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Arma Quattro

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About Arma Quattro

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  • Birthday 08/18/1980

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    Italy

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  1. Arma Quattro

    Your Favorite 1.0 Memory

    Where is the HEART HEART HEART reaction? LOL 😁
  2. Arma Quattro

    2.0 Upgrade cards creator

    That Linked Battery would be nuts-level good. 😁
  3. Arma Quattro

    XG-1 "Star Wing" Assault Gunboat Thread

    What is that last symbol in the upgrade bar? In the 2.0 sheet I mean. *** EDIT Found out, it's the 'configuration' slot.
  4. Arma Quattro

    XG-1 "Star Wing" Assault Gunboat Thread

    The Gunboat HATH SYSTEMS in 2.0. Oh my.
  5. Arma Quattro

    XG-1 "Star Wing" Assault Gunboat Thread

    How many ion tokens are needed now to disable a ship? 2 for medium and 3 for large? I can't actually remember
  6. Arma Quattro

    XG-1 "Star Wing" Assault Gunboat Thread

    As of late I'm using opportunist on Vermeil. Throwing 5 dice with one free modification is good, using also Kallus on that ship allows for 2.. it can really hit like a ton of bricks. Isb slicer removes pretty much everything and the stress that it gets can actually be helpful as it disables for one turn the advanced ailerons. Otherwise Tie Mk2 is also good since it will convert every bank to green and the reaper doesn't have the 1 banks as such.
  7. Arma Quattro

    XG-1 "Star Wing" Assault Gunboat Thread

    Got a couple of Store Championships in the last two weeks and brought the Tie Reaper along with a Rhoboat and another ship I cannot remember now. Found out that the Deadeye+GC combo works until reload becomes necessary, which takes the GUN out of business for AT LEAST two turns -- which are, imho, way too many. Got myself another version, RSV+Lightning Reflexes+LRS+Harpoons and obviously the OS-2 title. That way, provided the lock remains, the GUN can unload salvo after salvo of missiles not to mention the fact that it becomes a threat from turn 1. Another version keeps Deadeye just to be able to fire the missile during the first joust without 'declaring' and avoiding possible Poe/countermeasure shenanigans.
  8. Arma Quattro

    Multispectral Camouflage and C3P0

    I see your point. I have to say though, strictly speaking the card says 'roll one defense die, on an evade result...' so it is speaking about to that exact result. Guessing 0 with c3po is just reinforcing that, if you get what I mean. It's like saying... it's zero so I say zero so yes it's 1. ... no. 😁
  9. Arma Quattro

    Multispectral Camouflage and C3P0

    As far as I'm concerned c3po doesn't work. The card refers to a result rolled, not added. If you guess zero and roll zero your effective result is... zero. (Duh)
  10. Arma Quattro

    XG-1 "Star Wing" Assault Gunboat Thread

    Actually those Tie/D Defenders proved to be quite a match for everything! Not to mention the Gozanti with the title... the feature of stripping tokens is way too powerful.
  11. Arma Quattro

    XG-1 "Star Wing" Assault Gunboat Thread

    Actually next time I might fit a couple of bombers in. The lesson I learned by those Gamma Squadron Veterans with Assault Missiles still echoes in my head.
  12. Arma Quattro

    Pilots who you fear won't survive the 2.0 upgrade

    Where?
  13. Arma Quattro

    Are you enjoying 1.0 more or less today?

    I am still liking it alot, despite the obvious terrible flaws it has.
  14. Arma Quattro

    Carolina Krayts is the best X-Wing podcast

    You seem to enjoy fighting already lost battles. Go forth on your endeavour. Not happening. ❤ I admire your persistence, but I fail to understand the reasons behind it. Even more now that you got your topic in the off topic section by *********** into it like crazy.😆 Seriously, why such hatred for the Gunboat? 😒
  15. Arma Quattro

    XG-1 "Star Wing" Assault Gunboat Thread

    Is it confirmed that jam tokens are removed at the end of the round?
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