly, the Sinker reroll mixed with the torrents getting in the way and taking actions away from the opponent is super strong. If you can get two turns out of Sinker, you can quickly get ahead. I absolutely decimated the Imperial 5 x 5 list and my friend conceded when he had Mauler and Scourge left against Ric and three Torrents, all at full health.
  2. My son will continue to run his Wedge, Biggs, Dutch, and Thane list as long as the points don't change too much.
  3. Gold Squadron Podcast will be streaming the hyperspace trial from team covenant Friday night and all day Saturday. He streams on YouTube and Twitch. I'm certain many top players will be there so that will give you an idea of what lists to expect. You can also check out his YouTube channel as he has streamed many hyperspace trials this season.
  4. Dear Moderator, Could we lock this topic? It's getting rather redundant and trolley.
  5. Yes, you can use the rebel arc dial/ship. You can't run 2 generics unless you buy a second republic arc. There are enough ship chits but only 1 pilot card.
  6. First Earth on Twitch streamed Milton Keynes. It seems that his videos have moved to subscribers only since yesterday. If you have Amazon Prime, you get one free Twitch subscription per month and you help him bring more content to the community.
  7. I have not seen Redline played much, but that may be because many of the dedicated Empire players have moved to 4 phantoms or 3 phantoms + friend. The Adepticon top cut shows how popular that list is right now.
  8. I believe they are only recording and will post at a later time, so the hosts can play in the tournament.
  9. My favorite list to fly. I am biased though as I flew a lot of Triple K-wings in 1.0.
  10. I'll second this. I wish Defenders would have the Tie/d title instead of the x/7 in 2.0. They were underrated by all my opponents until I dropped a ship in the first round of combat. Had my best run at Adepticon last year, 9th after swiss, running Tie/d's but haven't been able to get consistent damage in 2.0.
  11. Does anyone know the procedure for getting the system open playmat at Adepticon this year? When I signed up last year, there was an option to purchase a playmat, but I didn't see anything about that this year. I tried contacting OP, but never received a response.
  12. I was really hoping these would be released by now. I am trying to prep for Adepticon and need to know if a pivotal card in my list is going up. I'm not sure if I'm liking this new system.
  13. I pulled my Defenders out last night and had a go against Poe, Pava, and 2 Green Squadies. I ran Juke Rexler, Juke Onyx, and Seyn. The game went to time with Seyn and a Green Squadie destroyed, Poe on one hull, and Onyx on 1 shield. My thoughts are this list is similar to my Tie D's + Countdown that took me to top 32 at Adepticon 2018. It doesn't have the straight up offense that the Tie D's had, but the evade makes them last so much longer. Without TLTs in the game, you can afford to play the long game and choose unpredictable moves that can catch your opponent napping. The secret is knowing when to forego the fast moves and dialing in a one bank. Sometimes going slow and grabbing an evade is enough to keep you in the fight. I need some more practice against top tier lists, but the Defenders may make another appearance at a system open this year.
  14. Your opponent can call for a judge to look at your list in any tournament. If you don't have the official FFG card, you can be disqualified if you cannot produce the card. In the higher tournaments, it is not uncommon for judges to check and match your FFG official cards to your submitted list. You can play with fan made alt arts, but you need to be able to produce the FFG cards when requested. The list checking/deck checking is typically done before Day 2 gets underway for those that make the cut. My cards/deck have been checked twice when I made it to Day 2 at a System Open, and yes, my opponent had to dig out official FFG cards when he was using fan made alt arts.
  15. I wouldn't be so quick to pass off the usability of Barrage Rockets on Kwings. I am 4 games in running quad Kwings and when flown correctly, Barrage Rockets do some major work. The key is to set up kill boxes that will last multiple rounds, bringing different Kwings into range/arc to get off the rockets while flanking with the others and shooting out the sides with the cannon. Your ships should have a wide initial setup, allowing you plenty of room to use slam to position your ships for the initial joust. Once your opponent tries to chase, it's time to start dropping those bombs. This list is all about playing the long game and being patient, but it will wear down your opponent and win you games.
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