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Glyder2180

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Everything posted by Glyder2180

  1. I've thought about that but really wanted to have my ships focus on anti-ship with the squadrons focusing on mopping up squadrons. The TIE advanced help buy them at least one turn before the rest of the TIEs will be attacked. I actually tested this out with my friend yesterday and it went really well. My fighter swarm basically tabled all but his 2 Y-wings and Wedge before we called it game. He was running a Corvette A (Jaina's Light), Corvette B (Dodonna's Pride), and a Neb-B Escort (Salvation) as his ships. He brought Wedge, 3 X-wings, 2 A-wings, and 2 Y-wings if I remember correctly. I ended up bringing him down to just his one Neb by turn 3 due in part to playing minefield objective and one of his ships being finished off by a lucky mine.
  2. Hello all, I'm pretty new to Armada and would like some C&C on my Imperial list. I have the core set and one of each wave 1 expansion on hand right now. It's pretty straightforward with both the VSD and GSD working together to take out ships. The fighters are dedicated to screening and anti-squadron duties. Victory II-class Star Destroyer -Admiral Screed, Overload Pulse, H9 Turbolasers, Warlord Gladiator I-class Star Destroyer -Engine Techs, Assault Concussion Missiles, Demolisher Howlrunner TIE Fighter Squadron TIE Fighter Squadron x4 TIE Advanced Squadron x2 TIE Interceptor Squadron x1 Total: 299 points Also any suggestions on what objective cards to take with this list would be greatly appreciated. Cheers! SWAI 300.pdf
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